Pepper_47_C_interfaces
ppb_gamepad.h
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1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2  * Use of this source code is governed by a BSD-style license that can be
3  * found in the LICENSE file.
4  */
5 
6 /* From ppb_gamepad.idl modified Thu Oct 20 13:57:04 2016. */
7 
8 #ifndef PPAPI_C_PPB_GAMEPAD_H_
9 #define PPAPI_C_PPB_GAMEPAD_H_
10 
11 #include "ppapi/c/pp_bool.h"
12 #include "ppapi/c/pp_instance.h"
13 #include "ppapi/c/pp_macros.h"
14 #include "ppapi/c/pp_stdint.h"
15 
16 #define PPB_GAMEPAD_INTERFACE_1_0 "PPB_Gamepad;1.0"
17 #define PPB_GAMEPAD_INTERFACE PPB_GAMEPAD_INTERFACE_1_0
18 
19 /**
20  * @file
21  * This file defines the <code>PPB_Gamepad</code> interface, which
22  * provides access to gamepad devices.
23  */
24 
25 
26 /**
27  * @addtogroup Structs
28  * @{
29  */
30 /**
31  * The data for one gamepad device.
32  */
34  /**
35  * Number of valid elements in the |axes| array.
36  */
37  uint32_t axes_length;
38  /**
39  * Normalized values for the axes, indices valid up to |axes_length|-1. Axis
40  * values range from -1..1, and are in order of "importance".
41  */
42  float axes[16];
43  /**
44  * Number of valid elements in the |buttons| array.
45  */
46  uint32_t buttons_length;
47  /**
48  * Normalized values for the buttons, indices valid up to |buttons_length|
49  * - 1. Button values range from 0..1, and are in order of importance.
50  */
51  float buttons[32];
52  /**
53  * Monotonically increasing value that is incremented when the data have
54  * been updated.
55  */
56  double timestamp;
57  /**
58  * Identifier for the type of device/manufacturer.
59  */
60  uint16_t id[128];
61  /**
62  * Is there a gamepad connected at this index? If this is false, no other
63  * data in this structure is valid.
64  */
66  /* Padding to make the struct the same size between 64 and 32. */
67  char unused_pad_[4];
68 };
70 
71 /**
72  * The data for all gamepads connected to the system.
73  */
75  /**
76  * Number of valid elements in the |items| array.
77  */
78  uint32_t length;
79  /* Padding to make the struct the same size between 64 and 32. */
80  char unused_pad_[4];
81  /**
82  * Data for an individual gamepad device connected to the system.
83  */
85 };
87 /**
88  * @}
89  */
90 
91 /**
92  * @addtogroup Interfaces
93  * @{
94  */
95 /**
96  * The <code>PPB_Gamepad</code> interface allows retrieving data from
97  * gamepad/joystick devices that are connected to the system.
98  */
100  /**
101  * Samples the current state of the available gamepads.
102  */
103  void (*Sample)(PP_Instance instance, struct PP_GamepadsSampleData* data);
104 };
105 
107 /**
108  * @}
109  */
110 
111 #endif /* PPAPI_C_PPB_GAMEPAD_H_ */
112 
uint32_t buttons_length
Definition: ppb_gamepad.h:46
PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadSampleData, 472)
void(* Sample)(PP_Instance instance, struct PP_GamepadsSampleData *data)
Definition: ppb_gamepad.h:103
int32_t PP_Instance
Definition: pp_instance.h:34
PP_Bool
Definition: pp_bool.h:30
struct PP_GamepadSampleData items[4]
Definition: ppb_gamepad.h:84