Pepper_31_C++_interfaces
instance.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef PPAPI_CPP_INSTANCE_H_
6 #define PPAPI_CPP_INSTANCE_H_
7 
8 /// @file
9 /// This file defines the C++ wrapper for an instance.
10 
11 #include <map>
12 #include <string>
13 
14 #include "ppapi/c/pp_instance.h"
15 #include "ppapi/c/pp_resource.h"
16 #include "ppapi/c/pp_stdint.h"
17 #include "ppapi/c/ppb_console.h"
18 #include "ppapi/cpp/instance_handle.h"
19 #include "ppapi/cpp/view.h"
20 
21 // Windows defines 'PostMessage', so we have to undef it.
22 #ifdef PostMessage
23 #undef PostMessage
24 #endif
25 
26 struct PP_InputEvent;
27 
28 /// The C++ interface to the Pepper API.
29 namespace pp {
30 
31 class Graphics2D;
32 class Graphics3D;
33 class InputEvent;
34 class InstanceHandle;
35 class Rect;
36 class URLLoader;
37 class Var;
38 
39 class Instance {
40  public:
41  /// Default constructor. Construction of an instance should only be done in
42  /// response to a browser request in <code>Module::CreateInstance</code>.
43  /// Otherwise, the instance will lack the proper bookkeeping in the browser
44  /// and in the C++ wrapper.
45  ///
46  /// Init() will be called immediately after the constructor. This allows you
47  /// to perform initialization tasks that can fail and to report that failure
48  /// to the browser.
49  explicit Instance(PP_Instance instance);
50 
51  /// Destructor. When the instance is removed from the web page,
52  /// the <code>pp::Instance</code> object will be deleted. You should never
53  /// delete the <code>Instance</code> object yourself since the lifetime is
54  /// handled by the C++ wrapper and is controlled by the browser's calls to
55  /// the <code>PPP_Instance</code> interface.
56  ///
57  /// The <code>PP_Instance</code> identifier will still be valid during this
58  /// call so the instance can perform cleanup-related tasks. Once this function
59  /// returns, the <code>PP_Instance</code> handle will be invalid. This means
60  /// that you can't do any asynchronous operations such as network requests or
61  /// file writes from this destructor since they will be immediately canceled.
62  ///
63  /// <strong>Note:</strong> This function may be skipped in certain
64  /// call so the instance can perform cleanup-related tasks. Once this function
65  /// returns, the <code>PP_Instance</code> handle will be invalid. This means
66  /// that you can't do any asynchronous operations such as network requests or
67  /// file writes from this destructor since they will be immediately canceled.
68  virtual ~Instance();
69 
70  /// This function returns the <code>PP_Instance</code> identifying this
71  /// object.
72  ///
73  /// @return A <code>PP_Instance</code> identifying this object.
74  PP_Instance pp_instance() const { return pp_instance_; }
75 
76  /// Init() initializes this instance with the provided arguments. This
77  /// function will be called immediately after the instance object is
78  /// constructed.
79  ///
80  /// @param[in] argc The number of arguments contained in <code>argn</code>
81  /// and <code>argv</code>.
82  ///
83  /// @param[in] argn An array of argument names. These argument names are
84  /// supplied in the <embed> tag, for example:
85  /// <code><embed id="nacl_module" dimensions="2"></code> will produce two
86  /// argument names: "id" and "dimensions".
87  ///
88  /// @param[in] argv An array of argument values. These are the values of the
89  /// arguments listed in the <embed> tag, for example
90  /// <code><embed id="nacl_module" dimensions="2"></code> will produce two
91  /// argument values: "nacl_module" and "2". The indices of these values
92  /// match the indices of the corresponding names in <code>argn</code>.
93  ///
94  /// @return true on success. Returning false causes the instance to be
95  /// deleted and no other functions to be called.
96  virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]);
97 
98  /// @{
99  /// @name PPP_Instance methods for the module to override:
100 
101  /// DidChangeView() is called when the view information for the Instance
102  /// has changed. See the <code>View</code> object for information.
103  ///
104  /// Most implementations will want to check if the size and user visibility
105  /// changed, and either resize themselves or start/stop generating updates.
106  ///
107  /// You should not call the default implementation. For
108  /// backwards-compatibility, it will call the deprecated version of
109  /// DidChangeView below.
110  virtual void DidChangeView(const View& view);
111 
112  /// Deprecated backwards-compatible version of <code>DidChangeView()</code>.
