Pepper_31_C_interfaces
ppb_graphics_2d_dev.h
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1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2  * Use of this source code is governed by a BSD-style license that can be
3  * found in the LICENSE file.
4  */
5 
6 /* From dev/ppb_graphics_2d_dev.idl modified Tue Jun 19 14:11:08 2012. */
7 
8 #ifndef PPAPI_C_DEV_PPB_GRAPHICS_2D_DEV_H_
9 #define PPAPI_C_DEV_PPB_GRAPHICS_2D_DEV_H_
10 
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_macros.h"
13 #include "ppapi/c/pp_resource.h"
14 #include "ppapi/c/pp_stdint.h"
15 
16 #define PPB_GRAPHICS2D_DEV_INTERFACE_0_1 "PPB_Graphics2D(Dev);0.1"
17 #define PPB_GRAPHICS2D_DEV_INTERFACE PPB_GRAPHICS2D_DEV_INTERFACE_0_1
18 
19 /**
20  * @file
21  * This file contains the <code>PPB_Graphics2D_Dev</code> interface. */
22 
23 
24 /**
25  * @addtogroup Interfaces
26  * @{
27  */
28 /* PPB_Graphics2D_Dev interface */
30  /**
31  * SetScale() sets the scale factor that will be applied when painting the
32  * graphics context onto the output device. Typically, if rendering at device
33  * resolution is desired, the context would be created with the width and
34  * height scaled up by the view's GetDeviceScale and SetScale called with a
35  * scale of 1.0 / GetDeviceScale(). For example, if the view resource passed
36  * to DidChangeView has a rectangle of (w=200, h=100) and a device scale of
37  * 2.0, one would call Create with a size of (w=400, h=200) and then call
38  * SetScale with 0.5. One would then treat each pixel in the context as a
39  * single device pixel.
40  *
41  * @param[in] resource A <code>Graphics2D</code> context resource.
42  * @param[in] scale The scale to apply when painting.
43  *
44  * @return Returns <code>PP_TRUE</code> on success or <code>PP_FALSE</code> if
45  * the resource is invalid or the scale factor is 0 or less.
46  */
47  PP_Bool (*SetScale)(PP_Resource resource, float scale);
48  /***
49  * GetScale() gets the scale factor that will be applied when painting the
50  * graphics context onto the output device.
51  *
52  * @param[in] resource A <code>Graphics2D</code> context resource.
53  *
54  * @return Returns the scale factor for the graphics context. If the resource
55  * is not a valid <code>Graphics2D</code> context, this will return 0.0.
56  */
57  float (*GetScale)(PP_Resource resource);
58 };
59 
61 /**
62  * @}
63  */
64 
65 #endif /* PPAPI_C_DEV_PPB_GRAPHICS_2D_DEV_H_ */
66 
int32_t PP_Resource
Definition: pp_resource.h:40
PP_Bool
Definition: pp_bool.h:30
PP_Bool(* SetScale)(PP_Resource resource, float scale)
float(* GetScale)(PP_Resource resource)