This class handles mouse events.
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#include <input_event.h>
This class handles mouse events.
Definition at line 92 of file input_event.h.
pp::MouseInputEvent::MouseInputEvent |
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Constructs an is_null() mouse input event object.
pp::MouseInputEvent::MouseInputEvent |
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const InputEvent & |
event | ) |
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explicit |
This constructor constructs a mouse input event object from the provided generic input event. If the given event is itself is_null() or is not a mouse input event, the mouse object will be is_null().
- Parameters
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pp::MouseInputEvent::MouseInputEvent |
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const InstanceHandle & |
instance, |
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PP_InputEvent_Type |
type, |
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PP_TimeTicks |
time_stamp, |
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uint32_t |
modifiers, |
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PP_InputEvent_MouseButton |
mouse_button, |
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const Point & |
mouse_position, |
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int32_t |
click_count, |
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const Point & |
mouse_movement |
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This constructor manually constructs a mouse event from the provided parameters.
- Parameters
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[in] | instance | The instance for which this event occurred. |
[in] | type | A PP_InputEvent_Type identifying the type of input event. |
[in] | time_stamp | A PP_TimeTicks indicating the time when the event occurred. |
[in] | modifiers | A bit field combination of the PP_InputEvent_Modifier flags. |
[in] | mouse_button | The button that changed for mouse down or up events. This value will be PP_EVENT_MOUSEBUTTON_NONE for mouse move, enter, and leave events. |
[in] | mouse_position | A Point containing the x and y position of the mouse when the event occurred. |
[in] | click_count@param[in] | mouse_movement The change in position of the mouse. |
PP_InputEvent_MouseButton pp::MouseInputEvent::GetButton |
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const |
GetButton() returns the mouse position for a mouse input event.
- Returns
- The mouse button associated with mouse down and up events. This value will be PP_EVENT_MOUSEBUTTON_NONE for mouse move, enter, and leave events, and for all non-mouse events.
int32_t pp::MouseInputEvent::GetClickCount |
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const |
Point pp::MouseInputEvent::GetMovement |
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const |
Returns the change in position of the mouse. When the mouse is locked, although the mouse position doesn't actually change, this function still provides movement information, which indicates what the change in position would be had the mouse not been locked.
- Returns
- The change in position of the mouse, relative to the previous position.
Point pp::MouseInputEvent::GetPosition |
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const |
GetPosition() returns the pixel location of a mouse input event. When the mouse is locked, it returns the last known mouse position just as mouse lock was entered.
- Returns
- The point associated with the mouse event, relative to the upper- left of the instance receiving the event. These values can be negative for mouse drags. The return value will be (0, 0) for non-mouse events.
The documentation for this class was generated from the following file: