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G-STAR 2017


GDC 2018


EGX Rezzed

  • Location : Tobacco Dock, London
  • Date: April 13-15, 2018
  • Description: EGX Rezzed is a video games event brought to you by the team behind EGX. EGX Rezzed will be packed with pre-release games and high-profile game creators.


  • Location : Säälchen Berlin, Holzmarketstraße 25, 10243 Berlin
  • Date: April 23-29, 2018
  • Description: The gamesweekberlin from April 23-29, 2018, is the leading cross-industry communication and networking platform for games business, development and culture in Europe. Over seven days, the umbrella brand combines multiple events for industry representatives and game enthusiasts alike.

Unreal Fest Europe

  • Location : Scandic Berlin Potsdamer Platz, Gabriele-Teergit-Promenade 19, 10963 Berlin
  • Date: April 24-27, 2018
  • Description: Berlin is set to become the centre of the Unreal World in April as host city for Unreal Fest Europe, a three-day conference for Unreal game developers, big and small. Delegates will hear the latest developments in the engine, learn new techniques and skills, hear inspirational speakers discuss their craft and see some of the latest games built using the engine.
  • Samsung speaker session:
    • Session title: Low-level optimisations for Vulkan on Android
    • Speakers: Frederic Garnier and Calum Shields
    • Schedule: 4pm Day 1, Wednesday April 25, 2018
    • Location: Room 3
    • Overview: Vulkan, the cross-platform open standard for explicit 3D graphics and compute is now widely shipping, including on millions of mobile devices. This session will provide first-hand experience of the benefits and challenges of getting popular games using Vulkan on Android. Find out about Samsung's best practices and contributions made while porting multiple titles, including Lineage 2 Resolution, ArcheAge, HIT and Protostar using Unreal Engine 4.

Vulkan Developer Day in Montréal

  • Location : Ubisoft, 5480 Rue St-Dominique, Montréal
  • Date: April 30, 2018
  • Description: Join the folk that formed the standard for a day packed with sessions on how to get the most out of Vulkan, including the latest developments in the API, and hear from other graphics developers about their experiences
  • Samsung speaker session:
    • Session title: Overview and vulkan 1.1 Recap
    • Speaker: Alon Or-bach