Pepper_47_C_interfaces
ppb_audio.h
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1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2  * Use of this source code is governed by a BSD-style license that can be
3  * found in the LICENSE file.
4  */
5 
6 /* From ppb_audio.idl modified Thu Oct 20 13:57:04 2016. */
7 
8 #ifndef PPAPI_C_PPB_AUDIO_H_
9 #define PPAPI_C_PPB_AUDIO_H_
10 
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_instance.h"
13 #include "ppapi/c/pp_macros.h"
14 #include "ppapi/c/pp_resource.h"
15 #include "ppapi/c/pp_stdint.h"
16 #include "ppapi/c/pp_time.h"
17 
18 #define PPB_AUDIO_INTERFACE_1_0 "PPB_Audio;1.0"
19 #define PPB_AUDIO_INTERFACE_1_1 "PPB_Audio;1.1"
20 #define PPB_AUDIO_INTERFACE PPB_AUDIO_INTERFACE_1_1
21 
22 /**
23  * @file
24  * This file defines the <code>PPB_Audio</code> interface, which provides
25  * realtime stereo audio streaming capabilities.
26  */
27 
28 
29 /**
30  * @addtogroup Typedefs
31  * @{
32  */
33 /**
34  * <code>PPB_Audio_Callback</code> defines the type of an audio callback
35  * function used to fill the audio buffer with data. Please see the
36  * Create() function in the <code>PPB_Audio</code> interface for
37  * more details on this callback.
38  *
39  * @param[in] sample_buffer A buffer to fill with audio data.
40  * @param[in] buffer_size_in_bytes The size of the buffer in bytes.
41  * @param[in] latency How long before the audio data is to be presented.
42  * @param[inout] user_data An opaque pointer that was passed into
43  * <code>PPB_Audio.Create()</code>.
44  */
45 typedef void (*PPB_Audio_Callback)(void* sample_buffer,
46  uint32_t buffer_size_in_bytes,
47  PP_TimeDelta latency,
48  void* user_data);
49 
50 typedef void (*PPB_Audio_Callback_1_0)(void* sample_buffer,
51  uint32_t buffer_size_in_bytes,
52  void* user_data);
53 /**
54  * @}
55  */
56 
57 /**
58  * @addtogroup Interfaces
59  * @{
60  */
61 /**
62  * The <code>PPB_Audio</code> interface contains pointers to several functions
63  * for handling audio resources. Refer to the
64  * <a href="/native-client/devguide/coding/audio.html">Audio</a>
65  * chapter in the Developer's Guide for information on using this interface.
66  * Please see descriptions for each <code>PPB_Audio</code> and
67  * <code>PPB_AudioConfig</code> function for more details. A C example using
68  * <code>PPB_Audio</code> and <code>PPB_AudioConfig</code> follows.
69  *
70  * <strong>Example: </strong>
71  *
72  * @code
73  * void audio_callback(void* sample_buffer,
74  * uint32_t buffer_size_in_bytes,
75  * void* user_data) {
76  * ... quickly fill in the buffer with samples and return to caller ...
77  * }
78  *
79  * ...Assume the application has cached the audio configuration interface in
80  * audio_config_interface and the audio interface in
81  * audio_interface...
82  *
83  * uint32_t count = audio_config_interface->RecommendSampleFrameCount(
84  * PP_AUDIOSAMPLERATE_44100, 4096);
85  * PP_Resource pp_audio_config = audio_config_interface->CreateStereo16Bit(
86  * pp_instance, PP_AUDIOSAMPLERATE_44100, count);
87  * PP_Resource pp_audio = audio_interface->Create(pp_instance, pp_audio_config,
88  * audio_callback, NULL);
89  * audio_interface->StartPlayback(pp_audio);
90  *
91  * ...audio_callback() will now be periodically invoked on a separate thread...
92  * @endcode
93  */
94 struct PPB_Audio_1_1 {
95  /**
96  * Create() creates an audio resource. No sound will be heard until
97  * StartPlayback() is called. The callback is called with the buffer address
98  * and given user data whenever the buffer needs to be filled. From within the
99  * callback, you should not call <code>PPB_Audio</code> functions. The
100  * callback will be called on a different thread than the one which created
101  * the interface. For performance-critical applications (i.e. low-latency
102  * audio), the callback should avoid blocking or calling functions that can
103  * obtain locks, such as malloc. The layout and the size of the buffer passed
104  * to the audio callback will be determined by the device configuration and is
105  * specified in the <code>AudioConfig</code> documentation.
106  *
107  * @param[in] instance A <code>PP_Instance</code> identifying one instance
108  * of a module.
109  * @param[in] config A <code>PP_Resource</code> corresponding to an audio
110  * config resource.
111  * @param[in] audio_callback A <code>PPB_Audio_Callback</code> callback
112  * function that the browser calls when it needs more samples to play.
113  * @param[in] user_data A pointer to user data used in the callback function.
114  *
115  * @return A <code>PP_Resource</code> containing the audio resource if
116  * successful or 0 if the configuration cannot be honored or the callback is
117  * null.
118  */
120  PP_Resource config,
121  PPB_Audio_Callback audio_callback,
122  void* user_data);
123  /**
124  * IsAudio() determines if the provided resource is an audio resource.
125  *
126  * @param[in] resource A <code>PP_Resource</code> corresponding to a generic
127  * resource.
128  *
129  * @return A <code>PP_Bool</code> containing containing <code>PP_TRUE</code>
130  * if the given resource is an Audio resource, otherwise
131  * <code>PP_FALSE</code>.
132  */
134  /**
135  * GetCurrrentConfig() returns an audio config resource for the given audio
136  * resource.
137  *
138  * @param[in] config A <code>PP_Resource</code> corresponding to an audio
139  * resource.
140  *
141  * @return A <code>PP_Resource</code> containing the audio config resource if
142  * successful.
143  */
145  /**
146  * StartPlayback() starts the playback of the audio resource and begins
147  * periodically calling the callback.
148  *
149  * @param[in] config A <code>PP_Resource</code> corresponding to an audio
150  * resource.
151  *
152  * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
153  * successful, otherwise <code>PP_FALSE</code>. Also returns
154  * <code>PP_TRUE</code> (and be a no-op) if called while playback is already
155  * in progress.
156  */
158  /**
159  * StopPlayback() stops the playback of the audio resource.
160  *
161  * @param[in] config A <code>PP_Resource</code> corresponding to an audio
162  * resource.
163  *
164  * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
165  * successful, otherwise <code>PP_FALSE</code>. Also returns
166  * <code>PP_TRUE</code> (and is a no-op) if called while playback is already
167  * stopped. If a callback is in progress, StopPlayback() will block until the
168  * callback completes.
169  */
171 };
172 
173 typedef struct PPB_Audio_1_1 PPB_Audio;
174 
177  PP_Resource config,
178  PPB_Audio_Callback_1_0 audio_callback,
179  void* user_data);
184 };
185 /**
186  * @}
187  */
188 
189 #endif /* PPAPI_C_PPB_AUDIO_H_ */
190 
PP_Resource(* GetCurrentConfig)(PP_Resource audio)
Definition: ppb_audio.h:181
PP_Bool(* StopPlayback)(PP_Resource audio)
Definition: ppb_audio.h:170
PP_Bool(* StartPlayback)(PP_Resource audio)
Definition: ppb_audio.h:157
void(* PPB_Audio_Callback_1_0)(void *sample_buffer, uint32_t buffer_size_in_bytes, void *user_data)
Definition: ppb_audio.h:50
PP_Resource(* Create)(PP_Instance instance, PP_Resource config, PPB_Audio_Callback_1_0 audio_callback, void *user_data)
Definition: ppb_audio.h:176
int32_t PP_Resource
Definition: pp_resource.h:40
PP_Bool(* StopPlayback)(PP_Resource audio)
Definition: ppb_audio.h:183
PP_Resource(* GetCurrentConfig)(PP_Resource audio)
Definition: ppb_audio.h:144
PP_Bool(* IsAudio)(PP_Resource resource)
Definition: ppb_audio.h:133
PP_Bool(* IsAudio)(PP_Resource resource)
Definition: ppb_audio.h:180
int32_t PP_Instance
Definition: pp_instance.h:34
PP_Bool(* StartPlayback)(PP_Resource audio)
Definition: ppb_audio.h:182
PP_Bool
Definition: pp_bool.h:30
double PP_TimeDelta
Definition: pp_time.h:49
void(* PPB_Audio_Callback)(void *sample_buffer, uint32_t buffer_size_in_bytes, PP_TimeDelta latency, void *user_data)
Definition: ppb_audio.h:45
PP_Resource(* Create)(PP_Instance instance, PP_Resource config, PPB_Audio_Callback audio_callback, void *user_data)
Definition: ppb_audio.h:119