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        api reference code lab blog news/events
      1. events | mobile, foldable

      blog

      Unpacked August 2022: Developing an Unfolding World

      yes, samsung's unpacked august 2022 is happening! livestream the event wed, aug 10th at 9am et/6am pt on samsung.com and samsung's youtube channel. here's what to expect: announcements about the samsung galaxy z fold4, galaxy z flip4, and galaxy watch5. plus, reserve yours before august 10th and get a $100 samsung credit for a galaxy smartphone or a $200 samsung credit for a galaxy smartphone bundle. last year, samsung shipped nearly 10m foldable smartphones worldwide, which was a 300%+ increase from 2020. foldables are definitely going mainstream and gaining a larger share of the overall smartphone market. according to dr. tm roh, president and head of mx business, samsung electronics, the foldable form factor is now the preferred choice for millions. this unpacked announcement will focus on foldables being the optimal tool for productivity and creative expression. mark your calendar to be part of unpacked aug 10, 2022; livestream the event at 9am et/6am pt, on samsung.com and samsung's youtube channel. developer content we've also been busy creating technical content about foldables for developers. foldables podcast with guests from microsoft, google, and samsung (season 3, episode 7) guy merin (microsoft), ade oshineye (google), and søren lambæk (samsung) discuss foldable trends and how companies are working together to help developers create for this new and innovative technology. follow along in our code labs and tutorials about foldables. boost your apps' value with foldable and large screen optimization discover more about implementing, optimizing, and testing your apps on galaxy z devices. this foldables and large screens page is a collection of code labs, blogs, and docs that you can review at your own pace. how to use jetpack windowmanager in android game dev - code lab with the increasing popularity of foldable phones such as the galaxy z fold3 and galaxy z flip3, apps on these devices are adopting foldable features. in this blog, you can get started on how to use foldable features on android game apps. develop a camera web app on foldables - code lab learn to develop a camera web application that detects partially folded postures and adjusts its layout accordingly to improve the user's experience on samsung foldable devices. companion blog to the camera web - tutorial (spanish version here) follow along with laura morinigo, web developer advocate, samsung, as she guides you step-by-step on how to create a web app for a foldable device when the device changes postures. she also gives a tech talk: unfolding the future of response web design (from sdc 21). how to test your mobile apps through a web browser -- video tutorial don't have a foldable device to do your development and testing? you can use the remote test lab, it's free! additional resources on the samsung developers site the samsung developers site has many resources for developers looking to build for and integrate with samsung devices and services. stay in touch with the latest news by creating a free account and subscribing to our monthly newsletter. visit the galaxy store games page for information on bringing your game to galaxy store and visit the marketing resources page for information on promoting and distributing your android apps. finally, our developer forum is an excellent way to stay up-to-date on all things related to the galaxy ecosystem.

      Jeanne Hsu

      https://developer.samsung.com/sdp/blog/en-us/2022/08/03/unpacked-august-2022-developing-an-unfolding-world

      web

      Learn | Samsung Developers

      learn to develop with samsung explore our sdks and tools through code labs, podcasts, blogs, articles, videos and more. popular learning topics discover what our developers are watching and reading. code lab code lab measure blood oxygen level and heart rate on galaxy watch create a health app for galaxy watches powered by wear os, utilizing the new samsung privileged health sdk to trigger and obtain results of simultaneous blood oxygen level (spo2) and heart rate measurements. code lab code lab apply conditional lines on watch faces learn how to create a watch face that responds to time and notification using conditional lines in watch face studio. code lab code lab add boarding passes, tickets, and coupons learn how to integrate the add to wallet functionality with partner services, enabling users to add boarding passes, tickets, and coupons to samsung wallet. tutorial tutorial start your learning journey with code lab code lab is a learning platform where you can get started with the latest technologies and services in samsung. tutorial tutorial how to use jetpack windowmanager in android game dev learn how to utilize foldable features in android game apps. video tutorials go to youtube video oct 12, 2022 watch face studio with dark mode create a beautiful watch face that is refined and provides a more comfortable viewing experience in low-light situations. oct 12, 2022 video feb 9, 2022 how to test your mobile apps through a web browser remote test lab is a service that enables developers to control devices remotely. with this, you can test your applications on a real device by interacting with it over the network in real-time. feb 9, 2022 video mar 3, 2021 implement flex mode on a video player with galaxy z learn how to implement flex mode on a video player app using android jetpack window manager. mar 3, 2021 newsletter monthly newsletter for samsung developers if you don't currently receive the newsletter, you can subscribe here. i agree that samsung developers may use the data given by me for the newsletter. detail subscribe code lab learn about how to use samsung sdks and tools to implement various use cases with sample apps. learn more foldables and large screens boost your app's value with foldables and large screen optimization learn more the samsung developers podcast the samsung developers podcast discusses development and design with well-known and upcoming leaders in the industry. learn more

      https://developer.samsung.com/learn

      web

      Foldables and Large Screens | Samsung Developers

      foldables and large screens new opportunities in the mobile experience design guidelines design guidelines boost your apps’ value withfoldable & large screen optimization your galaxy becomes simpler, more convenient and better optimized with one ui. one ui provides meaningful innovations and improves your everyday life, ensuring that you adapt in the ever-changing world. also, one ui continues to evolve to bring your joyful experiences to life. rich ui optimized for large screens! foldable devices can provide richer experiences than phones. learn how to optimize your app's ui for large screen devices in our newly updated one ui guide. read more all tags all tags sdc22 galaxy z implement multi-window picture-in-picture on a video player learn how to implement multi-window picture-in-picture (pip) feature on a video player app for a seamless viewing experience on foldable devices. 20 mins start sdc22 gamedev galaxy z implement flex mode on an unreal engine game learn how to implement flex mode on an unreal engine game using android jetpack windowmanager and raw java native interface (jni). 120 mins start sdc22 gamedev galaxy z implement flex mode on a unity game learn how to implement flex mode on a unity game using android jetpack windowmanager and unity's java native interface (jni) wrapper. 90 mins start sdc22 samsung internet galaxy z develop a camera web app on foldables learn how to develop a camera web application that detects partially folded posture and adjusts its layout accordingly to improve user's experience on samsung foldable devices. 30 mins start galaxy z implement app continuity and optimize large screen ui of a gallery app learn how to apply app continuity and large screen optimization on a gallery app for seamless experience on foldable devices. 40 mins start galaxy z configure an app to enable drag and drop in multi-window learn how to implement drag & drop on a note-taking app when in multi-window mode. 30 mins start galaxy z implement flex mode on a video player learn how to implement flex mode on a video player app using android jetpack window manager. 30 mins start if you don’t have any galaxy z devices try remote test lab! remote control test lab provides a foldable device for testing app even when you don’t onw one. check out the video tutorial on the remote test lab to max out your knowledge! video thumbanil blogs go to blog search this wide range of blog articles for tips and valuable know-how in developing apps related to foldable & large screen optimization. galaxy z tech docs get detailed info on the galaxy z (foldable) in the following tech documents. overview the new form factor is not the only thing notable in foldable phones. it opens new opportunities in the mobile experience. app continuity app continuity refers to the capability of an app to seamlessly restore the user state when it receives a configuration change. multi-window the ability to have multiple windows open simultaneously benefits from larger screen real estate. flex mode when your phon is partially folded, it will go into flex mode. apps will reorient to fit the screen, letting you sending messages. ux and ui considerations by considering new layouts and navigation patterns, app developers can explore opportunities to build greater experence. testing the how your app reacts to optimized ui layout, app continuity, multi-active window and flex mode. community forums & tech support ask question and find answers at forums. if you need development support, submit a support request. developer forum tech support our partners meet samsung’s partners already making use of ui optimized for large screens.

