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Develop Samsung Wallet
docgift card 'gift card' cards support enrolling prepaid cards also known as gift certificate, gift voucher or gift token links urls to get balance and transactions history in real time is provided in the partners portal if a partner needs to integrate communication between samsung wallet server and the partner’s server to support the feature, the partner has to set the links in partners portal wallet card type wallet card type wallet card subtype giftcard others others wallet card data fields attributes type value description attributes {fields} title string 32 required main title e g , samsung gift card eventid string 36 optional if full cancelation of the event occurs, find and process all gift cards with this id orderid string 36 optional a unique identifier for an order subtitle1 string 32 optional the auxiliary field which displays supporting information logoimage string 256 optional logo image url to be displayed in the card item the file size should not exceed 256 kb logoimage darkurl string 256 optional logo image url in dark mode the file size should not exceed 256 kb logoimage lighturl string 256 optional logo image url in light mode the file size should not exceed 256 kb providernamestring 32 required gift card provider name user string 64 optional name of person who holds the gift card preventcaptureyn string 1 optional flag whether this wallet card view prevents screen capture either 'y' or 'n', the default value is 'n' startdate long 13 optional start date display start date epoch timestamp in milliseconds enddate long 13 optional end date display end date epoch timestamp in milliseconds locations string 1024 optional list of locations where the gift card can be used * see location format noticedesc string 5000 optional text of the notice * long content is allowed * see additional information format csinfo string 512 optional providers’ customer service informationusing data in json format converted to escape string * allowed items call, email, or website* see the example below applinklogo string 256 required app link image url the file size should not exceed 256 kb applinkname string 32 required app link name applinkdata string 256 required information about the partner app link bgimagestring 256 optional url for card art background image the recommended size for image resources is 888 x 555 px mainimg string 256 optional url for gift card image the file size should not exceed 512 kb bgcolor string 8 optional color of the card art e g ,#00ffff fontcolor string 8 optional color of the font on the card art acceptable values dark, light blinkcolor string 8 optional color of the blinking effect which indicates that a card cannot be captured in the indicator area e g , #00ffff barcode value string 4096 optional actual data that is delivered when the barcode/qr code is scanned barcode serialtype string 32 optional presentation type e g , serialnumber, barcode *see barcode format barcode ptformat string 32 optional presentation format e g , barcode, qrcode, serial *see barcode format barcode ptsubformat string 32 optional presentation sub-format e g , code_128, qr_code * see barcode format barcode pin string 16 optional pin to show with a barcode barcode errorcorrectionlevel string 4 optional amount of redundancy or error correction data included in the code there are four error correction levels available in qr codes * code options l/m/q/h merchantid string 36 optional merchant identifier merchantname string 32 optional merchant name to display amount string 32 optional initial balance this is going to be shown as received e g , $1,000 balance string 32 optional remaining balance this is going to be shown as received e g , $1,000 summaryurl string 256 optional web url that show details, such as balance or transactions history example { "card" { "type" "giftcard", "subtype" "others", "data" [ { "refid" "b3fdc982-28c9-47a3-b02f-d484779698a7", "createdat" 1672574400000, "updatedat" 1672574400000, "language" "en", "attributes" { "title" "samsung gift card", "eventid" "event-001", "logoimage" "https //gpp walletsvc samsung com/mcs/images/contents/wallet_intro_logo png", "logoimage darkurl" "https //gpp walletsvc samsung com/mcs/images/contents/wallet_intro_logo png", "providername" "samsung gift card provider", "user" "ms jane doe", "csinfo" "{\"call\" \"0000-0000\",\"email\" \"samsungwallet@samsungwallet com\",\"website\" \"https //www samsungwallet com/cs/\" }", "applinklogo" "https //play-lh googleusercontent com/znfa1roz7hpv9j-jiacbjmjudl2x-fnuwte0oyvbbcwvf5vpzoqqikbxgk7d-aptvag=w240-h480-rw", "applinkname" "gift card link", "applinkdata" "https //www samsung com/", "bgcolor" "#0a1a4f", "fontcolor" "light", "blinkcolor" "#00ffff", "barcode value" "cs16138353212584806754fg1802", "barcode serialtype" "qrcode", "barcode ptformat" "qrcodeserial", "barcode ptsubformat" "qr_code" } } ] } }
Develop Samsung Wallet
docgift card 'gift card' cards support enrolling prepaid cards also known as gift certificate, gift voucher or gift token links urls to get balance and transactions history in real time is provided in the partners portal if a partner needs to integrate communication between samsung wallet server and the partner’s server to support the feature, the partner has to set the links in partners portal wallet card type wallet card type wallet card subtype giftcard others others wallet card data fields attributes type value description payload object cardtemplateobject required wallet card template object cardtemplate prtnrid string 32 required partner id cardtemplate templaterefid string 19 required partner template id cardtemplate title string 32 required wallet card name cardtemplate countrycode string 2 conditional the main headquarters location * required when creating a template cardtemplate cardtype string 100 conditional this value is set to “giftcard” * required when creating a template cardtemplate subtype string 100 conditional this value is set to “others” * required when creating a template cardtemplate prtnrapppckgnamestring 128 optional the application package name cardtemplate applogoimg string 200 optional the banner logo image url cardtemplate nonetworksupportyn string 1 optional this must be set to either 'y' or 'n' * default 'n' cardtemplate sharebuttonexposureyn string 1 optional this must be set to either 'y' or 'n' * default 'y' cardtemplate privacymodeyn string 1 optional this must be set to either 'y' or 'n' * default 'n' cardtemplate preventcaptureyn string 1 optional this value is a screen capture prevention flag that defines whether the content view prevents screen capture cardtemplate statestring 15 optional wallet card's state* default 'draft' cardtemplate testingmodeoffstring 1 optional testmode off either 'y' or 'n'* default ‘n’available only when updating templates cardtemplate descstring 500 optional description { "cardtemplate" { "prtnrid" "4082825513190138240", "templaterefid" "2138240408282551315", "title" "wallet card title", "prtnrapppckgname" "prtnrapppckgname", "countrycode" "us", "desc" "desc", "cardtype" "gift", "subtype" "others", "applogoimg" "http //www yourdomain com/banner_logo_image png", "nonetworksupportyn" "n", "sharebuttonexposureyn" "y", "privacymodeyn" "n", "preventcaptureyn" "n", } }
Develop Samsung Pay
apigift card static final string card_type_loyalty indicates that the card type is loyalty card static final string card_type_transit indicates that the card type is transit card static final string card_type_vaccine_pass indicates that the card type is vaccine pass static final string disposed card is deleted from samsung pay static final string expired card is registered on samsung pay, but its current status is "expired" this might occur if the card or token expiration time has reached and samsung pay has not renewed it static final string pending_activation card is registered on samsung pay but not activated yet a notification of card activation is expected to be pushed to samsung pay in a moment static final string pending_provision card is not fully registered on samsung pay and current state is "pending provision" usually, this state returns when the user has not completed the secondary authentication idv static final string suspended card is registered on samsung pay and current state is "suspended" suspend can be triggered by issuer, card network, or the user fields inherited from interface android os parcelable contents_file_descriptor, parcelable_write_return_value method summary all methodsinstance methodsconcrete methods modifier and type method description spaysdk brand getcardbrand api to get card brand string getcardid api to get unique identification of a card in samsung pay android os bundle getcardinfo api to get extra card information if any related to the card string getcardstatus api to get current status of the card methods inherited from class java lang object equals, getclass, hashcode, notify, notifyall, wait, wait, wait field details active public static final string active card is fully registered on samsung pay and current state is "active" since api level 1 1 see also constant field values disposed public static final string disposed card is deleted from samsung pay since api level 1 1 see also constant field values expired public static final string expired card is registered on samsung pay, but its current status is "expired" this might occur if the card or token expiration time has reached and samsung pay has not renewed it since api level 1 1 see also constant field values pending_provision public static final string pending_provision card is not fully registered on samsung pay and current state is "pending provision" usually, this state returns when the user has not completed the secondary authentication idv since api level 1 1 see also constant field values suspended public static final string suspended card is registered on samsung pay and current state is "suspended" suspend can be triggered by issuer, card network, or the user since api level 1 1 see also constant field values pending_activation public static final string pending_activation card is registered on samsung pay but not activated yet a notification of card activation is expected to be pushed to samsung pay in a moment since api level 2 3 see also constant field values card_type public static final string card_type indicates that the key for card type since api level 1 8 see also constant field values card_type_credit_debit public static final string card_type_credit_debit indicates that the card type is either credit or debit this is a valid type for addcardinfo setcardtype string since api level 1 1 see also constant field values card_type_gift public static final string card_type_gift indicates that the card type is gift card since api level 1 1 see also constant field values card_type_loyalty public static final string card_type_loyalty indicates that the card type is loyalty card since api level 1 1 see also constant field values card_type_credit public static final string card_type_credit indicates that the card type is credit card this is a valid type for addcardinfo setcardtype string since api level 1 2 see also constant field values card_type_debit public static final string card_type_debit indicates that the card type is debit card this is a valid type for addcardinfo setcardtype string since api level 1 2 see also constant field values card_type_transit public static final string card_type_transit indicates that the card type is transit card since api level 1 8 see also constant field values card_type_vaccine_pass public static final string card_type_vaccine_pass indicates that the card type is vaccine pass since api level 2 16 see also constant field values method details getcardid public string getcardid api to get unique identification of a card in samsung pay returns unique id to refer a card in samsung pay since api level 1 1 getcardbrand public spaysdk brand getcardbrand api to get card brand returns brand name of the card since api level 1 9 see also spaysdk brand getcardinfo public android os bundle getcardinfo api to get extra card information if any related to the card returns extra cardinfo the following are list of extra card information provided on the bundle keys values apptoappconstants extra_app2app_intent string app2app intent name apptoappconstants extra_app2app_payload string app2app payload spaysdk extra_last4_dpan string last 4 digit of dpan spaysdk extra_last4_fpan string last 4 digit of fpan spaysdk extra_card_type card_type_credit_debit card_type_credit card_type_debit card_type_gift card_type_loyalty card_type_transit spaysdk extra_device_type samsungpay#device_type_phone samsungpay#device_type_gear spaysdk extra_issuer_name string issuername issuercode for korean issuers since api level 1 1 getcardstatus public string getcardstatus api to get current status of the card returns current card status the status can be one of the following pending_provision pending_activation active suspended disposed expired since api level 1 1 samsung electronics samsung pay sdk 2 22 00 - nov 19 2024
Learn Code Lab
codelabgift card gift card, also referred to as a prepaid card, provides real-time balance and transaction history loyalty loyalty cards function as membership credentials, managing membership information through these cards, loyalty points can be administered and redeemed id id cards can fulfill identification verification purposes, such as identity cards, employee cards, and licenses physical documents can be represented through wallet cards, and near field communication nfc -based authentication can be provided reservation reservation cards can contain diverse online booking details, including rental cars, restaurants, and accommodations ongoing reservation information can be managed as a journey pay as you go pay as you go cards allow users to register services that can be charged and utilized according to their preference for convenient use generic card generic cards enable users to create customized cards by selecting preferred card template layouts and designing elements notedepending on your country or region, some card types are not supported if you need assistance, please contact us at developer samsung com/dashboard/support the image below shows the process of managing wallet cards for more information, refer to manage wallet cards set up your environment you will need the following latest version of samsung wallet app from galaxy store samsung galaxy device that supports samsung wallet access to samsung wallet partners site internet browser, such as chrome openssl intellij idea or any java ide optional start the onboarding process partners can manage wallet cards and monitor performance with the samsung wallet partners site to join as partner generate a private key and certificate signing request csr using the openssl command you can follow the instructions in security factors notea private key enables encryption and is the most important component of certificates while csr, which is a necessary factor to obtain a signed certificate, includes the public key and additional information like organization and country proceed to register in the samsung wallet partners site using your samsung account follow the samsung wallet partner onboarding process upload the generated csr for data encryption in encryption setting management section after registration, you will receive a welcome email noteupon receiving the certificates via email, be sure to keep the information safe from exposure and only use them for the following purposes signed certificate used along with the private key to sign data samsung certificate used to encrypt card data and validate authentication tokens in server api headers create a wallet card follow the steps below to create a wallet card in samsung wallet partners site click the wallet cards menu and choose create wallet card fill out the general information form with the details of the wallet card in wallet card template, choose a card type and sub type select the design type and click done you can choose from various types of wallet card templates optimized for partners after inputting all necessary details, click save to set the wallet card status to draft launch the wallet card you can launch and request activation of the card by clicking the launch button upon agreeing to proceed, the launch button text changes to launched and the card status becomes verifying add the card to samsung wallet using the test tool open a web browser on your computer or galaxy mobile device, and go to the following link partner walletsvc samsung com/addtowallettest go to add to wallet tab and click choose key file to upload your private key in the select card dropdown menu, select the created card to display the card details and populate sample data navigate to the form tab and modify the card data as desired notethe structure for configuring wallet cards follows the defined specification you can refer to the full list of card-specific attributes specification scroll down to the bottom of the page and click the add to samsung wallet button click done when a preview of the card shows on your mobile screen with a message indicating that the card has been added to your wallet once the card is added to your samsung wallet app, you can check its details by clicking on it noteyou can also go to the playground tab and add cards to the samsung wallet app even without creating a card on the wallet partners site update the status of the added card if a server api info partner get card data and partner send card state is registered in the wallet card, real-time updates of the user's registered cards can be provided notefor more information, see server interaction modify and update the card's status by utilizing the push notification feature of the test tool navigate to the push notification tab ensure that the correct private key is uploaded and the same card as in the add to wallet tab is selected copy the ref id value from the add to wallet tab and paste it into ref id field in the push notification tab in the status field, enter one of the following card states expired, redeemed, held, suspended, or deleted the current state is set to active then, click the request push notification button check the card in the samsung wallet app to confirm the change tokenize card data and implement the add to samsung wallet button to your service optional notethis step is optional, but if you want to learn how to integrate the add to samsung wallet button into your services like an android app, web app, or email, you can follow these steps the samsung wallet partners site provides generated add to samsung wallet scripts for each wallet card you create you can simply copy and paste these scripts into your partner apps web and android or include them in emails/mms messages to implement the add to wallet button, follow these steps go to the [add to wallet script guide] section of the card you created click show to view the available scripts and then copy the appropriate script for your service develop a program that can generate tokenized card data cdata the cdata represents the actual content of the wallet card and comes in different formats depending on the card type you can check the cdata generation sample code for reference the cdata is derived from the card data, which is in json format for testing purposes, you can utilize the generated json from the test tool follow the implementing atw button guide to determine where to incorporate the generated cdata and gain further insights into this process you're done! congratulations! you have successfully achieved the goal of this code lab topic now, you can utilize the add to samsung wallet service by yourself! to learn more about samsung wallet, visit developer samsung com/wallet
Develop Samsung Wallet
docgift card wallet card type loyalty membership view wallet card partners can view all the registered information, edit and delete the wallet card launch wallet cards verifying status partners can launch and activate cards you can activate a card by clicking the "launch" button once a card is launched, the button text changes to 'launched' the activation cannot be canceled when a card is launched, its status changes to 'verifying', and then to ‘active’ after administrator approval launch wallet cards rejected status if the wallet card is rejected after launching, you can modify the card and re-launch the administrator registers the reason for rejection when rejecting the launched wallet card it is sent to the partner by email from the system, including the reason for rejection partners can apply for launch again by checking the reason for rejection and modifying the wallet card information testing mode partners can test a card internally to make sure everything works before officially release to the users by default, the ‘testing mode’ option is enabled all data generated in testing mode is periodically deleted card exposure is not affected even when the testing mode is enabled be sure to turn off the testing mode after the test is over testing mode on → testing mode off admin approval active status all launched cards are activated after the administrator's approval when a card is launched, its status changes to 'verifying' and then to 'active' after administrator approval when the card is activated, it is made visible to the user add to samsung wallet integration for wallet integration, you need to insert an "add to wallet" script to your system the "add to wallet" script is available for web, android, and email/mms each system has different script composition to implement an "add to wallet" button, follow the procedure below create the tokenized card data cdata card data is the actual content data of wallet card and it has several formats based on the card type refer to cdata generation sample code for details copy the sample "add to wallet" script from the partners portal’s wallet card page and replace "cdata" with the data token created above apply the script to your system see partners portal’s wallet card and android integration sample code for details below is the "add to wallet" script guide in the partners portal for "add to wallet" integration, you may need some base data you can find that and other necessary information on partners portal and wallet api spec you can also add image beacon in the script for tracking effect analysis
Develop Samsung Pay
apioverview package class tree index help package com samsung android sdk samsungpay v2 card class addcardinfo java lang object com samsung android sdk samsungpay v2 card addcardinfo all implemented interfaces android os parcelable public class addcardinfo extends object implements android os parcelable this class provides card information for enrollment since api level 1 2 nested class summary nested classes/interfaces inherited from interface android os parcelable android os parcelable classloadercreator<t extends object>, android os parcelable creator<t extends object> field summary fields modifier and type field description static final string extra_issuer_id key to represent issuer bin range static final string extra_key_moscow_transit key to send extra transit card data to samsung pay for russia virtual troika project the format of the data should be json string object static final string extra_provision_payload key to represent encrypted blob from issuer on carddetail bundle static final string extra_samsung_pay_card key to represent a samsung pay card for push provisioning if the key value is true, the current push provisioning card will have a samsung pay card type in samsung pay application this is only for specific issuer in uk static final string provider_amex indicates that the card tokenization provider is amex static final string provider_discover indicates that the card tokenization provider is discover static final string provider_elo indicates that the card tokenization provider is elo static final string provider_gemalto indicates that the card tokenization provider is gemalto static final string provider_gift indicates that the card tokenization provider is gift static final string provider_loyalty indicates that the card tokenization provider is loyalty static final string provider_mada indicates that the card tokenization provider is mada static final string provider_mastercard indicates that the card tokenization provider is mastercard static final string provider_mir indicates that the card tokenization provider is mir static final string provider_napas indicates that the card tokenization provider is napas static final string provider_pagobancomat indicates that the card tokenization provider is pagobancomat static final string provider_paypal indicates that the card tokenization provider is paypal static final string provider_plcc indicates that the card tokenization provider is plcc static final string provider_vaccine_pass indicates that the card tokenization provider is vaccinepass refer cardmanager addcard addcardinfo, addcardlistener in detail static final string provider_visa indicates that the card tokenization provider is visa fields inherited from interface android os parcelable contents_file_descriptor, parcelable_write_return_value constructor summary constructors constructor description addcardinfo string cardtype, string tokenizationprovider, android os bundle carddetail constructor to create addcardinfo instance method summary all methodsinstance methodsconcrete methods modifier and type method description android os bundle getcarddetail api to get card details string getcardtype api to get card type string gettokenizationprovider api to get tokenization provider example vi, mc, ax, ds, and so on void setcarddetail android os bundle carddetail api to set extra card details void setcardtype string cardtype api to set card type void settokenizationprovider string tokenizationprovider api to set tokenization provider methods inherited from class java lang object equals, getclass, hashcode, notify, notifyall, tostring, wait, wait, wait field details extra_provision_payload public static final string extra_provision_payload key to represent encrypted blob from issuer on carddetail bundle since api level 1 2 see also constant field values extra_issuer_id public static final string extra_issuer_id key to represent issuer bin range this field is mandatory for elo since api level 1 2 see also constant field values provider_visa public static final string provider_visa indicates that the card tokenization provider is visa since api level 1 2 see also constant field values provider_mastercard public static final string provider_mastercard indicates that the card tokenization provider is mastercard since api level 1 2 see also constant field values provider_amex public static final string provider_amex indicates that the card tokenization provider is amex since api level 1 2 see also constant field values provider_discover public static final string provider_discover indicates that the card tokenization provider is discover since api level 1 2 see also constant field values provider_plcc public static final string provider_plcc indicates that the card tokenization provider is plcc since api level 1 2 see also constant field values provider_gift public static final string provider_gift indicates that the card tokenization provider is gift since api level 1 2 see also constant field values provider_loyalty public static final string provider_loyalty indicates that the card tokenization provider is loyalty since api level 1 2 see also constant field values provider_paypal public static final string provider_paypal indicates that the card tokenization provider is paypal since api level 2 0 see also constant field values provider_gemalto public static final string provider_gemalto indicates that the card tokenization provider is gemalto since api level 2 3 see also constant field values provider_napas public static final string provider_napas indicates that the card tokenization provider is napas since api level 2 3 see also constant field values provider_mir public static final string provider_mir indicates that the card tokenization provider is mir since api level 2 3 see also constant field values provider_pagobancomat public static final string provider_pagobancomat indicates that the card tokenization provider is pagobancomat since api level 2 7 see also constant field values extra_samsung_pay_card public static final string extra_samsung_pay_card key to represent a samsung pay card for push provisioning if the key value is true, the current push provisioning card will have a samsung pay card type in samsung pay application this is only for specific issuer in uk since api level 2 14 see also constant field values provider_vaccine_pass public static final string provider_vaccine_pass indicates that the card tokenization provider is vaccinepass refer cardmanager addcard addcardinfo, addcardlistener in detail cardmanager cardmanager = new cardmanager ct, pinfo ; string cardtype = card card_type_vaccine_pass; string tokenizationprovider = addcardinfo provider_vaccine_pass; string payload = "please follow json object specification"; bundle carddetail = new bundle ; carddetail putstring addcardinfo extra_provision_payload, payload ; addcardinfo addcardinfo = new addcardinfo cardtype, tokenizationprovider, carddetail ; cardmanager addcard addcardinfo, new addcardlistener { @override public void onsuccess int status, card card { log d tag, "onsuccess callback is called" ; } @override public void onfail int errorcode, bundle errordata { log e tag, "onfail callback is called, errorcode " + errorcode ; if errordata != null && errordata containskey spaysdk extra_error_reason_message { log e tag, "onfail extra reason message " + errordata getstring spaysdk extra_error_reason_message ; } } @override public void onprogress int currentcount, int totalcount, bundle bundledata { log d tag,"onprogress callback is called " + currentcount + " / " + totalcount ; } } ; json object specification mandatory fields version, cardid, type, cardart, qrdata, decoding, chunks, chunk, provider name, patient name, vaccine product, vaccine date, performer { "version" "1 0", "cardid" "xxxx-xxxxx-xxxxxxxxx", "type" "vaccinationrecordcard", "cardart" "https //issuer logo url location/logo png", "qrdata" { "decoding" "none", "chunks" [ "shc /012345678901234567890123456789" ] }, "expirationdate" "20231011", "provider" { "name" "vaccine pass provider name" }, "issuer" { "name" "vaccine pass issuer name" }, "patient" { "dateofbirth" "19510120", "name" { "family" "anyperson", "given" "john b " } }, "vaccinations" [ { "vaccine" { "product" "moderna", "lot" "0000001", "date" "20210101" }, "performer" { "name" "abc general hospital", "identityassurancelevel" "ial1 2" } }, { "vaccine" { "product" "moderna", "lot" "0000007", "date" "20210129" }, "performer" { "name" "abc general hospital", "identityassurancelevel" "ial1 2" } } ] } since api level 2 18 see also constant field values extra_key_moscow_transit public static final string extra_key_moscow_transit key to send extra transit card data to samsung pay for russia virtual troika project the format of the data should be json string object since api level 2 17 see also constant field values provider_mada public static final string provider_mada indicates that the card tokenization provider is mada since api level 2 22 see also constant field values provider_elo public static final string provider_elo indicates that the card tokenization provider is elo since api level 2 21 see also constant field values constructor details addcardinfo public addcardinfo @nonnull string cardtype, @nonnull string tokenizationprovider, @nonnull android os bundle carddetail constructor to create addcardinfo instance parameters cardtype - card type to add tokenizationprovider - tokenization provider of the card carddetail - card detail which partner wants to pass to samsung pay throws illegalargumentexception - if not allowed card type is used or carddetail does not contain extra_provision_payload nullpointerexception - if tokenizationprovider or carddetail is null since api level 1 2 method details setcarddetail public void setcarddetail @nonnull android os bundle carddetail api to set extra card details parameters carddetail - card detail which partner wants to pass to samsung pay bundle key-value pairs are defined as follows keys values extra_provision_payload string provisionpayload throws nullpointerexception - if carddetail is null illegalargumentexception - if carddetail does not contain extra_provision_payload since api level 1 2 settokenizationprovider public void settokenizationprovider @nonnull string tokenizationprovider api to set tokenization provider parameters tokenizationprovider - tokenization provider of the card tokenization provider can be one of the following provider_visa provider_mastercard provider_amex provider_discover provider_gemalto provider_plcc provider_gift provider_loyalty provider_paypal provider_napas provider_mir provider_pagobancomat provider_mada provider_elo throws nullpointerexception - if tokenization provider is null since api level 1 2 setcardtype public void setcardtype string cardtype api to set card type parameters cardtype - card type to add card type can be one of the following card card_type_credit_debit card card_type_credit card card_type_debit throws illegalargumentexception - if not allowed card type is used since api level 1 2 getcarddetail public android os bundle getcarddetail api to get card details since api level 1 2 gettokenizationprovider public string gettokenizationprovider api to get tokenization provider example vi, mc, ax, ds, and so on since api level 1 2 getcardtype public string getcardtype api to get card type since api level 1 2 samsung electronics samsung pay sdk 2 22 00 - nov 19 2024
Distribute Galaxy Store
docgift cards and household appliances 2 5 2 apps must not promote or enable gambling including, but not limited to, lotteries, casino activities, sweepstakes, and sports betting 2 5 3 for game apps with an 19+ age restriction that are published in south korea, the apps must be granted game rating and administration committee grac rating certificate noteon a case-by-case basis and subject to applicable laws and other criteria, local samsung subsidiaries may approve apps 2 6 user-generated content 2 6 1 apps with user-generated content must have a mechanism to filter restricted content from the app 2 6 2 apps with user-generated content must provide measures to resolve intellectual property infringement 2 6 3 apps with user-generated content must provide users with a method and instructions to report to the app’s registering person or entity issues of restricted content or intellectual property infringement 2 7 advertisements 2 7 1 ads must be clearly identified as ads and must not harm app or device usability 2 7 2 ads must provide close and skip buttons and make them clearly visible 2 7 3 the content of ads must be appropriate for the app’s age rating 2 7 4 apps must not contain or present ads that have the following types of content • violence toward or abuse of humans or animals • sexual content including, but not limited to, pornography, pedophilia, and bestiality • websites that have a sexual emphasis or adult toys, videos, or products including, but not limited to, adult friend finder and dating websites • ads in kids category apps that contain content that is not appropriate for children • obscene, vulgar, or inappropriate language • defamatory, libelous, slanderous, or unlawful content • promotion of or unnecessary references to alcohol, tobacco including electronic cigarettes , and drugs • offensive references or discrimination towards individual persons or groups of people based on race, gender, sexual preference or identity, ethnicity, nationality, disability, religion, political identity, or ideology • overtly political communication • illegal activities, services, or substances • description, depiction, or encouragement of illegal substances • illegal, false, or deceptive investment or money-making advice, promotions, or opportunities • system notifications, push notifications, or similar notifications without user consent • pharmaceutical products that are not certified in the countries that the apps are published in • content that reasonable public consensus may find to be improper or inappropriate 3 legal this section relates to lawful matters in addition to the requirements below, apps must comply with the local laws of the country of sale be sure to check each country’s local laws 3 1 privacy 3 1 1 apps that access, collect, use, transmit, or share user data including, but not limited to, user location, calendar, and sms/mms information must comply with all applicable local laws, the european union’s general data protection regulation gdpr and the samsung service terms and conditions 3 1 2 apps that access, collect, use, transmit, or share user data must display a user data privacy policy in their apps and provide the url of the policy during app registration in seller portal 3 1 3 the app privacy policy must include the following information • collected user data items and types • purposes of using user data • list of third-parties with which the app shares user data and shared data types • user data items and data types that the app shares with third-parties • user data retention period and user data deletion for example, upon account deletion or app uninstallation • method of notifying users when the privacy policy is revised • user data-related privileges such as reading, revising, or deleting data that can be requested by users 3 1 4 when the user data privacy policy is revised, users must be notified when the privacy policy url is changed, the privacy policy url in the app registration must be updated 3 1 5 apps must not access, collect, use, transmit, or share user data without legitimate user consent in accordance with local laws 3 1 6 apps must not require that the user grant more permissions or provide more personal information than the minimum necessary for the app to successfully support its features 3 1 7 apps must not display advertisements or push messages based on user data without first getting user consent to do so 3 1 8 apps must not initiate or support security warnings or malicious means that try to get user data 3 2 intellectual property copyright, trademark etc 3 2 1 apps must not copy aspects of any app published in galaxy store 3 2 2 apps must not support the download of any other app by a direct method from inside the app for example, through an apk 3 2 3 apps must not display, depict, or use any samsung identifiers including, but not limited to, samsung brand names, logos, trademarks, and service marks 3 2 4 apps must not contain any reference that suggests that the app or its registering person or entity has a relationship with samsung or misleads users about any samsung device 3 2 5 apps that include free and open source software foss must comply with applicable open source software license terms and conditions 3 2 6 apps must not include, present, or use any material whose use is protected by the laws of any country that the app is published in including, but not limited to, copyrighted, trademarked, and patented material without first getting the permission of the rightful owner, maintain evidence of the permission, and must present a copy of the permission to samsung app content must not contain protected or slightly modified material without the owner’s consent, including, but not limited to • business names, trademarks, service marks, colors, fonts, or logos that can mislead users • watch brand names or logos, styles, or inspired designs • sports club names or logos, or official colors or design • names, images, and other content protected by intellectual property rights and publicity rights for example, from movies, tv, and game guides • fan-made content • protected logos or brand names of products including, but not limited to automobiles, motorcycles, handbags, and cameras • images of products including, but not limited to, automobiles, motorcycles, cameras, and handbags when the product brand can be identified • images of private buildings not visible from a public space, and copyrighted images of any building or structure for example, st peter’s basilica, illuminated eiffel tower, and the empire state building • works, names, photos, likenesses, or signatures of any person or celebrity generally, while they are living or less than 70 years after their death 3 2 7 for apps that include, present, or use material protected by the laws of the countries that the app is published in, or support a method to share or download material not owned by the person or entity who registered the app, the person or entity must first get the permission of the rightful owner, maintain evidence of the permission, and must present a copy of the permission to samsung noteif you find protected material inappropriately inside a galaxy store app or inappropriately available via a galaxy store app, please directly contact the app seller to resolve the issue in the case that the seller cannot be reached, you can report the violation here 3 3 kids category 3 3 1 apps published in the kids category of galaxy store • must comply with applicable children’s privacy laws and statutes of the countries that the apps are published in including, but not limited to, the children’s online privacy protection act coppa and european union’s general data protection regulation gdpr • must be designed for children under 13 years of age • must not contain links to outside of the app 3 4 miscellaneous 3 4 1 apps must comply with all local laws of the countries that the apps are published in 3 4 2 apps must observe and comply with all legal requirements and local customs of the countries that the apps are published in 3 4 3 for apps published in south korea • apps must comply with the act on promotion of information and communications network utilization and information protection, and all other relevant republic of korea laws • app registration must specify the required and optional permissions and describe why and how they are used • in-app payments/purchases apps offering forms or methods of randomized virtual items for purchase, such as but not limited to loot boxes or loot crates, must disclose the odds of receiving those items to customers prior to purchase noteyou can download the guideline on the disclosure of probability information in game rating and administration committee grac 3 4 4 apps must not visually or audibly present or encourage any type of the following content • overtly political communication • illegal activities, services, or substances • illegal, false, or deceptive investment or money-making advice, promotions, or opportunities • pharmaceutical products that are not certified in the countries that the apps are published in
Develop Smart TV
apigift card it is a dictionary in json format, so you have to parse it to use for more information, please refer to "promotionalcodedetail" at the below 1 21 promotionalcodedetail this defines data set of promotionalcodedetail parameter that contains showregisterpromotionalcodedata dictionary dictionary promotionalcodedetail { domstring appliedcouponcount; domstring[] appliedcouponlist; domstring registedbenefitcount; domstring[] registedbenefitlist; }; the following values are supported appliedcouponcount it returns the number of applied coupon count appliedcouponlist it returns the list of applied coupon registedbenefitcount it returns the number of benefit registedbenefitlist it returns the list of benefit code 1 22 showregistercreditcarddata this defines data set that is coming from showregistercreditcard api dictionary showregistercreditcarddata { domstring opendeeplinkresult; domstring? opendeeplinkdetail; }; the following values are supported opendeeplinkresult it returns "success" in success, "fail" in failure opendeeplinkdetail [optional] it is optional and not used now 1 23 showpurchasehistorydata this defines data set that is coming from showpurchaseshistory api dictionary showpurchasehistorydata { domstring opendeeplinkresult; domstring opendeeplinkdetail; }; the following values are supported opendeeplinkresult it returns "success" in success, "fail" in failure opendeeplinkdetail it returns the detail information of refund or cancel it is a dictionary in json format, so you have to parse it to use for more information, please refer to "purchasehistorydetail" at the below 1 24 purchasehistorydetail this defines data set of purchasehistorydetail parameter that contains showpurchasehistorydata dictionary dictionary purchasehistorydetail { domstring invoicerefundcount; domstring[] invoicerefundlist; domstring subscriptioncancelcount; domstring[] subscriptioncancellist; }; the following values are supported invoicerefundcount it returns the number of product that user make refunded invoicerefundlist it returns array that contains the list of refunded invoice id subscriptioncancelcount it returns the number of subscription product that user make cancelled subscriptioncancellist it returns array that contains the list of cancelled subscription 1 25 serviceavailabledata defines a dictionary for data returned by the isserviceavailable api dictionary serviceavailabledata { domstring apiresult; }; the following values are supported apiresult isserviceavailable api result dictionary in json format this value is json string type data, so please use it by json parsing after you parse this value, you can use it in serviceavailableapiresult format at the below 1 26 serviceavailableapiresult defines a dictionary for the serviceavailabledata dictionary 'apiresult' parameter dictionary serviceavailableapiresult { domstring status; domstring result; domstring serviceyn; }; the following values are supported status returns "100000" on success and other codes on failure result returns "success" on success serviceyn returns "y" if the service is available 2 interfaces 2 1 billingmanagerobject defines a webapi object instance of the tizen samsung product api the webapis billing object enables access to billing api functionality [nointerfaceobject] interface billingmanagerobject { readonly attribute billingmanager billing; }; webapi implements billingmanagerobject; since 2 4 attributes readonly billingmanager billing billing api namespace 2 2 billingmanager provides methods for billing functionalities [nointerfaceobject] interface billingmanager { void buyitem domstring appid, tvservertype servertype, domstring paymentdetails, billingbuydatasuccesscallback onsuccess, optional errorcallback? onerror ; void getproductslist domstring appid, domstring countrycode, domstring pagesize, domstring pagenumber, domstring checkvalue, tvservertype servertype, billingproductslistcallback onsuccess, optional errorcallback? onerror ; void applyinvoice domstring appid, domstring customid, domstring invoiceid, domstring countrycode, tvservertype servertype, billingapplyinvoicecallback onsuccess, optional errorcallback? onerror ; void verifyinvoice domstring appid, domstring customid, domstring invoiceid, domstring countrycode, tvservertype servertype, billingverifyinvoicecallback onsuccess, optional errorcallback? onerror ; void getservicecountryavailability domstring appid, domstring[] countrycodes, domstring checkvalue, tvservertype servertype, billinggetservicecountryavailabilitycallback onsuccess, optional errorcallback? onerror ; void getuserpurchaselist domstring appid, domstring customid, domstring countrycode, domstring pagenumber, domstring checkvalue, tvservertype servertype, billinggetuserpurchaselistcallback onsuccess, optional errorcallback? onerror ; void cancelsubscription domstring appid, domstring invoiceid, domstring customid, domstring countrycode, tvservertype servertype, billingcancelsubscriptioncallback onsuccess, optional errorcallback? onerror ; void isserviceavailable tvservertype servertype, billingisserviceavailablecallback onsuccess, optional errorcallback? onerror ; domstring getversion ; }; methods buyitem enables implementing the samsung checkout client module within the application after authenticating the purchase information through the application, the user can proceed to purchase payment void buyitem domstring appid, tvservertype servertype, domstring paymentdetails, billingbuydatasuccesscallback onsuccess, optional errorcallback? onerror ; product tv privilege level public privilege http //developer samsung com/privilege/billing parameters appid application id servertype billing server type paymentdetails payment parameters orderitemid[mandatory]/ordertitle[mandatory]/ordertotal[mandatory]/ordercurrencyid[mandatory]/orderid[optional]/ordercustomid[mandatory] onsuccess returns "payresult" and "paydetail" if there is no internal error occurs until client to server data communication payresult, can still contains error when billing server confirms that the given parameters does not have expected value or have problem while processing it paydetail, can have additional data when it's returned, such as invoiceid please refer to the development guide of "buyitem" for details onerror [optional][nullable] optional callback method to invoke if an internal error occurs before the client to server data communication securityerror, if the application does not have the privilege to call this method unknownerror, if other error occur, such as internal error or "billing client already running" error exceptions webapiexception with error type typemismatcherror, if any of input parameter is not compatible with its expected type with error type invalidvalueserror, if servertype contains an invalid value since 2 4 code example var strappid = ""; var struid = webapis sso getloginuid ; var paymentdetails = new object ; paymentdetails orderitemid="pid_2_consum_cupn"; paymentdetails ordertitle="hello consum us coupon"; paymentdetails ordertotal="2"; paymentdetails ordercurrencyid="usd"; paymentdetails ordercustomid=struid; var stringifyresult = json stringify paymentdetails ; var onsuccess = function data {}; var onerror = function error {}; webapis billing buyitem strappid, "dev", stringifyresult, onsuccess, onerror ; getproductslist retrieves the list of products registered on the billing dpi server void getproductslist domstring appid, domstring countrycode, domstring pagesize, domstring pagenumber, domstring checkvalue, tvservertype servertype, billingproductslistcallback onsuccess, optional errorcallback? onerror ; product tv privilege level public privilege http //developer samsung com/privilege/billing parameters appid application id countrycode tv country code pagesize number of products retrieved per page maximum 100 pagenumber requested page number 1 ~ n checkvalue security check value required parameters = "appid" + "countrycode" the check value is used by the dpi service to verify api requests it is a base64 hash generated by applying the hmac sha256 algorithm on a concatenated string of parameters using the dpi security key you can see the example how to generate checkvalue from the following code example you can use any open library to generate the hmac sha256 hash the following example uses the cryptojs library servertype billing server type onsuccess returns the product list if there is no internal error occurs until client to server data communication apiresult, can still contains error when billing server confirms that the given parameters does not have expected value or have problem while processing it when cpstatus value from apiresult is "100000", it means server communication is done properly and other values are valid in returns onerror [optional][nullable] optional callback method to invoke if an internal error occurs before the client to server data communication securityerror, if the application does not have the privilege to call this method unknownerror, if any other error occurs exceptions webapiexception with error type typemismatcherror, if any of input parameter is not compatible with its expected type with error type invalidvalueserror, if servertype contains an invalid value since 4 0 code example var strsecuritykey = ""; // the dpi security key is issued at the dpi portal var strappid = ""; var strcountrycode = webapis productinfo getsystemconfig webapis productinfo productinfoconfigkey config_key_service_country ; var reqparams = strappid + strcountrycode; var hash = cryptojs hmacsha256 reqparams, strsecuritykey ; var strcheckvalue = cryptojs enc base64 stringify hash ; var onsuccess = function data {}; var onerror = function error {}; webapis billing getproductslist strappid, strcountrycode, "100", "1", strcheckvalue, "dev", onsuccess, onerror ; applyinvoice updates the apply status of purchase item to dpi server void applyinvoice domstring appid, domstring customid, domstring invoiceid, domstring countrycode, tvservertype servertype, billingapplyinvoicecallback onsuccess, optional errorcallback? onerror ; product tv privilege level public privilege http //developer samsung com/privilege/billing parameters appid application id customid same value as "ordercustomid" parameter for the buyitem api samsung account uid invoiceid invoice id of purchased item that you want to update apply status countrycode tv country code servertype billing server type onsuccess returns purchase apply status if there is no internal error occurs until client to server data communication apiresult, can still contains error when billing server confirms that the given parameters does not have expected value or have problem while processing it when cpstatus value from apiresult is "100000", it means server communication is done properly and other values are valid in returns onerror [optional][nullable] optional callback method to invoke if an internal error occurs before the client to server data communication securityerror, if the application does not have the privilege to call this method unknownerror, if any other error occurs exceptions webapiexception with error type typemismatcherror, if any of input parameter is not compatible with its expected type with error type invalidvalueserror, if servertype contains an invalid value since 4 0 code example var strappid = ""; var struid = webapis sso getloginuid ; var invoiceid = ""; // issued by getproductslist var strcountrycode = webapis productinfo getsystemconfig webapis productinfo productinfoconfigkey config_key_service_country ; var onsuccess = function data {}; var onerror = function error {}; webapis billing applyinvoice strappid, struid, invoiceid, strcountrycode, "dev", onsuccess, onerror ; verifyinvoice checks whether a purchase, corresponding to a specific "invoiceid", was successful void verifyinvoice domstring appid, domstring customid, domstring invoiceid, domstring countrycode, tvservertype servertype, billingverifyinvoicecallback onsuccess, optional errorcallback? onerror ; product tv privilege level public privilege http //developer samsung com/privilege/billing parameters appid application id customid same value as "ordercustomid" parameter for the buyitem api samsung account uid invoiceid invoice id that you want to verify whether a purchase was successful countrycode tv country code servertype billing server type onsuccess returns the payment status if there is no internal error occurs until client to server data communication apiresult, can still contains error when billing server confirms that the given parameters does not have expected value or have problem while processing it when cpstatus value from apiresult is "100000", it means server communication is done properly and other values are valid in returns onerror [optional][nullable] optional callback method to invoke if an internal error occurs before the client to server data communication securityerror, if the application does not have the privilege to call this method unknownerror, if any other error occurs exceptions webapiexception with error type typemismatcherror, if any of input parameter is not compatible with its expected type with error type invalidvalueserror, if servertype contains an invalid value since 4 0 code example var strappid = ""; var struid = webapis sso getloginuid ; var invoiceid = ""; // issued by getproductslist var strcountrycode = webapis productinfo getsystemconfig webapis productinfo productinfoconfigkey config_key_service_country ; var onsuccess = function data {}; var onerror = function error {}; webapis billing verifyinvoice strappid, struid, invoiceid, strcountrycode, "dev", onsuccess, onerror ; getservicecountryavailability get service country availability for samsung checkout void getservicecountryavailability domstring appid, domstring[] countrycodes, domstring checkvalue, tvservertype servertype, billinggetservicecountryavailabilitycallback onsuccess, optional errorcallback? onerror ; product tv privilege level public privilege http //developer samsung com/privilege/billing parameters appid application id countrycodes to check multiple countrycodes available add as array, only uppercase allowed ex countrycodes=["de","us","kr"] checkvalue security check value required parameters = "appid" + "countrycodes" the check value is used by the dpi service to verify api requests it is a base64 hash generated by applying the hmac sha256 algorithm on a concatenated string of parameters using the dpi security key you can see the example how to generate checkvalue from the following code example you can use any open library to generate the hmac sha256 hash the following example uses the cryptojs library servertype billing server type onsuccess returns the service availability status of each country if there is no internal error occurs until client to server data communication apiresult, can still contains error when billing server confirms that the given parameters does not have expected value or have problem while processing it when cpstatus value from apiresult is "100000", it means server communication is done properly and other values are valid in returns onerror [optional][nullable] optional callback method to invoke if an internal error occurs before the client to server data communication securityerror, if the application does not have the privilege to call this method unknownerror, if any other error occurs exceptions webapiexception with error type typemismatcherror, if any of input parameter is not compatible with its expected type with error type invalidvalueserror, if servertype contains an invalid value since 5 5 code example var strsecuritykey = ""; // the dpi security key is issued at the dpi portal var strappid = ""; var countrycodes = ["de","us","kr"]; var reqparams = strappid + "deuskr"; var hash = cryptojs hmacsha256 reqparams, strsecuritykey ; var strcheckvalue = cryptojs enc base64 stringify hash ; var onsuccess = function data {}; var onerror = function error {}; webapis billing getservicecountryavailability strappid, countrycodes, strcheckvalue, "dev", onsuccess, onerror ; getuserpurchaselist retrieves the user's purchase list void getuserpurchaselist domstring appid, domstring customid, domstring countrycode, domstring pagenumber, domstring checkvalue, tvservertype servertype, billinggetuserpurchaselistcallback onsuccess, optional errorcallback? onerror ; product tv privilege level public privilege http //developer samsung com/privilege/billing parameters appid application id customid same value as "ordercustomid" parameter for the buyitem api samsung account uid countrycode tv country code pagenumber requested page number 1 ~ n checkvalue security check value required parameters = "appid" + "customid" + "countrycode" + "itemtype" + "pagenumber" itemtype, must use 2 as value "all items" the check value is used by the dpi service to verify api requests it is a base64 hash generated by applying the hmac sha256 algorithm on a concatenated string of parameters using the dpi security key you can see the example how to generate checkvalue from the following code example you can use any open library to generate the hmac sha256 hash the following example uses the cryptojs library servertype billing server type onsuccess returns the purchase list if there is no internal error occurs until client to server data communication apiresult, can still contains error when billing server confirms that the given parameters does not have expected value or have problem while processing it when cpstatus value from apiresult is "100000", it means server communication is done properly and other values are valid in returns onerror [optional][nullable] optional callback method to invoke if an internal error occurs before the client to server data communication securityerror, if the application does not have the privilege to call this method unknownerror, if any other error occurs exceptions webapiexception with error type typemismatcherror, if any of input parameter is not compatible with its expected type with error type invalidvalueserror, if servertype contains an invalid value since 4 0 code example var strsecuritykey = ""; // the dpi security key is issued at the dpi portal var strappid = ""; var struid = webapis sso getloginuid ; var strcountrycode = webapis productinfo getsystemconfig webapis productinfo productinfoconfigkey config_key_service_country ; var strpagenumber = "1"; var reqparams = strappid + struid + strcountrycode + "2" + strpagenumber; var hash = cryptojs hmacsha256 reqparams, strsecuritykey ; var strcheckvalue = cryptojs enc base64 stringify hash ; var onsuccess = function data {}; var onerror = function error {}; webapis billing getuserpurchaselist strappid, struid, strcountrycode, strpagenumber, strcheckvalue, "dev", onsuccess, onerror ; cancelsubscription cancels a subscription product void cancelsubscription domstring appid, domstring invoiceid, domstring customid, domstring countrycode, tvservertype servertype, billingcancelsubscriptioncallback onsuccess, optional errorcallback? onerror ; product tv privilege level public privilege http //developer samsung com/privilege/billing parameters appid application id invoiceid invoice id of subscription that you want to cancel customid same value as "ordercustomid" parameter for the buyitem api samsung account uid countrycode tv country code servertype billing server type onsuccess returns the subscription cancellation status if there is no internal error occurs until client to server data communication apiresult, can still contains error when billing server confirms that the given parameters does not have expected value or have problem while processing it when cpstatus value from apiresult is "100000", it means server communication is done properly and other values are valid in returns onerror [optional][nullable] optional callback method to invoke if an error occurs before the client to server data communication securityerror, if the application does not have the privilege to call this method unknownerror, if any other error occurs exceptions webapiexception with error type typemismatcherror, if any of input parameter is not compatible with its expected type with error type invalidvalueserror, if servertype contains an invalid value since 4 0 code example var strappid = ""; var struid = webapis sso getloginuid ; var invoiceid = ""; // issued by getproductslist var strcountrycode = webapis productinfo getsystemconfig webapis productinfo productinfoconfigkey config_key_service_country ; var onsuccess = function data {}; var onerror = function error {}; webapis billing cancelsubscription strappid, invoiceid, struid , strcountrycode , "dev", onsuccess, onerror ; isserviceavailable checks whether the billing server is available however, this api will be replaced by getservicecountryavailability after deprecation void isserviceavailable tvservertype servertype, billingisserviceavailablecallback onsuccess, optional errorcallback? onerror ; product tv privilege level public privilege http //developer samsung com/privilege/billing parameters servertype billing server onsuccess returns the server availability onerror [optional][nullable] optional callback method to invoke if an internal error occurs before the client to server data communication securityerror, if the application does not have the privilege to call this method unknownerror, if any other error occurs exceptions webapiexception with error type typemismatcherror, if any of input parameter is not compatible with its expected type with error type invalidvalueserror, if any input parameter contains an invalid value since 4 0 deprecated 5 5 code example var onsuccess = function data {}; var onerror = function error {}; webapis billing isserviceavailable "dev", onsuccess, onerror getversion retrieves the billing api version domstring getversion ; product tv privilege level public privilege http //developer samsung com/privilege/billing return value domstring billing api version exceptions webapiexception with error type securityerror, if the application does not have the privilege to call this method with error type notsupportederror, if this feature is not supported with error type unknownerror, for any other error since 4 0 code example var version = webapis billing getversion ; 2 3 billingbuydatasuccesscallback defines the payment success callback [callback = functiononly, nointerfaceobject] interface billingbuydatasuccesscallback { void onsuccess billingbuydata data ; }; methods onsuccess callback method returning the payment status void onsuccess billingbuydata data ; privilege level public privilege http //developer samsung com/privilege/billing parameters data payment status code example void onsuccess data { if data payresult == 'success' { // implement success logic } else { // implement cancel or fail logic } } 2 4 billingbuydata defines the payment result and information [nointerfaceobject] interface billingbuydata { attribute domstring payresult; attribute domstring paydetail; }; attributes domstring payresult payment result domstring paydetail payment information it is same with paymentdetails param of buyitem 2 5 billingproductslistcallback defines the product list success callback [callback = functiononly, nointerfaceobject] interface billingproductslistcallback { void onsuccess productslistdata data ; }; methods onsuccess callback method returning the product list request status void onsuccess productslistdata data ; privilege level public privilege http //developer samsung com/privilege/billing parameters data it includes getproductlist api result but you can't use it as it is you have to parse it as json format data code example void onsuccess data { var resproductslist = json parse data apiresult ; if resproductslist cpstatus == "100000" { // implement success logic } else { // implement cancel or fail logic } } 2 6 billingapplyinvoicecallback defines the apply invoice success callback [callback = functiononly, nointerfaceobject] interface billingapplyinvoicecallback { void onsuccess applyinvoicedata data ; }; methods onsuccess callback method returning the apply invoice request status void onsuccess applyinvoicedata data ; privilege level public privilege http //developer samsung com/privilege/billing parameters data it includes applyinvoice api result but you can't use it as it is you have to parse it as json format data code example void onsuccess data { resapplyproduct = json parse data apiresult ; if resapplyproduct cpstatus == "100000" { // implement success logic } else { // implement cancel or fail logic } } 2 7 billingverifyinvoicecallback defines the payment verification success callback [callback = functiononly, nointerfaceobject] interface billingverifyinvoicecallback { void onsuccess verifyinvoicedata data ; }; methods onsuccess callback method returning the payment verification request status void onsuccess verifyinvoicedata data ; privilege level public privilege http //developer samsung com/privilege/billing parameters data it includes verifyinvoice api result but you can't use it as it is you have to parse it as json format data code example void onsuccess data { resverifypurchase = json parse data apiresult ; if resverifypurchase cpstatus == "100000" { // implement success logic } else { // implement cancel or fail logic } } 2 8 billinggetuserpurchaselistcallback defines the purchase history success callback [callback = functiononly, nointerfaceobject] interface billinggetuserpurchaselistcallback { void onsuccess userpurchasedata data ; }; methods onsuccess callback method returning the purchase history request status void onsuccess userpurchasedata data ; privilege level public privilege http //developer samsung com/privilege/billing parameters data it includes getuserpurchaselist api result but you can't use it as it is you have to parse it as json format data code example void onsuccess data { respurchaseslist = json parse data apiresult ; if respurchaseslist cpstatus == "100000" { // implement success logic } else { // implement cancel or fail logic } } 2 9 billinggetservicecountryavailabilitycallback defines the get service country availability callback [callback = functiononly, nointerfaceobject] interface billinggetservicecountryavailabilitycallback { void onsuccess servicecountryavailabilitydata data ; }; methods onsuccess callback method returning availability of country list status void onsuccess servicecountryavailabilitydata data ; privilege level public privilege http //developer samsung com/privilege/billing parameters data it includes getservicecountryavailability api result but you can't use it as it is you have to parse it as json format data code example void onsuccess data { resservicecountryavailability = json parse data apiresult ; if resservicecountryavailability cpstatus == "100000" { // implement success logic } else { // implement cancel or fail logic } } 2 10 billingcancelsubscriptioncallback defines the subscription cancel success callback [callback = functiononly, nointerfaceobject] interface billingcancelsubscriptioncallback { void onsuccess cancelsubscriptiondata data ; }; methods onsuccess callback method returning the subscription cancel request status void onsuccess cancelsubscriptiondata data ; privilege level public privilege http //developer samsung com/privilege/billing parameters data it includes cancelsubscription api result but you can't use it as it is you have to parse it as json format data code example void onsuccess data { rescancelsubscription = json parse data apiresult ; if rescancelsubscription cpstatus == "100000" { // implement success logic } else { // implement cancel or fail logic } } 2 11 billingisserviceavailablecallback defines the service availability check success callback [callback = functiononly, nointerfaceobject] interface billingisserviceavailablecallback { void onsuccess serviceavailabledata data ; }; deprecated 5 5 methods onsuccess callback method returning the service availability check status void onsuccess serviceavailabledata data ; privilege level public privilege http //developer samsung com/privilege/billing parameters data it includes isserviceavailable api result but you can't use it as it is you have to parse it as json format data code example void onsuccess data { resjson = json parse data apiresult if resjson serviceyn == "y" { // implement success logic } else { // implement cancel or fail logic } } 3 full webidl module billing { enum tvservertype { "dev", "prd" }; enum historytype { "all", "subscription", "non-subscription" }; dictionary productslistdata { domstring apiresult; }; dictionary productslistapiresult { domstring cpstatus; domstring? cpresult; long totalcount; domstring checkvalue; itemdetails[]? itemdetails; }; dictionary itemdetails { long seq; domstring itemid; domstring itemtitle; long itemtype; long? period; long price; domstring currencyid; productsubscriptioninfo? subscriptioninfo; }; dictionary productsubscriptioninfo { domstring paymentcycleperiod; long paymentcyclefrq; long paymentcycle; }; dictionary applyinvoicedata { domstring apiresult; }; dictionary applyinvoiceapiresult { domstring cpstatus; domstring? cpresult; domstring appliedtime; }; dictionary verifyinvoicedata { domstring apiresult; }; dictionary verifyinvoiceapiresult { domstring cpstatus; domstring? cpresult; domstring appid; domstring invoiceid; }; dictionary userpurchasedata { domstring apiresult; }; dictionary getuserpurchaselistapiresult { domstring cpstatus; domstring? cpresult; long totalcount; domstring checkvalue; invoicedetails[]? invoicedetails; }; dictionary invoicedetails { long seq; domstring invoiceid; domstring itemid; domstring itemtitle; long itemtype; domstring ordertime; long? period; long price; domstring ordercurrencyid; boolean cancelstatus; boolean appliedstatus; domstring? appliedtime; domstring? limitendtime; domstring? remaintime; purchasesubscriptioninfo? subscriptioninfo; }; dictionary purchasesubscriptioninfo { domstring subscriptionid; domstring subsstarttime; domstring subsendtime; domstring subsstatus; }; dictionary servicecountryavailabilitydata { domstring apiresult; }; dictionary getservicecountryavailabilityapiresult { domstring cpstatus; domstring? cpresult; countries[]? countryavailability; }; dictionary countries { domstring countrycode; boolean isbillingsupported; }; dictionary cancelsubscriptiondata { domstring apiresult; }; dictionary cancelsubscriptionapiresult { domstring cpstatus; domstring? cpresult; domstring invoiceid; domstring? subscanceltime; domstring? subsstatus; }; dictionary showregisterpromotionalcodedata { domstring opendeeplinkresult; domstring opendeeplinkdetail; }; dictionary promotionalcodedetail { domstring appliedcouponcount; domstring[] appliedcouponlist; domstring registedbenefitcount; domstring[] registedbenefitlist; }; dictionary showregistercreditcarddata { domstring opendeeplinkresult; domstring? opendeeplinkdetail; }; dictionary showpurchasehistorydata { domstring opendeeplinkresult; domstring opendeeplinkdetail; }; dictionary purchasehistorydetail { domstring invoicerefundcount; domstring[] invoicerefundlist; domstring subscriptioncancelcount; domstring[] subscriptioncancellist; }; dictionary serviceavailabledata { domstring apiresult; }; dictionary serviceavailableapiresult { domstring status; domstring result; domstring serviceyn; }; [nointerfaceobject] interface billingmanagerobject { readonly attribute billingmanager billing; }; webapi implements billingmanagerobject; [nointerfaceobject] interface billingmanager { void buyitem domstring appid, tvservertype servertype, domstring paymentdetails, billingbuydatasuccesscallback onsuccess, optional errorcallback? onerror ; void getproductslist domstring appid, domstring countrycode, domstring pagesize, domstring pagenumber, domstring checkvalue, tvservertype servertype, billingproductslistcallback onsuccess, optional errorcallback? onerror ; void applyinvoice domstring appid, domstring customid, domstring invoiceid, domstring countrycode, tvservertype servertype, billingapplyinvoicecallback onsuccess, optional errorcallback? onerror ; void verifyinvoice domstring appid, domstring customid, domstring invoiceid, domstring countrycode, tvservertype servertype, billingverifyinvoicecallback onsuccess, optional errorcallback? onerror ; void getservicecountryavailability domstring appid, domstring[] countrycodes, domstring checkvalue, tvservertype servertype, billinggetservicecountryavailabilitycallback onsuccess, optional errorcallback? onerror ; void getuserpurchaselist domstring appid, domstring customid, domstring countrycode, domstring pagenumber, domstring checkvalue, tvservertype servertype, billinggetuserpurchaselistcallback onsuccess, optional errorcallback? onerror ; void cancelsubscription domstring appid, domstring invoiceid, domstring customid, domstring countrycode, tvservertype servertype, billingcancelsubscriptioncallback onsuccess, optional errorcallback? onerror ; void isserviceavailable tvservertype servertype, billingisserviceavailablecallback onsuccess, optional errorcallback? onerror ; domstring getversion ; }; [callback = functiononly, nointerfaceobject] interface billingbuydatasuccesscallback { void onsuccess billingbuydata data ; }; [nointerfaceobject] interface billingbuydata { attribute domstring payresult; attribute domstring paydetail; }; [callback = functiononly, nointerfaceobject] interface billingproductslistcallback { void onsuccess productslistdata data ; }; [callback = functiononly, nointerfaceobject] interface billingapplyinvoicecallback { void onsuccess applyinvoicedata data ; }; [callback = functiononly, nointerfaceobject] interface billingverifyinvoicecallback { void onsuccess verifyinvoicedata data ; }; [callback = functiononly, nointerfaceobject] interface billinggetuserpurchaselistcallback { void onsuccess userpurchasedata data ; }; [callback = functiononly, nointerfaceobject] interface billinggetservicecountryavailabilitycallback { void onsuccess servicecountryavailabilitydata data ; }; [callback = functiononly, nointerfaceobject] interface billingcancelsubscriptioncallback { void onsuccess cancelsubscriptiondata data ; }; [callback = functiononly, nointerfaceobject] interface billingisserviceavailablecallback { void onsuccess serviceavailabledata data ; }; };
Learn Developers Podcast
docgift card or something like that why? they've gone into install and sort of funded a wallet, right but the fact of the matter is, what essentially ends up happening is you have you have an experience in your game that the user feels is worth the value of paying for and again, you know, like, like, like talking about engagement in games, right? why would a user be willing to, to sort of exchange money for something in a game? and that's typically related to the user's expectation of also playing this game two weeks from now? right? yes, they're investing yeah, you're investing in your future experience in this game? right? you know, so so it's another place where this this long-term engagement becomes very important, right? but a lot of times what people are buying are like, simple things, like more lives, or an item, or whatever it is that sort of, and in some of our games that are multiplayer, we even have people playing for things that are purely sort of cosmetic, buying a different hat, because then other people can see the hat that hat, but the hat, the hat has no function, right? sure tony morelan 20 57 so it's just being able to create their own identity, you know, within that game, chris benjaminsen 21 02 it's no different than people buying clothes in the real world, you know? tony morelan 21 05 sure, sure so how do you look at your player demographics for getting the best returns on iap? chris benjaminsen 21 10 i? well, first of all, that's a per game thing right? you know, we have, we have games that appeal to 50 plus women and we have games that appeal to like, like, a young male audience right so that's, that's very individualized per game fundamentally, though, there are some there are some core mechanics that always worked really well, if you can proposition a user to, to exchange money for time yeah so something where they can progress faster if they if they put money in is typically a very strong mechanic, regardless of who the consumer is and then, like we do the thing that successful game developers, do, we spend a lot of time looking at data and looking at, you know, what are the flows that leads to a conversion? so somebody's actually putting money into the system? how do we how do we balance those metrics such that we sort of get the most statistical value of, and we use, we use tools such as ad split testing, okay, where you run, run two versions of the game at the same time, and then you measure which one performs better? and then you make that diversion that everybody plays? tony morelan 22 16 yeah, yeah, no, that's great i've heard that that is a pretty important aspect, not just in the gaming industry, but just with, you know, ads and marketing to do a b testing chris benjaminsen 22 26 yeah, we even do something it's called multi variant testing, right and we should not go into the details, but it becomes very complex very quickly tony morelan 22 33 sure, sure so what other mobile game monetization models do you consider like, you know, premium paid apps or paid user acquisitions, you had mentioned that chris benjaminsen 22 43 we did experiment a little bit with premium paid apps, but it's a very, it's a very tough market and, and it's not, it's not something where we found a lot of a lot of success, like we generally see more successful, and we can just sort of allow anyone to play the games, and not without having that limitation, right and we do both interstitial based advertisement, which is unprompted and then rewarded video type advertisement, where the user gets a reward for watching an advertisement but when a user sort of opts to watch an ad, right, you know, so you could imagine that, so this tony morelan 23 14 is during gameplay, there would be a moment where then a video would play, and they would watch that chris benjaminsen 23 18 yeah so a simple example could be you know, that you have just died yeah and you can revive by watching an advertisement and not paying a coin okay right so giving the user the choice between, say, watching an advertisement and spending a bit of time versus spending a bit of their money, right, you know, so and it's a very high value format because the user has elected to watch an advertisement so you know, the users there, yes, you know, they're engaged and they're just sitting there waiting, right? so advertisements are typically willing to pay a high price for that type of advertising tony morelan 23 54 and you'd mentioned interstitial ads so explain what that is for someone who's new to game development? chris benjaminsen 24 00 yeah so it's a bit like to have to get on television so something is happening on your screen, and then suddenly does an advertisement and something else is happening, right? you know, so it's an ad that is that is shown to the user, like interstitial technically means an advertisement that runs before something starts, right but it's used interchangeably in the games industry to mean like an ad before something starts on ad in the middle of something on that after something happened okay, we try to be cautious of using those type of advertisements sort of out of order like we don't want to interrupt a user while they're playing yeah so we will typically only put those in so like, for whatever reason, your game session has ended, and you have just elected to press play again and that's where we would put in those type of advertisements you do have games out there, which are you can imagine you're playing a solitaire game and then put an ad pops up in the middle of it right and you have to sit down wait till you can continue your game and we try to stay away from that tony morelan 24 55 i see i see what about subscriptions have you guys read any subscription models on your games? so, yeah, we've chris benjaminsen 25 00 run a, we run a few experiments here and it's a relatively new area of monetization for us but we have run experiments where our games have been sort of presented as a games club so rather than having advertisement or having, you know, purchases in the game, you can just play them completely for free if you had a subscription through a third party, right and some of our debug games to the kind of stuff we're building now definitely lends itself well towards being able to support subscriptions subscriptions to free to play games these days, mostly expresses themselves as season passes so you like buy a season pass subscription, and then you get like, extra rewards while you play for a period of time and then that time period is up and then you know, you can buy the next season pass as well, or continue your subscription or whatever it is, right you know, that's, that's the model of like, a, like a fortnight or those type of games tony morelan 25 52 got it so we've talked about in app purchase, aap, you know, there's another category to monetization called ia, which is in app advertising and i think, under that falls, the, you know, the rewarded videos, these interstitial ads have also heard of something called offer walls can you explain what is an offer wall? chris benjaminsen 26 11 yeah, we actually don't think we have any games library or footballs anywhere but it's, it's basically, you know, you can get a reward in your game for doing another action right? so again, it's user opt in the use of one something and find alpha wallets typically, like extra coins, or whatever in the game and to get a get sort of a list of different options for things they could be doing right now to have some level of value and that can go all the way from, you know, signing up to a website, all the way up to you know, committing yourself to four years of sirius xm radio in the us, oh, really, you know, or whatever right? you know, and as there's different types of reward levels of that, right so but they can be significant, right so like that it's, it's sort of a way for other companies to interact with that consumer and get them to do something that has value to them and date and pay you for that service so it's a bit sort of a direct affiliate program or something like okay, okay yeah okay tony morelan 27 11 interesting so, you know, a lot of what we talked about now have been in game, you know, advertising for monetization so what about paid user acquisition? so actually going out there and advertising for your game? so you guys are active in that area? chris benjaminsen 27 23 not particularly, it's something we are exploring, and it is something that i believe it's going to be very important for the future of frp yeah but historically, it's not something that we done to a huge extent however, it is an area where we actually partner with the samsung galaxy appstore team, where we were looking at what is the best path for somebody who is publishing on the samsung galaxy app store to find sort of pockets of uses that can be that can be purchased right? tony morelan 27 51 okay okay so of all these different ways that we've talked about when it comes to monetization, what would you say is the most effective way in why? chris benjaminsen 28 00 and so there's many answers to that what has been the most successful for frvr suffice advertisement, that has mostly down to the kind of games that we have been building historically and the kind of games we've been building historically has mostly been the result of the capabilities for the platforms, our games has been available on, which, by and large, have not supported in app purchases however, if you were to look at where is the most potential value, it's most definitely in the in-app purchase space, right? like the potential value that you can derive from a single user is larger in app purchases than any other way you can monetize that user, even with subscriptions, right? make some simple math, you know, rewarded video is considered valuable, right but if you have a player, sort of watching 1000 ads a month, that might sort of in the united states be worth $20, or thereabouts, where $20 is not an uncommon average transactions for a central user to spending in app purchases, right and people typically buy more than once sort of the opportunity to create a great business around in app purchases is much higher, and opportunity to create a great business purely from advertisement tony morelan 29 08 got it? what would you say would be some advice that you can give for a developer looking to integrate iap? chris benjaminsen 29 15 like, like, it goes back to what we talked about earlier right? you know, build deep experiences, right? sure for like engagements, yeah, long engagements, and then then allow people to buy something that they, you know, feel like they're going to get value from a long period of time right and i think an important thing there is you must be trustworthy as a developer yeah right you know, like, like, like, the player must trust you to not to screw them over so if you have all kinds of other stuff into games, where they feel cheated, they're not going to give you their money or if you cheat them, they're only going to do it once right? yeah you know, so you actually have to provide something that brings real value to the user otherwise, they're, they're not going to engage with that thing right like they're not, they're not stupid they are very clever tony morelan 29 57 yeah so let's talk about a how you guys go about acquiring games for frvr? what do you look for? chris benjaminsen 30 03 like we look for, for great teams and i think it's important here that we are publisher, right? so we work with developers who take a fair amount of that total risk of building a game sometimes you find the games, right but predominantly, we work with great teams that is passionate about the game that they're working on and that's, that's mostly what we look for okay and then we help though, those developers to go and, and build fantastic games, right but due to the nature of our platform, at least how its structured right? now, you must basically build the game from scratch on top of stuff so so we're not a publisher that can sort of accept a game that somebody's already built, and say, yeah, we'll publish that it's more sort of a cool collaborative co development process, where we work together with developers to create fantastic things that work on top of our platform tony morelan 30 51 you know, i heard somewhere that between 50 to 1000 games are added to the app store's every day so i know it's a huge competition when it comes to games what's your strategy for discoverability? chris benjaminsen 31 03 i like as we talked about, go to the user where they are, rather than trying to drag them to the app store where it's very competitive, right and, like we use, we use all the tricks including branding, like we now have significant volume of people just searching for our games every day, both in app stores and on google, right and i truly did that basic strategy of saying let's bring our games to where the users are, has been very, very successful for us, and allowed us to sort of get in front of all of these consumers without diving deep into cost positive user acquisition and things like that and dental labs though, say they're hyper competitive, it gets very, very hard to get your game there, right and people talk about all of these things like influencer, marketing, and whatever and they don't call it user acquisition, but that's just what it is right? you know, it's just a different way of doing it right you know, it's all of these hacks to try to get in front of the user tony morelan 31 54 so are you using tools like creating promotional trailer videos and posting them on youtube? chris benjaminsen 32 00 we do we do that for some of our debug games, like a game like wells frvr yeah there's like there's a content team that creates content for social media that being you know; youtube and facebook and i think we even have posts on tik tok okay, tony morelan 32 14 so you guys have a ton of experience now, when it when it comes to publishing games? i'm sure you faced a few challenges can you share some stories and how you overcame those challenges? chris benjaminsen 32 24 a lot of our challenges is around scale right? you know, so we have 70 games on 39 platforms right wow and that didn't that in itself is a big number, right? to sort of, sort of manage this, like, that's more than 2000 combinations, almost 3000 combinations, right? we also have all of those games in 20 languages so when you when you sort of factor in those combinations, that's 50,000 combinations, right? and if you want localize screenshots, yeah, that's no way you could do that with humans, right and a lot of ways we try to solve with technology, right? that's what the what the frvr platform does, okay, encapsulate just the complexity of trying to do all of these things into sort of a unified platform and that goes for what is a good experience on the samsung galaxy appstore, like the samsung galaxy appstore has specific capabilities and specific api's and specific sort of things that work particularly well on a platform and if every developer had to consider that for all the platforms we were on, they would be spending none of their time making great games so we encapsulate that complexity into our platform and that's sort of the recipe that makes frvr work that's sort of removing humans from the equation, basically, tony morelan 33 42 that's interesting i mean, i can totally see how you guys are able to scale your reach with having so many games, but you've got quite a team behind so it's not all automated, you still do need to have those employees to support that chris benjaminsen 33 56 yeah, but like, 95% of those people work on the platform, right? to build the to build the infrastructure, right and frvr is also a company that's been growing quite a lot, i think, okay, two years ago, we were we were fewer than 20 people right? so a lot of the people who actually worked at frvr now people who joined us in the last year tony morelan 34 15 so what are some of the trends that you've seen in the in the gaming industry chris benjaminsen 34 19 or hotels that there's a lot of them right you know, there's a like i think the status trend i see is when you have say and among us or a fall guys or a flappy birds come out and be successful, like, like older people who try to get success by just following that recipe right? not realizing that the reasons those game were successful originally were sort of a bit of luck and timing and typically some external factors, like among us grew with discord and discord grew it among us yeah, right and that was sort of sort of the game to play on that platform, right and all the other games in that in that category by and large failed because it was just like it and not again but that right and, and a thing i think a lot of people have forgotten is that the game industry is cyclical, right? so you get a new channel it comes out it's very cheap and easy to get users on it initially and then that's the value of that platform goes up, it just becomes more and more expensive, right and people have sort of forgotten that's how the games industry used to work because mobile came along yeah and stuck around for a very long time to do to sort of these stores that were tied to specific devices right which, which is something you didn't really have on a on a pc, where there was more open competition on who could sort of have an app store tony morelan 35 40 yeah, yeah, for sure so tell me what is in the future for frvr chris benjaminsen 35 45 a lot more high-quality games? like that's basically our focus right now we are very fortunate, we just closed out a round funding wonderful yeah, thank you and like, the entire theme of that funding is we need, we need games of a completely different quality, right? so we are we are looking for fantastic studios who can come in and build games with sort of that depth that can support in app purchases that's the thing that we really want to focus on we want to want to have games that can have people play for years, not just once, right? tony morelan 36 18 yeah so as far vr is seeing this growth, what are you guys doing related to diversity and inclusion? chris benjaminsen 36 26 and we do a lot of things, right, like diversity and inclusion is something that we try to sort of have both across our games and across our company culture, right? so it can be everything from i personally created the hex frvr game so yeah, i got a nice email from somebody said, i love this game, but it can they call us i can see the different things, right so making sure that you're aware of the different kinds of colorblind people can be sure, sure and it also it also means a lot for hiring, like, like, what's the best candidate for the job is not necessarily the person that fits the checklist, the best that you see that you put on your yeah, other requirements yeah, in like diverse teams perform better so diversity is a is a virtue in the hiring process and it can be advantageous to hire the more diverse candidate if you have an opportunity to hire too, and like, but it means a lot like you have to be mindful of it everywhere those like natural biases, right now, a simple example of that is that the more bullet points you put on a on a job post about specific requirements, the less likely it is that females would, will apply for a job interesting, like a male candidate would sort of look at a long bullet point and see two things that good and go, yeah, i could totally do this, right? where if fema will see a long list and sort of say, i can only do two of these things i shouldn't apply for this right so you have to be mindful of those things all the way tony morelan 37 52 interesting yeah, i think giving someone the opportunity to really talk about their personality, and their value is probably the best way to go about finding that that good candidate chris benjaminsen 38 02 yeah and it's a big part of our it's a big part of our sort of, sort of, sort of hiring flow is the values right? you know, we also a, a company in portugal, that doesn't behave like a portuguese company, this particular company, company structure in particular is very hierarchical, right you know, some people might call it a bit old fashioned that's not the company we are, that's not the company we want to be so we want people that resonates with sort of a more flat structure, modern ways of working tony morelan 38 34 wonderful so if someone is interested, either in working for frvr, or their a game studio that want to bring their games to you, what's the best way for them to reach out to frvr? chris benjaminsen 38 45 like, like, send me an email first, right? you know, and, you know, i'll redirect you to the right person, my email is chris@frvr com so it's fairly straightforward, right? like, always happy to chat with people who do fantastic things tony morelan 38 57 yeah, that's great and we'll include links in the show notes too much about what we talked about today and into frvr websites so chris, i got to say, it was great to have you on the podcast i love learning all about frvr and what you guys are doing but let me ask when you're not working for frp or what is it that you'd like to do for fun? chris benjaminsen 39 15 i find most of my spare time is taken up by you know, walking the dog, or, you know, cooking food if it's some like i'm probably not good at cooking food in the winter but you know, like i like to grill outdoors and whatever right you know, and i actually try to keep a fairly strict work life balance wonderful so you know i am one of the people who like go into the office but mostly yes a way to not work while i'm at home tony morelan 39 40 that's great well hey, we're just about to hit the springtime of the year and soon will come summer so i'm sure you're going to enjoy lots of outdoor grilling when the when the season comes chris benjaminsen 39 49 hopefully, you never know where they're somewhere in london right? you know, that might be like two days where it's impossible that's tony morelan 39 56 awesome hey, chris, really appreciate you coming on the podcast today chris benjaminsen 39 59 no, thank do so much for having me closing 40 01 looking to start creating for samsung, download the latest tools to code your next app, or get software for designing apps without coding it all sell your apps to the world on the samsung galaxy store check out developer samsung com today and start your journey with samsung tony morelan 40 17 the samsung developers podcast is hosted by tony morelan and produced by jeanne hsu
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