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mouse_lock.h
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef PPAPI_CPP_MOUSE_LOCK_H_
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#define PPAPI_CPP_MOUSE_LOCK_H_
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#include "ppapi/c/pp_stdint.h"
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#include "ppapi/cpp/instance_handle.h"
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/// @file
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/// This file defines the API for locking the target of mouse events to a
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/// specific module instance.
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namespace
pp {
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class
CompletionCallback;
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class
Instance;
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/// This class allows you to associate the <code>PPP_MouseLock</code> and
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/// <code>PPB_MouseLock</code> C-based interfaces with an object. It associates
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/// itself with the given instance, and registers as the global handler for
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/// handling the <code>PPP_MouseLock</code> interface that the browser calls.
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///
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/// You would typically use this class by inheritance on your instance or by
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/// composition.
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///
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/// <strong>Example (inheritance):</strong>
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/// @code
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/// class MyInstance : public pp::Instance, public pp::MouseLock {
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/// class MyInstance() : pp::MouseLock(this) {
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/// }
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/// ...
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/// };
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/// @endcode
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///
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/// <strong>Example (composition):</strong>
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/// @code
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/// class MyMouseLock : public pp::MouseLock {
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/// ...
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/// };
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///
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/// class MyInstance : public pp::Instance {
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/// MyInstance() : mouse_lock_(this) {
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/// }
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///
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/// MyMouseLock mouse_lock_;
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/// };
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/// @endcode
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class
MouseLock
{
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public
:
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/// A constructor for creating a <code>MouseLock</code>.
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///
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/// @param[in] instance The instance with which this resource will be
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/// associated.
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explicit
MouseLock
(
Instance
* instance);
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/// Destructor.
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virtual
~MouseLock
();
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/// PPP_MouseLock functions exposed as virtual functions for you to override.
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virtual
void
MouseLockLost
() = 0;
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/// LockMouse() requests the mouse to be locked.
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///
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/// While the mouse is locked, the cursor is implicitly hidden from the user.
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/// Any movement of the mouse will generate a
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/// <code>PP_INPUTEVENT_TYPE_MOUSEMOVE</code> event. The
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/// <code>GetPosition()</code> function in <code>InputEvent()</code>
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/// reports the last known mouse position just as mouse lock was
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/// entered. The <code>GetMovement()</code> function provides relative
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/// movement information indicating what the change in position of the mouse
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/// would be had it not been locked.
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///
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/// The browser may revoke the mouse lock for reasons including (but not
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/// limited to) the user pressing the ESC key, the user activating another
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/// program using a reserved keystroke (e.g. ALT+TAB), or some other system
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/// event.
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///
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/// @param[in] cc A <code>CompletionCallback</code> to be called upon
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/// completion.
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///
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/// @return An int32_t containing an error code from <code>pp_errors.h</code>.
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int32_t
LockMouse
(
const
CompletionCallback
& cc);
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/// UnlockMouse causes the mouse to be unlocked, allowing it to track user
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/// movement again. This is an asynchronous operation. The module instance
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/// will be notified using the <code>PPP_MouseLock</code> interface when it
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/// has lost the mouse lock.
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void
UnlockMouse
();
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private
:
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InstanceHandle
associated_instance_;
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};
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}
// namespace pp
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#endif // PPAPI_CPP_MOUSE_LOCK_H_
pp::CompletionCallback
Definition:
completion_callback.h:24
pp::MouseLock::LockMouse
int32_t LockMouse(const CompletionCallback &cc)
pp::MouseLock::MouseLock
MouseLock(Instance *instance)
pp::MouseLock
Definition:
mouse_lock.h:50
pp::MouseLock::UnlockMouse
void UnlockMouse()
pp::MouseLock::MouseLockLost
virtual void MouseLockLost()=0
PPP_MouseLock functions exposed as virtual functions for you to override.
pp::InstanceHandle
Definition:
instance_handle.h:44
pp::MouseLock::~MouseLock
virtual ~MouseLock()
Destructor.
pp::Instance
Definition:
instance.h:42
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