      https://developer.samsung.com/foldables-and-largescreens
      1. Design
      2. OneUI

      doc

      Large screen UI

      introduction in 2019, samsung released the galaxy fold, our first foldable device with one ui. since then, we've partnered with companies around the world to optimize user experiences for the galaxy z series' flip and fold form factors. we've also worked to meet users' growing needs for tablets and other devices with large screens. these interface and interaction guidelines are provided with examples to help you deliver enjoyable and productive experiences on foldable and large-screen devices. large screen ui responsive layout is essential the galaxy z fold series has two screens on one device – the cover screen is visible when the device is folded, and the main screen is visible when the device is unfolded. since users fold and unfold their devices frequently, it’s important to provide an optimized layout for each screen. by dynamically changing the ui to match the screen size, optimized layouts can also be applied to devices with larger screens such as tablets. responsive layout is also essential for app continuity between screens. go to app continuity check points ! 1. does your app display correctly on screens with various sizes, widths, and aspect ratios? 2. does your app support landscape orientation? 3. does your app display correctly on both the cover screen and main screen? 4. does your app fill the entire screen? * dpi can be changeable in settings for the main screen (screen layout and zoom) between phone ui (less than sw 600) and tablet ui (sw 600 or more). find out more on responsive layouts android developers responsive ui material design don’t waste the extra space our research shows that foldable device users use apps on both the main screen and cover screen, depending on which one is more convenient at the time. however, users are unhappy when an app is simply stretched out to fit the large main screen when the device is unfolded. don't stretched phone layout do large screen optimized layout ideal layouts for large screen users feel that stretched-out apps are just wasting the extra space of the large screen, which is supposed to be one of the primary benefits of the device. here are useful tips for designing an ideal layout for large screen. show more information at once on larger screens, a dual-pane layout lets you show the app hierarchy. by flattening navigation, users can access content quickly without a full-screen transition. multi-pane ui: dual-pane check points ! 1. make navigation faster by showing a list of items along with the item details at the same time. find out more on sliding pane layout android developers activity embedding android developers navigation rails and 3-pane layouts may be a better fit for some apps. if possible, make your app support navigation rail, dual-pane, and triple-pane layouts depending on the screen size and orientation. multi-pane ui: navigation rail, triple-pane check points ! 1. use a simplified list for the fold screen in portrait. 2. use a triple-pane layout for tablets in landscape get the most out of the available screen space. 3. use the standard navigation drawer on large screen layout. find out more on navigation rail material design get things done without leaving the screen for an input field that requires a small amount of information, use a small pop- over instead of filling the entire screen. showing on top of the previous screen helps users accomplish their task without forgetting what they were working on. pop-over check points ! 1. use a pop-over for simple actions such as creating and editing. do more at the same time your app may have a feature that is useful to remain visible, but doesn’t require frequent interaction. in these cases, use a small floating widget that can appear on top of other apps. mini ui check points ! 1. use floating widgets to let users use multiple features at the same time. reduce finger travel distance on large screens, pop-ups should appear near the button or other ui element that the user interacted with to cause the pop-up to appear. keeping the pop-up near the button reduces finger travel distance and saves time. proximity pop-ups check points ! 1. show pop-ups near the last place that the user touched on the screen. more app examples communication apps these apps take advantage of dual pane, adjustable split bar and pop over. camera & photo-taking apps these apps take full advantage of large screens when taking photos and capturing images. emoji editing responsive layout designed for phones, foldables, and tabletshow to use extra space in landscape view content browsing & viewing apps responsive layout designed for phones, foldables, and tablets list and grid change according to screen size adjustable split bar in dual-pane view uses pop-overs supports flex mode for video viewing app continuity and multi-tasking

      https://developer.samsung.com/one-ui/foldable-and-largescreen/intro.html
      1. Design
      2. OneUI

      web

      One UI | Samsung Developers

      one ui design guidelines learn how to optimize your app for galaxy devices designing for large screens multiple apps. more immersion. large screens do it all. whatever your goal, our large screen guidelines will help your app look and feel amazing on samsung foldables and tablets. learn more app continuity and multi-tasking find out how to optimize for multi-app layouts, allow drag and drop between apps, and let your app seamlessly switch from one screen to another on foldables. learn more flexing foldables folding phones unlock new experiences. see how you can create effective flex mode layouts for when phones are partially folded. learn more the one ui design system learn how to create joyful, comfortable experiences using samsung’s design principles and guidelines. learn more

      https://developer.samsung.com/one-ui/
      1. Develop
      2. Mobile
      3. Galaxy Z

      doc

      UX and UI Considerations

      ux and ui considerations foldable devices bring different screen size and shape to the market. hence, the way people use your app may vary from past years. by considering new layouts and navigation patterns, app developers can explore opportunities to build greater experience in larger screen devices. handle diverse aspect ratios on devices where your application takes up the entire screen, large-screen form factors mean you need to allow for various aspect ratios. for example, in the samsung z fold series, the aspect ratio of the cover screen is similar to a bar-type device, whereas the ratio of the main screen is close to square. take a communication app, users may place it in a tall, narrow window at the edge of the screen so they can view and respond to messages while working with another app that occupies the rest of the screen. there is no magic bullet to addressing this diversity of aspect ratios, you will need to test and support these as best as possible. however, if your app’s content is unsuitable for certain aspect ratios, use the minaspectratio flag, introduced in android 10, or the maxaspectratio flag to constrain your app within workable aspect ratios. to be compatible with samsung foldable devices, you should test your apps for these ratios. responsive layout you can make better use of larger screens by considering ways to surface more information or to show content more efficiently. spotify is one good example, which is designed to deliver more content and to provide more optimized and convenient navigation according to various screen sizes. find out more on: android at large: how to bring optimized experiences to the big screen

      https://developer.samsung.com/galaxy-z/ux-and-ui-considerations.html
      1. Learn
      2. Code Lab

      codelab

      Implement App Continuity and Optimize Large Screen UI of a Gallery App

      implement app continuity and optimize large screen ui of a gallery app objective learn how to apply app continuity and large screen optimization on a gallery app for seamless experience on foldable devices. overview samsung foldable devices have two different physical screens: the cover display and the larger main display. app continuity lets you experience a seamless transition between these displays. when using an app that supports app continuity, you can unfold the device and continue where you left off. with this feature, apps can run without interruption when it receives a configuration change event, such as when a device is folded or unfolded. it is essential to continue the operation by keeping the same state and location of the app after the transition. large screen optimization plays another significant role in terms of ux designing for foldable devices. the screens of foldable devices have a wide range of aspect ratios, careful ux design is needed to suit two different size displays. set up your environment you will need the following: java se development kit (jdk) 8 or later android studio (latest version recommended) samsung galaxy fold, z fold2, z fold3, or newer remote test lab (if physical device is not available) requirements: samsung account java runtime environment (jre) 7 or later with java web start internet environment where port 2600 is available sample code here is a sample code for you to start coding in this code lab. download it and start your learning experience! app continuity sample code (2.80 mb) start your project after downloading the sample code containing the project file for this code lab, open your android studio and click open an existing project. locate the downloaded android project from the directory and click ok. handle the configuration change to have a seamless experience when using a gallery app, the photo that is displayed after folding or unfolding the device should be the same as the previous. you need to store the position or id of the photo, as android destroys and recreate the activity when folding and unfolding the phone. use bundle with its key/value pair to store and restore the values. in addition, you need to consider the screen rotation in order to keep the app running, as android restarts the activity of the app after the configuration changes. let's first start to prevent the activity from restarting, by handling the configuration change for mainactivity in androidmanifest.xml file. android:configchanges="keyboardhidden|orientation|screensize" save the instance state by storing the data before the activity is destroyed when the screen changes from main to cover display or vice versa, android provides us an override method called onsaveinstancestate. it accepts a bundle as a parameter. use putint method to store data into key/value pair. override fun onsaveinstancestate(outstate: bundle) { outstate.putint("currentposition", currentimageposition) log.i("tag", "onsave "+currentimageposition) super.onsaveinstancestate(outstate) } retrieve the stored values when the app is first developed, the savedinstancestate will be null inside the oncreate method. if it is not null, you can retrieve the stored values from the bundle using getint and the key name you set up in the previous step while storing. if(savedinstancestate != null) { selectedimageview!!.setimageresource(images[savedinstancestate.getint("currentposition")]) customgalleryadapter!!.updateposition(images[savedinstancestate.getint("currentposition")]) currentimageposition = savedinstancestate.getint("currentposition") log.i("tag", "onsaved " + savedinstancestate.getint("currentposition")) } create a layout file for the main display the next thing to do, is to optimize the app's large screen ui. here, you will add a navigator for the photos when using the app in the main display, since it has more space. android offers an alternate resources option based on various criteria like display size, density, and other more. you can use two different layout files for each display using alternate resources of android. create a new directory in res in the form of [resource]-[qualifier] for cover display and main display. the appropriate version of the resource is shown automatically by the system based on the smallest width qualifier of sw. the cover display will be between sw240 and sw480, while the main display will be sw600. create a new directory named layout-sw600dp under the res directory and then create an xml file named activity_main. res/ layout/ activity_main.xml layout-sw600dp/ activity_main.xml add the layout code add the gallery layout code shown below, in layout-sw600dp/activity_main.xml file. <?xml version="1.0" encoding="utf-8"?> <androidx.constraintlayout.widget.constraintlayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/linearlayout" android:layout_width="match_parent" android:layout_height="match_parent" tools:context="com.xyz.gallery.mainactivity"> <imageview android:id="@+id/imageview" android:layout_width="wrap_content" android:layout_height="match_parent" android:gravity="center_vertical" app:layout_constraintend_toendof="parent" app:layout_constraintstart_tostartof="parent" app:layout_constrainttop_totopof="parent" /> <gallery android:id="@+id/allgallery" android:layout_width="fill_parent" android:layout_height="108dp" android:layout_marginbottom="4dp" android:gravity="fill" android:orientation="horizontal" android:padding="10dp" android:spacing="5dp" app:layout_constraintbottom_tobottomof="parent" app:layout_constraintend_toendof="parent" app:layout_constrainthorizontal_bias="0.0" app:layout_constraintstart_tostartof="parent" /> </androidx.constraintlayout.widget.constraintlayout> run the app after building the apk, you can run the gallery app and see how it change when you fold and unfold the device. if you don’t have any physical device, you can also test it on a remote test lab device. tipwatch this tutorial video and know how to easily test your app via remote test lab. noteapp continuity when folding the device, can be turned on for selected apps in settings (if the app supports app continuity). to continue using the gallery app on the cover display when you close your phone, go to settings> display > continue apps on cover screen > toggle on gallery app. foldable devices let you decide whether you want to see less or more content at the same time in the main display. to see the photo navigator added in the app, go to settings> display > screen layout and zoom > see more content at the same time. you're done! congratulations! you have successfully achieved the goal of this code lab. now, you can optimize your app to support continuity and large screen layout by yourself! if you're having trouble, you may download this file: app continuity complete code (24.44 mb) to learn more about developing apps for galaxy foldable devices, visit: www.developer.samsung.com/galaxy-z

      https://developer.samsung.com/codelab/galaxy-z/app-continuity.html
      1. tutorials | mobile, foldable

