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docage rating overview if the content of your application is inappropriate for an age group, the application may not be serviced on the tv if any problems show up after releasing the application, the service may be suspended applications must not contain violent or pornographic content or abusive language age rating guide background this document outlines the application rating policy for samsung apps and states how applications should be rated if you’ve submitted your application, you need to provide an ‘age rating’ for it the rating of an application confirms that it is suitable for a certain age group for example, a "12+" application is only suitable for those who are aged twelve and above for more information, refer to the samsung apps "application rating guidelines" application ratings & age category guide age rating table content descriptor all 4+ 12+ 16+ 18+ sex none none mild sexual behavior such as kissing may be allowed mild or infrequent reference to sex may be allowed non-explicit depictions of sexual behavior are permitted frequent or intense reference to sex sexual behavior may be portrayed but without strong detail violence none none mild or infrequent violence, without detail, may be allowed no emphasis on realistic or easily accessible weapons is permitted animated blood may be allowed, but any depiction of blood must be unrealistic mild or infrequent violence may be allowed there should be no emphasis on injuries or blood realistic or easily accessible weapons should not be glamorized violence may be strong but may not focus on scenes involving murder, suicide, accidental/violent death, torture, and so forth descriptions of blood may be allowed realistic or easily accessible weapons should not be glamorized horror and fear none none horror effects should be brief and take into consideration the presence of young users mild or infrequent occurrences of horror-themed images, sounds, or text are permitted strong threats are permitted strong gory images or cruelty including a high level of fear or anxiety are unlikely to be acceptable bad language none none mild use of bad language may be allowed mild use of bad language is allowed the use of strong language such as the word 'fuck' must be infrequent continual use of strong language is unlikely to be acceptable frequent use of offensive language or explicit sexual references continual use of strong language is unlikely to be acceptable tobacco and alcohol none none mild reference to images or descriptions of alcoholic beverages/tobacco products is permitted mild reference to images or descriptions of alcoholic beverages/tobacco products is permitted depictions of the consumption of alcoholic beverages/tobacco products may be shown but must not be promoted gambling none none mild reference to images or descriptions of gambling activities is permitted mild reference to images or descriptions of gambling activities is permitted player's gambling without betting real cash or currency is allowed table 1 age ratings for each content description, you need to determine the appropriate rating that describes your application and provide age rating information your self-rating is subject to samsung apps’s approval the age rating that you submit is then reviewed by content raters to judge whether it follows the samsung apps guidelines each application age rating is based on the consensus of at least three trained raters who review the application based on its samsung apps content description age category age category description all titles rated "all" have content that may be suitable for all users titles may contain no material that would be found explicit sexual descriptions, graphic violence, offensive language, the use of alcohol, tobacco, gambling and so forth titles should be understandable even to very young children 4+ titles rated "4+" have content that may be suitable for most users, including all of those above the age of 4 titles may contain no material that would be found explicit sexual descriptions, graphic violence, offensive language, the use of alcohol, tobacco, gambling, and so forth titles should be appropriate for young children 12+ titles rated "12+" have content that may be suitable for ages 12 and older titles may contain mild or infrequent violence, sexual descriptions or images, and the infrequent use of bad language 16+ titles rated "16+" have content that may be suitable for ages 16 and older titles may contain mild or infrequent violence, mild or infrequent sexual descriptions or images, infrequent use of bad language, and depictions of crude humor, minimal blood, and simulated gambling 18+ titles rated "18+" have content that may be suitable for ages 18 and older they may contain frequent and intense violence, offensive language, and sexual themes, as well as the use of alcohol, tobacco, and gambling due to their adult content, these titles are not intended for persons under the age of 18 table 2 age categories samsung apps tv does not allow “banned content”, which refers to content as defined in section 3 of the “samsung apps certification guide” acceptance of other game ratings if you have an industry recognized rating such as pegi, esrb, grb, fsk, or mj/dejus for your game, you may submit it your rating will be briefly reviewed before permitting its use for reference, see the chart below samsung pegi esrb grb fsk mj/dejus all c, e all 0+ l 4+ 3+, 7+ e 10+ all 6+ 10+ 12+ 12+ 12+ 12+ 12+ 16+ 16+ t 15+ 16+ 16+ 18+ 18+ m, a 18+ 18+ 18+ table 3 game ratings warningan mj/dejus rating certificate is not necessarily required to distribute game applications in brazil if an application does not have an mj/dejus certificate but has an esrb or pegi certificate, it will be assigned the corresponding mj/dejus age rating if it does not have an age rating from any official agency, it will be provided with an 18+ rating in south korea, exceptionally for games aimed at children under the age of 18, sellers do not need to get an age rating from grb south korea , because samsung apps has been entitled to officially determine the age rating for those games instead of grb however, game applications that include gambling or content not proper for children under the age of 18 cannot be approved by the autonomous age rating provided by samsung apps for game applications in south korea aimed at ages 18 and above, you still have to be issued a rating certificate from grb content intended for users over the age of 18 the content of the game has representations of anti-social ideas, religion, and public morals that would be harmful to children under 18 emotionally and physically the content and motifs of the game have representation of obscenity, violence, speculation, etc that would be harmful to children under 19, including direct and indirect graphical representation of sexuality, violence, or improper language expletives the content of the game has gambling spirit, intended to promote the excessive use of gaming money or dependence on one’s luck note that any games where you can gamble to win or lose real assets are rejected to distribute games for non-children in south korea, grb information is required when registering a game application before registering games for users over the age of 18 on samsung apps in south korea, sellers have to be issued a rating certificate including a rating confirmation number from grb
events uiux, design, mobile, galaxy watch, marketplace
blogthe samsung developer conference (sdc) is coming soon! we’re looking forward to another opportunity to share new product information and updates to the platforms and tools that you use to make your own products. today, we’re talking with nicolás castro of bergen. bergen won a best of galaxy store award in 2018 for their beautiful and innovative galaxy watch watch faces. nicolas attended sdc in person to receive the award and learn from the technical sessions. at the time, he discussed what winning the award (video in spanish) meant to their company. we are taking this opportunity to discuss his experiences at the event and how he has succeeded with galaxy store. nicolás castro from bergen speaking at sdc 2018 (video in spanish) hi nicolás, thank you for joining us. tell us, "who is nicolás castro?" hi eric, and thanks for giving me this great space to talk and share my work. well, who is "nicolás castro"... i feel i could be writing for a while, haha. i have been a product designer for maybe more than 15 years. i live in montevideo, uruguay, a small and great country in south america. i am passionate about design—i think it shapes my everyday life, mainly focusing on working as a product designer, galaxy theme and galaxy watch face designer as well. i am a father of a child of about five years old named delfina, with whom also in our play times, we enjoy sketching and designing together. in my free time, which is tiny, i try to read and learn about ux and crypto art. i always leave time to do sport as well, i am an active person, and i am convinced that sport helps us to be more energic persons and healthy in body mind and soul. what can you share with us about bergen, your company? where did it start, who else is involved, etc. the bergen startup was born at the end of 2017 and focused on creating watch faces. before that, i worked as a ux designer in a software company and then discovered this fantastic business. after some research about it, i could see great potential and opportunity, so i decided to quit my job and build a startup named bergen. before the pandemic, bergen was composed of about six people, some of them external collaborators. after the pandemic, the team was reduced to two people. these were difficult moments, but bergen was able to come out ahead. i want to mention a particular thing; many people ask me why the name bergen. it regards the meaning of the word that caught me: "mountain man who looks far." however, there are other meanings as well. bergen is a city in norway, which is beautiful, but i haven't been