113  /// New code should derive from the version that takes a
114  /// <code>ViewChanged</code> object rather than this version. This function
115  /// is called by the default implementation of the newer
116  /// <code>DidChangeView</code> function for source compatibility with older
117  /// code.
118  ///
119  /// A typical implementation will check the size of the <code>position</code>
120  /// argument and reallocate the graphics context when a different size is
121  /// received. Note that this function will be called for scroll events where
122  /// the size doesn't change, so you should always check that the size is
123  /// actually different before doing any reallocations.
124  ///
125  /// @param[in] position The location on the page of the instance. The
126  /// position is relative to the top left corner of the viewport, which changes
127  /// as the page is scrolled. Generally the size of this value will be used to
128  /// create a graphics device, and the position is ignored (most things are
129  /// relative to the instance so the absolute position isn't useful in most
130  /// cases).
131  ///
132  /// @param[in] clip The visible region of the instance. This is relative to
133  /// the top left of the instance's coordinate system (not the page). If the
134  /// instance is invisible, <code>clip</code> will be (0, 0, 0, 0).
135  ///
136  /// It's recommended to check for invisible instances and to stop
137  /// generating graphics updates in this case to save system resources. It's
138  /// not usually worthwhile, however, to generate partial updates according to
139  /// the clip when the instance is partially visible. Instead, update the
140  /// entire region. The time saved doing partial paints is usually not
141  /// significant and it can create artifacts when scrolling (this notification
142  /// is sent asynchronously from scrolling so there can be flashes of old
143  /// content in the exposed regions).
144  virtual void DidChangeView(const Rect& position, const Rect& clip);
145 
146  /// DidChangeFocus() is called when an instance has gained or lost focus.
147  /// Having focus means that keyboard events will be sent to the instance.
148  /// An instance's default condition is that it will not have focus.
149  ///
150  /// The focus flag takes into account both browser tab and window focus as
151  /// well as focus of the plugin element on the page. In order to be deemed
152  /// to have focus, the browser window must be topmost, the tab must be
153  /// selected in the window, and the instance must be the focused element on
154  /// the page.
155  ///
156  /// <strong>Note:</strong>Clicks on instances will give focus only if you
157  /// handle the click event. Return <code>true</code> from
158  /// <code>HandleInputEvent</code> in <code>PPP_InputEvent</code> (or use
159  /// unfiltered events) to signal that the click event was handled. Otherwise,
160  /// the browser will bubble the event and give focus to the element on the
161  /// page that actually did end up consuming it. If you're not getting focus,
162  /// check to make sure you're either requesting them via
163  /// <code>RequestInputEvents()<code> (which implicitly marks all input events
164  /// as consumed) or via <code>RequestFilteringInputEvents()</code> and
165  /// returning true from your event handler.
166  ///
167  /// @param[in] has_focus Indicates the new focused state of the instance.
168  virtual void DidChangeFocus(bool has_focus);
169 
170  /// HandleInputEvent() handles input events from the browser. The default
171  /// implementation does nothing and returns false.
172  ///
173  /// In order to receive input events, you must register for them by calling
174  /// RequestInputEvents() or RequestFilteringInputEvents(). By
175  /// default, no events are delivered.
176  ///
177  /// If the event was handled, it will not be forwarded to the web page or
178  /// browser. If it was not handled, it will bubble according to the normal
179  /// rules. So it is important that an instance respond accurately with whether
180  /// event propagation should continue.
181  ///
182  /// Event propagation also controls focus. If you handle an event like a mouse
183  /// event, typically the instance will be given focus. Returning false from
184  /// a filtered event handler or not registering for an event type means that
185  /// the click will be given to a lower part of the page and your instance will
186  /// not receive focus. This allows an instance to be partially transparent,
187  /// where clicks on the transparent areas will behave like clicks to the
188  /// underlying page.
189  ///
190  /// In general, you should try to keep input event handling short. Especially
191  /// for filtered input events, the browser or page may be blocked waiting for
192  /// you to respond.
193  ///
194  /// The caller of this function will maintain a reference to the input event
195  /// resource during this call. Unless you take a reference to the resource
196  /// to hold it for later, you don't need to release it.
197  ///
198  /// <strong>Note: </strong>If you're not receiving input events, make sure
199  /// you register for the event classes you want by calling
200  /// <code>RequestInputEvents</code> or
201  /// <code>RequestFilteringInputEvents</code>. If you're still not receiving
202  /// keyboard input events, make sure you're returning true (or using a
203  /// non-filtered event handler) for mouse events. Otherwise, the instance will
204  /// not receive focus and keyboard events will not be sent.
205  ///
206  /// Refer to <code>RequestInputEvents</code> and
207  /// <code>RequestFilteringInputEvents</code> for further information.
208  ///
209  /// @param[in] event The event to handle.
210  ///
211  /// @return true if the event was handled, false if not. If you have
212  /// registered to filter this class of events by calling
213  /// <code>RequestFilteringInputEvents</code>, and you return false,
214  /// the event will be forwarded to the page (and eventually the browser)
215  /// for the default handling. For non-filtered events, the return value
216  /// will be ignored.
217  virtual bool HandleInputEvent(const pp::InputEvent& event);
218 
219  /// HandleDocumentLoad() is called after Init() for a full-frame
220  /// instance that was instantiated based on the MIME type of a DOMWindow
221  /// navigation. This situation only applies to modules that are
222  /// pre-registered to handle certain MIME types. If you haven't specifically
223  /// registered to handle a MIME type or aren't positive this applies to you,
224  /// your implementation of this function can just return false.
225  ///
226  /// The given url_loader corresponds to a <code>URLLoader</code> object that
227  /// is already opened. Its response headers may be queried using
228  /// GetResponseInfo(). If you want to use the <code>URLLoader</code> to read
229  /// data, you will need to save a copy of it or the underlying resource will
230  /// be freed when this function returns and the load will be canceled.
231  ///
232  /// This method returns false if the module cannot handle the data. In
233  /// response to this method, the module should call ReadResponseBody() to read
234  /// the incoming data.
235  ///
236  /// @param[in] url_loader An open <code>URLLoader</code> instance.
237  ///
238  /// @return true if the data was handled, false otherwise.
239  virtual bool HandleDocumentLoad(const URLLoader& url_loader);
240 
241  /// HandleMessage() is a function that the browser calls when PostMessage()
242  /// is invoked on the DOM element for the instance in JavaScript. Note
243  /// that PostMessage() in the JavaScript interface is asynchronous, meaning
244  /// JavaScript execution will not be blocked while HandleMessage() is
245  /// processing the message.
246  ///
247  /// When converting JavaScript arrays, any object properties whose name
248  /// is not an array index are ignored. When passing arrays and objects, the
249  /// entire reference graph will be converted and transferred. If the reference
250  /// graph has cycles, the message will not be sent and an error will be logged
251  /// to the console.
252  ///
253  /// <strong>Example:</strong>
254  ///
255  /// The following JavaScript code invokes <code>HandleMessage</code>, passing
256  /// the instance on which it was invoked, with <code>message</code> being a
257  /// string <code>Var</code> containing "Hello world!"
258  ///
259  /// @code{.html}
260  ///
261  /// <body>
262  /// <object id="plugin"
263  /// type="application/x-ppapi-postMessage-example"/>
264  /// <script type="text/javascript">
265  /// document.getElementById('plugin').postMessage("Hello world!");
266  /// </script>
267  /// </body>
268  ///
269  /// @endcode
270  ///
271  /// Refer to PostMessage() for sending messages to JavaScript.
272  ///
273  /// @param[in] message A <code>Var</code> which has been converted from a
274  /// JavaScript value. JavaScript array/object types are supported from Chrome
275  /// M29 onward. All JavaScript values are copied when passing them to the
276  /// plugin.
277  virtual void HandleMessage(const Var& message);
278 
279  /// @}
280 
281  /// @{
282  /// @name PPB_Instance methods for querying the browser:
283 
284  /// BindGraphics() binds the given graphics as the current display surface.
285  /// The contents of this device is what will be displayed in the instance's
286  /// area on the web page. The device must be a 2D or a 3D device.
287  ///
288  /// You can pass an <code>is_null()</code> (default constructed) Graphics2D
289  /// as the device parameter to unbind all devices from the given instance.
290  /// The instance will then appear transparent. Re-binding the same device
291  /// will return <code>true</code> and will do nothing.
292  ///
293  /// Any previously-bound device will be released. It is an error to bind
294  /// a device when it is already bound to another instance. If you want
295  /// to move a device between instances, first unbind it from the old one, and
296  /// then rebind it to the new one.
297  ///
298  /// Binding a device will invalidate that portion of the web page to flush the
299  /// contents of the new device to the screen.
