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'Tizen::TV::Accessory' namespace Reference

Enumerations

ButtonState
Defines a button state for buttons of gamepad. More...
GamePadDeadZone
Specifies a type of dead zone processing to apply to Game Controller analog sticks when calling GetState. More...
PlayerIndex
Defines the index of player. More...
GamePadType
Defines a type of gamepad. More...
Buttons
Defines the buttons on gamepad. More...

Enumerations

ButtonState
Enumerator
ReleasedThe button is released. The button is released.
PressedThe button is pressed. The button is pressed.

   Defines a button state for buttons of gamepad.

Privilege Level

Non-privilege

Privilege

None

Version

4.4.0

GamePadDeadZone
Enumerator
NoneThe values of each stick are not processed and are returned by GetState as "raw" values. This is best if you intend to implement your own dead zone processing. The values of each stick are not processed and are returned by GetState as "raw" values. This is best if you intend to implement your own dead zone processing.
IndependentAxesThe X and Y positions of each stick are compared against the dead zone independently. This setting is the default when calling GetState. The X and Y positions of each stick are compared against the dead zone independently. This setting is the default when calling GetState.
CircularThe combined X and Y position of each stick is compared to the dead zone. This provides better control than IndependentAxes when the stick is used as a two-dimensional control surface, such as when controlling a character's view in a first-person game. The combined X and Y position of each stick is compared to the dead zone. This provides better control than IndependentAxes when the stick is used as a two-dimensional control surface, such as when controlling a character's view in a first-person game.

   Specifies a type of dead zone processing to apply to Game Controller analog sticks when calling GetState.

Privilege Level

Non-privilege

Privilege

None

Version

4.4.0

PlayerIndex
Enumerator
OneThe first player index. The first player index.
TwoThe second player index. The second player index.
ThreeThe third player index. The third player index.
FourThe fourth player index. The fourth player index.

   Defines the index of player.

Privilege Level

Non-privilege

Privilege

None

Version

4.4.0

GamePadType
Enumerator
UnknownUnknown. Unknown.
GamePadGamePad is a Standard Game controller. GamePad is a Standard Game controller.
WheelGamePad is a wheel. GamePad is a wheel.
ArcadeStickGamePad is an arcade stick. GamePad is an arcade stick.
FlightStickGamePad is a flight stick. GamePad is a flight stick.
DancePadGamePad is a dance pad. GamePad is a dance pad.
GuitarGamePad is a guitar. GamePad is a guitar.
AlternateGuitarGamePad is an alternate guitar. GamePad is an alternate guitar.
DrumKitGamePad is a drum kit. GamePad is a drum kit.
BigButtonPadGamePad is a big button pad. GamePad is a big button pad.

   Defines a type of gamepad.

Privilege Level

Non-privilege

Privilege

None

Version

4.4.0

Buttons
Enumerator
DPadUpDirectional pad up. Directional pad up.
DPadDownDirectional pad down. Directional pad down.
DPadLeftDirectional pad left. Directional pad left.
DPadRightDirectional pad right. Directional pad right.
StartSTART button. START button.
BackBACK button. BACK button.
LeftStickLeft stick button (pressing the left stick). Left stick button (pressing the left stick).
RightStickRight stick button (pressing the right stick). Right stick button (pressing the right stick).
LeftShoulderLeft bumper (shoulder) button. Left bumper (shoulder) button.
RightShoulderRight bumper (shoulder) button. Right bumper (shoulder) button.
BigButtonBig button. Big button.
AA button. A button.
BB button. B button.
XX button. X button.
YY button. Y button.
LeftThumbstickLeftLeft stick is towards the left. Left stick is towards the left.
RightTriggerRight trigger. Right trigger.
LeftTriggerLeft trigger. Left trigger.
RightThumbstickUpRight stick is towards up. Right stick is towards up.
RightThumbstickDownRight stick is towards down. Right stick is towards down.
RightThumbstickRightRight stick is towards the right. Right stick is towards the right.
RightThumbstickLeftRight stick is towards the left. Right stick is towards the left.
LeftThumbstickUpLeft stick is towards up. Left stick is towards up.
LeftThumbstickDownLeft stick is towards down. Left stick is towards down.
LeftThumbstickRightLeft stick is towards the right. Left stick is towards the right.

   Defines the buttons on gamepad.

Privilege Level

Non-privilege

Privilege

None

Version

4.4.0