there yet! so, after winning two awards using its name, i think i should go in person... haha. what led you to creating watch faces for galaxy store? creating watch faces is a task that i am passionate about. since i was a child, i have always liked speedometers, rpm gauges, and car dashboards. i like speed, and i think there is something there that connects me and makes me enjoy it so much when designing. generally, bergen's style tends to be 3d oriented. we use graphics that stand out on the clock, always taking care of all the details. we prefer precise use of colors, contrasts, fonts, and the correct use of brightness and shadows. i focus on creating designs that reflect the users' personalities, the same thing that happens with clothing. nicolás castro from bergen accepting a best of galaxy store award from niklas lyback, director of galaxy store at samsung you attended sdc as a live event in 2018 and you received a best of galaxy store award for your watch face designs. what do you remember about the event? well, whenever i remember that moment, an immense joy comes over me. it was an incredible milestone in my life. i met many people, colleagues, and a large part of the samsung developers staff. i also remember the emotion of being the first award-winning designer in this type of category—that year, the award ceremony for watch face designers began. i would like to go back in time to feel the emotion of those days again—they were thrilling days. even the return to my country was incredible; my family, friends, and colleagues were waiting for me at the airport to celebrate. you received some extra publicity at the time from an unexpected source. how exciting was that? well, that was unexpected, and i was amazed when the us embassy in uruguay published a press release about it. that gave it even more significance to the event that had occurred. what are the most important things you learned at sdc? the most important thing was that people could achieve extraordinary things when they work with passion and ambition; they can cross many borders and create incredible opportunities. so i want to encourage everyone to learn about developing apps, designing galaxy themes, and galaxy watch faces. i'd like to invite those who want to learn to be successful watch face designers at facefy.org. in a previous blog post from 2018, you talked about your creative process. what process and tools do you use to go from ideas to finished product? have any parts of your creation process changed in four years? well, to be honest, not much has changed. my design process is the same: research, sketching, testing, creating the final design, iterating, and starting again. new editing tools have appeared, and that's a good thing, but the core of the creative process is the same. it is not recommended to design inside a program—they are used to build your creation, not to increase creativity. instead, grab a white paper and pen and draft your ideas! that is my standard method to design. some bergen watch face designs for galaxy watch your designs have a very striking visual style with sharp, angular features and bold colors. they look like they are made for active people. are these designs reflected in your own lifestyle? wow, you have good eyes. i am a person who does sports, such as biking, running, cross training, kart races, paragliding jumps, surfing, and playing football. the feeling of those styles is for active people! and of course, for those who want to experience energy 😊 this year, as the previous year, sdc will be a virtual event on october 12. what are you hoping to learn more about this year? this year i am very interested in continuing to learn about nfts as much as teaching people worldwide to create profitable watch faces. regarding nfts, i think there are many possibilities for many people, and it would be great if samsung put some eyes into it too—who knows, create a new side business in the virtual world. can you share where we see more of your work? gladly, here you go! instagram facebook https://www.facefy.org thank you for your time today, nicolás. perhaps in a future time, we can all meet in person again. hey eric, for sure! i love flying and traveling to the us occasionally, so i will gladly meet you again. thanks for your "buena onda" (good vibes and energy), as always. resources for sellers at galaxy store many thanks to nicolás for sharing his experiences with us. nicolás is one of the many entrepreneurs all over the world whose businesses are enabled by galaxy store. for more information on signing up and selling on galaxy store, look into the galaxy store documentation. for assistance with setting up and starting your sales campaigns, the galaxy store discussion forums are where you can get great insights from other sellers. we look forward to sdc 2022 on october 12. join us online to watch the keynote and learn in the technical sessions at samsungdeveloperconference.com. join us on twitter, facebook, linkedin, and youtube to continue the discussion.
Eric Cloninger
success story design, galaxy watch, marketplace
blogwe continue to celebrate the top performing apps in creativity, quality, design, and innovation, as we interview winners of our best of galaxy store awards. today, we're talking with alexandr kovalev about how he creates dials (watch faces) for the galaxy watch. how did you start designing watch faces? i first bought a samsung gear s2 watch at the end of 2016. when i found out about the gwd program (now galaxy watch studio), i immediately wanted to draw my own dial. at first it was not easy, because i never studied as a designer. i began to slowly study photoshop. in 2017, i made my first submission to the galaxy store. after i saw it in the galaxy store, it inspired me even more. since then, i am constantly learning something new, and it seems to me that this training will never end. but the most important thing is that the design of the dials gives me really great joy. as the best of galaxy store awards winner for best watch face design for summer vacation, tell us what went into this design and why it stood out amongst the crowd? this design, like my other work, came about spontaneously. i have no initial or ready-made projects. each of my dials is born in the course of work in galaxy watch studio and photoshop. therefore, i can redraw the finished work dozens of times, as if bringing it to the ideal state. i painted summer vacation for the summer season. i really looked forward to the summer, and it inspired me. i wanted to create something colorful and beautiful for galaxy watch users, so that everyone who downloaded this watch would be in a better mood after looking at it. after all, we all love summer and holidays! you have a new pro version of summer vacation. how have you evolved summer vacation with this new version i have a new version of summer vacation; it's name is wfp211 weather time pro. in this dial, i tried to improve the design and quality, as well as optimize battery consumption. i added the temperature in degrees celsius and fahrenheit on the same dial (earlier they were two different versions, which confused users and often they downloaded the wrong version). as for me, the new version turned out to be more interesting, but my opinion does not always coincide with the opinion of a huge audience of users. over time, it will become known how much my efforts will be justified in front of users. what are key features of a good watch face design? in fact, the main thing is everything! the quality of each detail should be perfect, given that the screen resolution of the watch is only 360 pixels. readability is very important, while the dial must be optimized for minimal power consumption. the always on display (aod) mode also plays a huge role, as experience has shown that many users often use the aod mode, but only occasionally the main mode. i spend a lot of time until i send the dial to the store, because you need to test it yourself. and only when my work suits me do i send it for testing. it is also important to record video reviews in the galaxy store, because only on a video review can users can see what it really looks like and appreciate it. your brand watch face production (wfp) includes luxury pro, techno, and plasma watch faces, all with an exceptional look and feel. how do you come up with new designs to support the continued growth and evolution of your brand? as i wrote above, i do not have any blanks or projects drawn on paper. an idea is born in my head, and i sketch out photoshop as soon as possible. after that comes the development of the idea. i constantly upload my project to my watch and can watch it for some time, sorting through the thoughts in my head, and so on until the design suits me. after that, the second stage begins - this is quality, functionality, and optimization. almost all of my dials are really very functional, almost everything changes in them - arrows, backgrounds, glow, and much more. this significantly affects the battery consumption, but the user can customize the dial as they like, for any clothes and mood. i think this is very important. how do you maintain the quality of your watch face designs? i try not to be like others. each of my works should have a highlight. it should be something not ordinary and not standard. there are thousands of thoughts in my head, but unfortunately many of them are not yet feasible in galaxy watch studio. i hope that with every update of the tool, i will be able to translate my ideas into reality. your designs have received great ratings and reviews, including third party watch face reviews from huck's world. how much does user feedback factor into the designs you create? thanks to the huck's world channel for its work! it makes excellent video reviews for all users. feedback is very important for any developer in any field of activity, because this is the only way we can understand, take into account, and further realize the wishes of users and correct our shortcomings! you employ various marketing strategies including social media promotions. can you share the channels and resources you use to market your watch faces? yes, i have pages and chats in almost all social networks that i know of. just recently, i had my own website where users can see all my new products. in the development of marketing and promotion on social networks, i work with a team, these are great guys who are also dial designers. what have you found to be successful in marketing your watch faces? i cannot consider something more successful than another. in each country, people use different social networks, some places use facebook more, and other places use reddit. therefore, it is important to be visible everywhere. when my new work appears in the store, i can spend several hours until i send alerts to all sources. how does the galaxy store badge support your marketing strategy? it is very convenient, short, and clear! there is no set of obscure characters in each link, as it was before. in addition, i can see the number of clicks on the link, which allows me to understand the interest of users of one or another of my work. how has the samsung developer program supported your journey and growth as a watch face designer? i express my deep gratitude to each member of the team that has worked and is working with me so far! to all the questions that interest me, i instantly received not only answers, but also often useful tips. each team member is professional in their field. what advice do you have for new designers looking to create a successful watch face business? strive, and you will succeed! maybe not right away, but study your business, and do not rush. there is no need to take pictures from the internet and with the addition of arrows or digital time put it in the store. and most importantly, it should give you joy. first of all, this should be your hobby, as for most famous designers. what is next for wfp? next, only the development and study of the future functionality of galaxy watch studio, photoshop, and other programs that allow you to create masterpieces for the galaxy store. thanks to alexandr kovalev for sharing his insights on how to design and promote award-winning watch faces. follow our twitter @samsung_dev for more developer interviews and tips for building games, apps, and more for the galaxy store. find out more about our best of galaxy store awards.