300  ///
301  /// @param[in] graphics A <code>Graphics2D</code> to bind.
302  ///
303  /// @return true if bind was successful or false if the device was not the
304  /// correct type. On success, a reference to the device will be held by the
305  /// instance, so the caller can release its reference if it chooses.
306  bool BindGraphics(const Graphics2D& graphics);
307 
308  /// Binds the given Graphics3D as the current display surface.
309  /// Refer to <code>BindGraphics(const Graphics2D& graphics)</code> for
310  /// further information.
311  ///
312  /// @param[in] graphics A <code>Graphics3D</code> to bind.
313  ///
314  /// @return true if bind was successful or false if the device was not the
315  /// correct type. On success, a reference to the device will be held by the
316  /// instance, so the caller can release its reference if it chooses.
317  bool BindGraphics(const Graphics3D& graphics);
318 
319  /// IsFullFrame() determines if the instance is full-frame (repr).
320  /// Such an instance represents the entire document in a frame rather than an
321  /// embedded resource. This can happen if the user does a top-level
322  /// navigation or the page specifies an iframe to a resource with a MIME
323  /// type registered by the module.
324  ///
325  /// @return true if the instance is full-frame, false if not.
326  bool IsFullFrame();
327 
328  /// RequestInputEvents() requests that input events corresponding to the
329  /// given input events are delivered to the instance.
330  ///
331  /// By default, no input events are delivered. Call this function with the
332  /// classes of events you are interested in to have them be delivered to
333  /// the instance. Calling this function will override any previous setting for
334  /// each specified class of input events (for example, if you previously
335  /// called RequestFilteringInputEvents(), this function will set those events
336  /// to non-filtering mode).
337  ///
338  /// Input events may have high overhead, so you should only request input
339  /// events that your plugin will actually handle. For example, the browser may
340  /// do optimizations for scroll or touch events that can be processed
341  /// substantially faster if it knows there are no non-default receivers for
342  /// that message. Requesting that such messages be delivered, even if they are
343  /// processed very quickly, may have a noticeable effect on the performance of
344  /// the page.
345  ///
346  /// When requesting input events through this function, the events will be
347  /// delivered and <em>not</em> bubbled to the page. This means that even if
348  /// you aren't interested in the message, no other parts of the page will get
349  /// the message.
350  ///
351  /// <strong>Example:</strong>
352  ///
353  /// @code
354  /// RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
355  /// RequestFilteringInputEvents(
356  /// PP_INPUTEVENT_CLASS_WHEEL | PP_INPUTEVENT_CLASS_KEYBOARD);
357  ///
358  /// @endcode
359  ///
360  /// @param event_classes A combination of flags from
361  /// <code>PP_InputEvent_Class</code> that identifies the classes of events
362  /// the instance is requesting. The flags are combined by logically ORing
363  /// their values.
364  ///
365  /// @return <code>PP_OK</code> if the operation succeeded,
366  /// <code>PP_ERROR_BADARGUMENT</code> if instance is invalid, or
367  /// <code>PP_ERROR_NOTSUPPORTED</code> if one of the event class bits were
368  /// illegal. In the case of an invalid bit, all valid bits will be applied
369  /// and only the illegal bits will be ignored.
370  int32_t RequestInputEvents(uint32_t event_classes);
371 
372  /// RequestFilteringInputEvents() requests that input events corresponding
373  /// to the given input events are delivered to the instance for filtering.
374  ///
375  /// By default, no input events are delivered. In most cases you would
376  /// register to receive events by calling RequestInputEvents(). In some cases,
377  /// however, you may wish to filter events such that they can be bubbled up
378  /// to the DOM. In this case, register for those classes of events using
379  /// this function instead of RequestInputEvents(). Keyboard events must always
380  /// be registered in filtering mode.
381  ///
382  /// Filtering input events requires significantly more overhead than just
383  /// delivering them to the instance. As such, you should only request
384  /// filtering in those cases where it's absolutely necessary. The reason is
385  /// that it requires the browser to stop and block for the instance to handle
386  /// the input event, rather than sending the input event asynchronously. This
387  /// can have significant overhead.
388  ///
389  /// <strong>Example:</strong>
390  ///
391  /// @code
392  ///
393  /// RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
394  /// RequestFilteringInputEvents(
395  /// PP_INPUTEVENT_CLASS_WHEEL | PP_INPUTEVENT_CLASS_KEYBOARD);
396  ///
397  /// @endcode
398  ///
399  /// @param event_classes A combination of flags from
400  /// <code>PP_InputEvent_Class</code> that identifies the classes of events
401  /// the instance is requesting. The flags are combined by logically ORing
402  /// their values.
403  ///
404  /// @return <code>PP_OK</code> if the operation succeeded,
405  /// <code>PP_ERROR_BADARGUMENT</code> if instance is invalid, or
406  /// <code>PP_ERROR_NOTSUPPORTED</code> if one of the event class bits were
407  /// illegal. In the case of an invalid bit, all valid bits will be applied
408  /// and only the illegal bits will be ignored.
409  int32_t RequestFilteringInputEvents(uint32_t event_classes);
410 
411  /// ClearInputEventRequest() requests that input events corresponding to the
412  /// given input classes no longer be delivered to the instance.
413  ///
414  /// By default, no input events are delivered. If you have previously
415  /// requested input events using RequestInputEvents() or
416  /// RequestFilteringInputEvents(), this function will unregister handling
417  /// for the given instance. This will allow greater browser performance for
418  /// those events.
419  ///
420  /// <strong>Note: </strong> You may still get some input events after
421  /// clearing the flag if they were dispatched before the request was cleared.
422  /// For example, if there are 3 mouse move events waiting to be delivered,
423  /// and you clear the mouse event class during the processing of the first
424  /// one, you'll still receive the next two. You just won't get more events
425  /// generated.
426  ///
427  /// @param[in] event_classes A combination of flags from
428  /// <code>PP_InputEvent_Class</code> that identifies the classes of events the
429  /// instance is no longer interested in.
430  void ClearInputEventRequest(uint32_t event_classes);
431 
432  /// PostMessage() asynchronously invokes any listeners for message events on
433  /// the DOM element for the given instance. A call to PostMessage() will
434  /// not block while the message is processed.
435  ///
436  /// <strong>Example:</strong>
437  ///
438  /// @code{.html}
439  ///
440  /// <body>
441  /// <object id="plugin"
442  /// type="application/x-ppapi-postMessage-example"/>
443  /// <script type="text/javascript">
444  /// var plugin = document.getElementById('plugin');
445  /// plugin.addEventListener("message",
446  /// function(message) { alert(message.data); },
447  /// false);
448  /// </script>
449  /// </body>
450  ///
451  /// @endcode
452  ///
453  /// The instance then invokes PostMessage() as follows:
454  ///
455  /// @code
456  ///
457  /// PostMessage(pp::Var("Hello world!"));
458  ///
459  /// @endcode
460  ///
461  /// The browser will pop-up an alert saying "Hello world!"
462  ///
463  /// When passing array or dictionary <code>PP_Var</code>s, the entire
464  /// reference graph will be converted and transferred. If the reference graph
465  /// has cycles, the message will not be sent and an error will be logged to
466  /// the console.
467  ///
468  /// Listeners for message events in JavaScript code will receive an object
469  /// conforming to the HTML 5 <code>MessageEvent</code> interface.
470  /// Specifically, the value of message will be contained as a property called
471  /// data in the received <code>MessageEvent</code>.
472  ///
473  /// This messaging system is similar to the system used for listening for
474  /// messages from Web Workers. Refer to
475  /// <code>http://www.whatwg.org/specs/web-workers/current-work/</code> for
476  /// further information.
477  ///
478  /// Refer to HandleMessage() for receiving events from JavaScript.
479  ///
480  /// @param[in] message A <code>Var</code> containing the data to be sent to
481  /// JavaScript. Message can have a numeric, boolean, or string value.
482  /// Array/Dictionary types are supported from Chrome M29 onward.
483  /// All var types are copied when passing them to JavaScript.
484  void PostMessage(const Var& message);
485 
486  /// @}
487 
488  /// @{
489  /// @name PPB_Console methods for logging to the console:
490 
491  /// Logs the given message to the JavaScript console associated with the
492  /// given plugin instance with the given logging level. The name of the plugin
493  /// issuing the log message will be automatically prepended to the message.
494  /// The value may be any type of Var.
495  void LogToConsole(PP_LogLevel level, const Var& value);
496 
497  /// Logs a message to the console with the given source information rather
498  /// than using the internal PPAPI plugin name. The name must be a string var.
499  ///
500  /// The regular log function will automatically prepend the name of your
501  /// plugin to the message as the "source" of the message. Some plugins may
502  /// wish to override this. For example, if your plugin is a Python
503  /// interpreter, you would want log messages to contain the source .py file
504  /// doing the log statement rather than have "python" show up in the console.
505  void LogToConsoleWithSource(PP_LogLevel level,
506  const Var& source,
507  const Var& value);
508 
509  /// @}
510 
511  /// AddPerInstanceObject() associates an instance with an interface,
512  /// creating an object.
513  ///
514  /// Many optional interfaces are associated with a plugin instance. For
515  /// example, the find in PPP_Find interface receives updates on a per-instance
516  /// basis. This "per-instance" tracking allows such objects to associate
517  /// themselves with an instance as "the" handler for that interface name.
518  ///
519  /// In the case of the find example, the find object registers with its
520  /// associated instance in its constructor and unregisters in its destructor.
521  /// Then whenever it gets updates with a PP_Instance parameter, it can
522  /// map back to the find object corresponding to that given PP_Instance by
523  /// calling GetPerInstanceObject.
524  ///
525  /// This lookup is done on a per-interface-name basis. This means you can
526  /// only have one object of a given interface name associated with an
527  /// instance.
528  ///
529  /// If you are adding a handler for an additional interface, be sure to
530  /// register with the module (AddPluginInterface) for your interface name to
531  /// get the C calls in the first place.
532  ///
533  /// Refer to RemovePerInstanceObject() and GetPerInstanceObject() for further
534  /// information.
535  ///
536  /// @param[in] interface_name The name of the interface to associate with the
537  /// instance
538  /// @param[in] object
539  void AddPerInstanceObject(const std::string& interface_name, void* object);
540 
541  // {PENDING: summarize Remove method here}
542  ///
543  /// Refer to AddPerInstanceObject() for further information.
544  ///
545  /// @param[in] interface_name The name of the interface to associate with the
546  /// instance
547  /// @param[in] object
548  void RemovePerInstanceObject(const std::string& interface_name, void* object);
549 
550  /// Static version of AddPerInstanceObject that takes an InstanceHandle. As
551  /// with all other instance functions, this must only be called on the main
552  /// thread.
553  static void RemovePerInstanceObject(const InstanceHandle& instance,
554  const std::string& interface_name,
555  void* object);
556 
557  /// Look up an object previously associated with an instance. Returns NULL
558  /// if the instance is invalid or there is no object for the given interface
559  /// name on the instance.
560  ///
561  /// Refer to AddPerInstanceObject() for further information.
562  ///
563  /// @param[in] instance
564  /// @param[in] interface_name The name of the interface to associate with the
565  /// instance.
566  static void* GetPerInstanceObject(PP_Instance instance,
567  const std::string& interface_name);
568 
569  private:
570  PP_Instance pp_instance_;
571 
572  typedef std::map<std::string, void*> InterfaceNameToObjectMap;
573  InterfaceNameToObjectMap interface_name_to_objects_;
574 };
575 
576 } // namespace pp
577 
578 #endif // PPAPI_CPP_INSTANCE_H_
static void * GetPerInstanceObject(PP_Instance instance, const std::string &interface_name)
virtual void HandleMessage(const Var &message)
int32_t RequestInputEvents(uint32_t event_classes)
void PostMessage(const Var &message)
int32_t RequestFilteringInputEvents(uint32_t event_classes)
Definition: rect.h:19
virtual void DidChangeView(const View &view)
Instance(PP_Instance instance)
void ClearInputEventRequest(uint32_t event_classes)
virtual bool HandleDocumentLoad(const URLLoader &url_loader)
This class represents a 3D rendering context in the browser.
Definition: graphics_3d.h:19
void RemovePerInstanceObject(const std::string &interface_name, void *object)
virtual void DidChangeFocus(bool has_focus)
bool BindGraphics(const Graphics2D &graphics)
void AddPerInstanceObject(const std::string &interface_name, void *object)
PP_Instance pp_instance() const
Definition: instance.h:74
void LogToConsole(PP_LogLevel level, const Var &value)
Definition: view.h:20
virtual bool HandleInputEvent(const pp::InputEvent &event)
void LogToConsoleWithSource(PP_LogLevel level, const Var &source, const Var &value)
A generic type used for passing data types between the module and the page.
Definition: var.h:20
virtual ~Instance()
virtual bool Init(uint32_t argc, const char *argn[], const char *argv[])
bool IsFullFrame()