RenderDoc

About

RenderDoc is an MIT-licenced graphics API debugger that supports a variety of operating systems and APIs, such as Vulkan, OpenGL ES, OpenGL, D3D11 & D3D12. It is designed for quick and easy single frame capture and detailed introspection of any application. In recent years, RenderDoc has become the preferred graphics API call analysis tool for many high-profile game and middleware developers. Engine integration ships with Unity & Unreal.

Samsung is actively contributing to the RenderDoc project, currently focusing on Android Vulkan and OpenGL ES support.

You can learn more about the tool on the RenderDoc website.

RenderDoc

RenderDoc

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