Wrapper class for PP_TouchPoint.
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#include <touch_point.h>
Wrapper class for PP_TouchPoint.
Definition at line 15 of file touch_point.h.
pp::TouchPoint::TouchPoint |
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pp::TouchPoint::TouchPoint |
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const PP_TouchPoint & |
point | ) |
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uint32_t pp::TouchPoint::id |
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const |
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- Returns
- The identifier for this TouchPoint. This corresponds to the order in which the points were pressed. For example, the first point to be pressed has an id of 0, the second has an id of 1, and so on. An id can be reused when a touch point is released. For example, if two fingers are down, with id 0 and 1, and finger 0 releases, the next finger to be pressed can be assigned to id 0.
Definition at line 27 of file touch_point.h.
float pp::TouchPoint::pressure |
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const |
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- Returns
- The pressure applied to this TouchPoint. This is typically a value between 0 and 1, with 0 indicating no pressure and 1 indicating some maximum pressure, but scaling differs depending on the hardware and the value is not guaranteed to stay within that range.
Definition at line 46 of file touch_point.h.
- Returns
- The elliptical radii, in screen pixels, in the x and y direction of this TouchPoint.
Definition at line 36 of file touch_point.h.
float pp::TouchPoint::rotation_angle |
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const |
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- Returns
- The angle of rotation of the elliptical model of this TouchPoint from the y-axis.
Definition at line 40 of file touch_point.h.
The documentation for this class was generated from the following file: