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pp::UDPSocket Class Reference

#include <udp_socket.h>

Inheritance diagram for pp::UDPSocket:
pp::Resource pp::UDPSocketExtensionSamsung

Public Member Functions

 UDPSocket ()
 
 UDPSocket (const InstanceHandle &instance)
 
 UDPSocket (PassRef, PP_Resource resource)
 
 UDPSocket (const UDPSocket &other)
 
virtual ~UDPSocket ()
 The destructor.
 
UDPSocketoperator= (const UDPSocket &other)
 
int32_t Bind (const NetAddress &addr, const CompletionCallback &callback)
 
NetAddress GetBoundAddress ()
 
int32_t RecvFrom (char *buffer, int32_t num_bytes, const CompletionCallbackWithOutput< NetAddress > &callback)
 
int32_t SendTo (const char *buffer, int32_t num_bytes, const NetAddress &addr, const CompletionCallback &callback)
 
void Close ()
 
int32_t SetOption (PP_UDPSocket_Option name, const Var &value, const CompletionCallback &callback)
 
int32_t JoinGroup (const NetAddress &group, const CompletionCallback callback)
 
int32_t LeaveGroup (const NetAddress &group, const CompletionCallback callback)
 
- Public Member Functions inherited from pp::Resource
 Resource ()
 The default constructor.
 
 Resource (const Resource &other)
 
virtual ~Resource ()
 Destructor.
 
Resourceoperator= (const Resource &other)
 
bool is_null () const
 
PP_Resource pp_resource () const
 
PP_Resource detach ()
 

Static Public Member Functions

static bool IsAvailable ()
 

Additional Inherited Members

- Protected Member Functions inherited from pp::Resource
 Resource (PP_Resource resource)
 
 Resource (PassRef, PP_Resource resource)
 
void PassRefFromConstructor (PP_Resource resource)
 
void Clear ()
 Sets this resource to null. This releases ownership of the resource.
 

Detailed Description

The UDPSocket class provides UDP socket operations.

Permissions: Apps permission socket with subrule udp-bind is required for Bind(); subrule udp-send-to is required for SendTo(). For more details about network communication permissions, please see: http://developer.chrome.com/apps/app_network.html

Constructor & Destructor Documentation

pp::UDPSocket::UDPSocket ( )

Default constructor for creating an is_null() UDPSocket object.

pp::UDPSocket::UDPSocket ( const InstanceHandle instance)
explicit

A constructor used to create a UDPSocket object.

Parameters
[in]instanceThe instance with which this resource will be associated.
pp::UDPSocket::UDPSocket ( PassRef  ,
PP_Resource  resource 
)

A constructor used when you have received a PP_Resource as a return value that has had 1 ref added for you.

Parameters
[in]resourceA PPB_UDPSocket resource.
pp::UDPSocket::UDPSocket ( const UDPSocket other)

The copy constructor for UDPSocket.

Parameters
[in]otherA reference to another UDPSocket.

Member Function Documentation

int32_t pp::UDPSocket::Bind ( const NetAddress addr,
const CompletionCallback callback 
)

Binds the socket to the given address.

Parameters
[in]addrA NetAddress object.
[in]callbackA CompletionCallback to be called upon completion.
Returns
An int32_t containing an error code from pp_errors.h. PP_ERROR_NOACCESS will be returned if the caller doesn't have required permissions. PP_ERROR_ADDRESS_IN_USE will be returned if the address is already in use.
void pp::UDPSocket::Close ( )

Cancels all pending reads and writes, and closes the socket. Any pending callbacks will still run, reporting PP_ERROR_ABORTED if pending IO was interrupted. After a call to this method, no output paramters passed into previous RecvFrom() calls will be accessed. It is not valid to call Bind() again.

The socket is implicitly closed if it is destroyed, so you are not required to call this method.

NetAddress pp::UDPSocket::GetBoundAddress ( )

Get the address that the socket is bound to. The socket must be bound.

Returns
A NetAddress object. The object will be null (i.e., is_null() returns true) on failure.
static bool pp::UDPSocket::IsAvailable ( )
static

Static function for determining whether the browser supports the PPB_UDPSocket interface.

Returns
true if the interface is available, false otherwise.
int32_t pp::UDPSocket::JoinGroup ( const NetAddress group,
const CompletionCallback  callback 
)

Joins the multicast group with address specified by group parameter, which is expected to be a NetAddress object.

Parameters
[in]groupA NetAddress corresponding to the network address of the multicast group.
[in]callbackA CompletionCallback to be called upon completion.
Returns
An int32_t containing an error code from pp_errors.h.
int32_t pp::UDPSocket::LeaveGroup ( const NetAddress group,
const CompletionCallback  callback 
)

Leaves the multicast group with address specified by group parameter, which is expected to be a NetAddress object.

Parameters
[in]groupA NetAddress corresponding to the network address of the multicast group.
[in]callbackA CompletionCallback to be called upon completion.
Returns
An int32_t containing an error code from pp_errors.h.
UDPSocket& pp::UDPSocket::operator= ( const UDPSocket other)

The assignment operator for UDPSocket.

Parameters
[in]otherA reference to another UDPSocket.
Returns
A reference to this UDPSocket object.
int32_t pp::UDPSocket::RecvFrom ( char *  buffer,
int32_t  num_bytes,
const CompletionCallbackWithOutput< NetAddress > &  callback 
)

Receives data from the socket and stores the source address. The socket must be bound.

Caveat: You should be careful about the lifetime of buffer. Typically you will use a CompletionCallbackFactory to scope callbacks to the lifetime of your class. When your class goes out of scope, the callback factory will not actually cancel the operation, but will rather just skip issuing the callback on your class. This means that if the underlying PPB_UDPSocket resource outlives your class, the browser will still try to write into your buffer when the operation completes. The buffer must be kept valid until then to avoid memory corruption. If you want to release the buffer while the RecvFrom() call is still pending, you should call Close() to ensure that the buffer won't be accessed in the future.

Parameters
[out]bufferThe buffer to store the received data on success. It must be at least as large as num_bytes.
[in]num_bytesThe number of bytes to receive.
[in]callbackA CompletionCallbackWithOutput to be called upon completion.
Returns
A non-negative number on success to indicate how many bytes have been received; otherwise, an error code from pp_errors.h.
int32_t pp::UDPSocket::SendTo ( const char *  buffer,
int32_t  num_bytes,
const NetAddress addr,
const CompletionCallback callback 
)

Sends data to a specific destination. The socket must be bound.

Parameters
[in]bufferThe buffer containing the data to send.
[in]num_bytesThe number of bytes to send.
[in]addrA NetAddress object holding the destination address.
[in]callbackA CompletionCallback to be called upon completion.
Returns
A non-negative number on success to indicate how many bytes have been sent; otherwise, an error code from pp_errors.h. PP_ERROR_NOACCESS will be returned if the caller doesn't have required permissions. PP_ERROR_INPROGRESS will be returned if the socket is busy sending. The caller should wait until a pending send completes before retrying.
int32_t pp::UDPSocket::SetOption ( PP_UDPSocket_Option  name,
const Var value,
const CompletionCallback callback 
)

Sets a socket option on the UDP socket. Please see the PP_UDPSocket_Option description for option names, value types and allowed values.

Parameters
[in]nameThe option to set.
[in]valueThe option value to set.
[in]callbackA CompletionCallback to be called upon completion.
Returns
An int32_t containing an error code from pp_errors.h.

The documentation for this class was generated from the following file: