Adaptive Performance Resources
The following is a collection of documents and resources for Adaptive Performance.
Announcements, Articles, and Blogs
- Unity Forums Announcement - Adaptive Performance Package
- Best Practices for Mobile Game Developers and Artists, 2021 May
- Build stunning mobile games that run smoothly with Adaptive Performance, 2021 Mar
- Android Game Analysis with Arm Mobile Studio, 2020 Sep
- Create ASTC Textures Faster With the New astcenc 2.0 Open Source Compression Tool, 2020 Sep
- Higher fidelity and smoother frame rates with Adaptive Performance, 2019 Apr
Vulkan extensions for mobile
- New Game Changing Vulkan Extensions for Mobile: Timeline Semaphores, 2021 Jul
- New Game Changing Vulkan Extensions for Mobile: Buffer Device Address, 2021 Jul
- New Game Changing Vulkan Extensions for Mobile: Descriptor Indexing, 2021 Jun
- New Vulkan Extensions for Mobile: Legacy Support Extensions, 2021 Jun
- New Vulkan Extensions for Mobile: Maintenance Extensions, 2021 Jun
Video Sessions and Talks
- GDC 2021 - Galaxy GameDev: Bringing High Quality Gaming Experiences to Mobile
- Unite Now 2020 - Build Better AAA Mobile Games with Adaptive Performance
- SDC19 - A Deep Look Inside Games: GameSDK and Unity Adaptive Performance
- Unite 2019 - Bringing Call of Duty to mobile
- GDC 2019 Keynote - Improve mobile game performance in real time with Adaptive Performance
- GDC 2019 - Megacity on mobile: How we optimized it with Adaptive Performance