      blog

      Adapt Your App to Foldable Devices for an Optimal User Experience

      foldable technology for mobile is a groundbreaking experience not only for users but also for developers. the presence of many form factors like immersive display, app continuity, flex mode and ux optimization challenge developers to think outside of the box to adapt to this technology. in this blog, we discuss a checklist to provide a better understanding about the adaptation, modification and design changes that are required. so, let's go through each point, one-by-one. large screen optimization samsung foldable devices have two different physical screens: the cover display and the main display. as the cover display is much smaller than the main display, large screen optimization is one of the key areas of designing ux for foldable devices. in a nutshell, your app can utilize the extra space in the main display by showing more information. just having a different ui design with the same information can do the trick of optimization as well. large screen optimization of a note app to implement this scenario, define different layout files for each display using the alternate resources option. for example, if you want to define a different ui for the main display, create a new directory named layout-sw600dp under the res directory and then create an xml file named activity_main. then add the layout code as required. ui is designed separately for the main display and the cover display flex mode optimization in galaxy z series devices, samsung introduced a new mode called flex mode. this mode allows users to use apps while the book-like phone is partially folded. creative design can really make your app stand out from others in flex mode. google duo app in flex mode in galaxy z series devices using google’s new jetpack library, windowmanager, you can detect the current posture of a galaxy z series device and update the ui accordingly by following these steps: step 1: add the dependencies in the build.gradle. implementation "androidx.window:window:1.0.0-alpha01" step 2: define a windowmanager instance. val windowmanager = windowmanager(this, null) step 3: register the devicestate change listener. the listener notices changes in the device state (for example closed, opened, half_opened). windowmanager.registerdevicestatechangecallback( mainthreadexecutor /* executor */, callback /* consumer<devicestate> */ ) step 4: write a callback function to check devicestate.posture to get the current posture of the device. if the posture is posture_half_opened, the app ui gets updated for flex mode. val callback = consumer<devicestate> { devicestate -> if (devicestate.posture == devicestate.posture_half_opened) { // display is folded, show split ux } else { // display is not folded, show full screen ux } } check out the codelab challenge on flex mode for a more hands-on experience. app continuity while folding and unfolding the device, the app must prevent data loss thus ensuring its continuity. this is achievable by using the onsaveinstancestate() method. first, save the data to retain the current state with onsaveinstancestate(). @override public void onsaveinstancestate(bundle savedinstancestate) { //save the current state } then, restore the data in the oncreate() function. @override protected void oncreate(bundle savedinstancestate) { if (savedinstancestate != null) { //restore the previous state } } stopwatch app continuity while unfolding device to have a better understanding of implementing app continuity, see the codelab challenge on app continuity. responsive ui layout to adapt to new form factors such as a diverse aspect ratio, flex mode, multi-window, and pop-up window, utilize the following guidelines : design a responsive ui layout for your app using constraintlayout. define the activity of your app as resizable, to ensure the maximum compatibility of your app with both the cover display and the main display of the device. set the resizableactivity attribute to true in manifest.xml. <activity android:name=".mainactivity" android:resizeableactivity="true"> … </activity> responsive layout of the spotify app cutout and punch hole of the main display the main display of a galaxy z fold is covered by an area on the top-right side called the “l-cut” whereas the galaxy z fold2 and fold3 have a punch hole in the upper right side and the galaxy z flip devices have a punch hole in the middle. some portion of your app’s ui could be covered by the l-cut or the punch hole. content is covered by the l-cut in a galaxy fold device in landscape mode to avoid such a scenario, depending on your ui content style, define a display cutout mode. for example, the content is letterboxed in landscape mode whereas it is rendered into the cutout area in portrait mode by default. define the display cutout mode in the style.xml as shortedges so that your content is rendered into the cutout area in both portrait and landscape modes. <item name="android:windowlayoutindisplaycutoutmode">shortedges</item> display cutout in the default mode and the shortedges mode, respectively last but not the least, you can test your app on our device cloud, samsung remote test lab, to make sure you have implemented all the checkpoints discussed in this blog. you can also participate in our codelab challenges to have a clear understanding of the implementation details. in this blog we have discussed about how to adapt your app for foldable devices. we hope it is a good guide for you to start with. you can also check out samsung’s official documentation and reach out to our developer community if you have any queries.

      Ummey Habiba Bristy

      https://developer.samsung.com/sdp/blog/en-us/2021/09/14/adapt-your-app-to-foldable-devices-for-an-optimal-user-experience

      web

      Samsung Android USB Driver | Samsung Developers

      samsung android usb driver samsung android usb driver for windows v1.7.59 you need the driver only if you are developing on windows and want to connect a samsung android device to your development environment over usb. samsung android usb driver for windows v1.7.59 (37.12mb) | oct 19, 2022 watch face studio create watch faces for your own personal enjoyment or to distribute in galaxy store. are you an android app developer? join samsung developers and get access to the latest tools and sdks for samsung mobile devices. test your apps test your android apps on the latest samsung galaxy devices! remote test lab use the remote test lab to remotely access a real device online. learn more galaxy emulator skin check out the new version of galaxy emulator skins. read more foldables & large screen new opportunities for the mobile experience boost your app’s value with foldables & large screen optimization learn more newsletter monthly newsletter for samsung developers if you don't currently receive the newsletter, you can subscribe here. i agree that samsung developers may use the data given by me for the newsletter. detail subscribe

      https://developer.samsung.com/android-usb-driver
      1. Design
      2. OneUI

      doc

      App continuity and Multi-tasking

      app continuity and multi-tasking app continuity between screens app continuity lets you make intuitive, seamless transitions between the cover and main screens. when you unfold the device, your app will appear on the larger screen right where you left off. demonstration scenes from galaxy fold unpacked – galaxy z fold2 also supports app continuity with ui refinements. the opposite case, app continuity when folding, can be turned on for selected apps in settings (if the app supports app continuity) check points ! 1. is the app fully filled up on the newly activated screen? 2. is the tab in the same position between the two screens? 3. is the scroll in the same position between the two screens? 4. is the on-screen-keyboard status and text being written the same between two screens? 5. if the app is restarted, essential data is saved and restored when restarting? find out more on make your app resizable android developers app continuity samsung developers what happens if app continuity is not supported? if app continuity isn’t supported, users won’t have a seamless experience between the screens on their phone. don't case of unwanted situation of facing the app in the compatibility mode and the app restart risk if the user chooses to restart the app to fill the entire screen, they may lose any data or progress in the app. multi-tasking multi-window support multiple tasks at the same time. multi window is one of the key features of galaxy z fold series. it is highly recommended to support multi window for optimal foldable user experience. users can create their own layouts with up to 3 app windows on the screen. for example, a big window on the right for note-taking while watching a video and browsing the internet on the left. pop-up view lets user temporarily use another app without leaving their current app, such as to quickly view a message from a friend while watching a video. open content in split-screen view touch and hold an item until a menu appears allowing the user to open it in a new window. check points ! 1. is your app multi-window supportive and resizable so it can support a variety of multi-window layouts? find out more on multi window android developers multi-instance some apps are useful when 2 instances can be used at the same time. for example, 2 web browsers side by side. it is recommended to check if the multi-instance is useful in using the app. * samsung internet, samsung notes, and my files currently support multiple instances. check points ! 1. would users benefit from using multiple instances of your app? find out more on tasks and back stack android developers drag & drop in multi-window view, users can drag & drop can be used to move, copy, or attach from one window to another. text, images, and web addresses are all supported. it is recommended to support drag & drop in multi-window if it is useful in using the app. check points ! 1. would it be useful to drag and drop any content to or from your app? 2. does drag and drop work consistently in your app? 3. is there visual feedback to show when the user starts dragging an item? 4. are there visual cues that help users understand where to drop items? 5. do dropped items become available immediately so that users understand what happened? find out more on drag drop android developers copy & paste text, url link and images are the good examples of copy & paste between windows. it is recommended to support proper visual guidance and feedback during the copy & paste interaction. check points ! 1 is there visual feedback to show when the user starts copying an item (e.g., the selecting box, copy & paste pop-up)? 2 is there visual feedback to show when the user touches and holds the field to paste a copied item (e.g., copy & paste pop-up)? 3 do the copied item become shown the same when the user pastes it? advanced interactions to open new window in-app menu (open in new window) touch and hold an item until a menu appears allowing the user to open it in a new window. drag & open in new window users can drag an item to the left or right edge of the screen, then they can make split screen view. text, images, and web addresses are all supported. check points ! find out more on multi window launch android developers large screen ui foldable exclusive and flex mode

      https://developer.samsung.com/one-ui/foldable-and-largescreen/app-cont-and-multi.html
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