Get Started with the Samsung SignIn SDK

The Samsung SignIn SDK allows the user to log in to your game using their Samsung account in the cloud gaming environment, establishing an authenticated session and allowing the user to continue the game where they left off.

This guide is written for users of Android Studio, which is the recommended development environment.

You must complete the following tasks before you can being using the Samsung SignIn SDK.

  1. Verify that your application meets the minimum requirements.
  2. Request a client ID.
  3. Request the Samsung SignIn SDK.

Prerequisites

Your application must meet the following requirements:

  • A compatible Samsung device that runs Android 10.0 (Q) or newer

Request a client ID

Ask your Samsung representative to create a project and Android type client for your app from the Samsung account console. You must provide a SHA-1 certificate fingerprint and content to be displayed in the disclaimer agreement (such as a terms and conditions URL, a privacy policy URL, and icon; see step 3 in Start the sign-in flow for more information about the disclaimer agreement).

When your project is registered, your Samsung representative gives you a client ID which is used to configure the SamsungSignIn object.

Request the Samsung SignIn SDK

Request a copy of the Samsung SignIn SDK from your Samsung representative and copy the library to the lib folder of your project.

Version history

Date

Version

Changes

2023.5.11 1.0 Initial Release