success story ai, marketplace, mobile
blogi’ve been spending a fair amount of time working with the weather company over the past few months as we prepared for partnership to bring native weather data to samsung’s galaxy s8. recently, i had the opportunity to sit down with chantal botana, product leader of cognitive solutions at ibm, to discuss how the weather company and ibm’s watson work together. from smarter insurance insights that can save dollars and headaches, to making sure your weekend plans aren’t ruined by the rain, the weather company and ibm watson are squeezing insights out of forecasts in amazing new ways. jacqueline cao: give us an overview of how the weather company is leveraging the power of watson to inform and augment weather offerings. chantal botana: watson allows the weather company to put our data to work for customers in a way that is insightful and personalized to each individual user. with watson, we can have more meaningful engagements with consumers, better understand the context around each unique situation and react in a way that delivers unprecedented value. essentially, we’re making it easier than ever before for consumers to get access to the information they need, and make it immediately actionable. the power of cognitive and machine learning has great potential. with the weather channel for samsung app and all our products, the team is always looking for ways to decrease cognitive load for the consumer as well as integrate watson. my favorite example is a common one. imagine you’re traveling through a few different climates – it can be as simple as a trip from atlanta to seattle, maybe a stop to vegas in between. understanding climates in unfamiliar locations, even in the same country, can be really challenging – and determining what actions you need to take (or clothes you need to pack) can be even trickier. with watson, the weather company can contextualize the difference between sixty degrees with seventy percent humidity to seventy degrees and five percent humidity and deliver real, actionable advice that will make traveling a breeze. jacqueline cao: how is the weather company empowering businesses? chantal botana: weather truly has a profound impact on every business. from retail to healthcare and education to financial services, variances in climate, weather patterns and even temperatures greatly impact operations, employee travel, supply chains and more. organizations that are constantly aware of weather-related changes or disruptions in real time can stay ahead of potential issues to avoid costly delays – or, better yet, deploy that data as insight to make proactive changes as a business advantage. a great example of this is the recent partnership ibm announced with salesforce. just last month, ibm announced the two companies will connect ibm watson with salesforce einstein to deliver an incredibly detailed level of customer engagement insight for a variety of industries, such as retail, sales and services. as part of that collaboration, the weather company will now integrate into the salesforce appexchange via the new lightning component to deliver actionable weather-based insights. jacqueline cao: what is an interesting integration of the weather company that has been completed by an individual developer on ibm bluemix? chantal botana: bluemix is ibm’s cloud platform, and it’s how we deliver the weather company service through apis. this has made bluemix critical to helping a growing number of global developers access and build with our weather data. recently, a couple of our bluemix developers built a weather bot on bluemix, using weather intelligence apis and bluemix openwhisk, ibm’s serverless platform that allows developers to call and engage cloud services on-demand within their apps. using openwhisk, the weather company data service and slack, they’ve been able to construct an easy way to build an automated weather bot, which can pull specific weather data into apps based on certain requests on an as-needed basis. implementations such as this are particularly important to our developer community, as it helps to demonstrate how an expanding number of developers can access and use weather data on bluemix, without needing to set up and manage a great deal of infrastructure up-front. jacqueline cao: what is one of the most interesting watson engagements you’ve seen over the past few years? chantal botana: one of my personal favorite watson engagements is the work being done with h&r block, which helps to personalize the tax experience even further. taxes can be complicated, especially with thousands of changes made every year, which can have an impact on individual outcomes. now, h&r block is able to apply watson technology to virtually any tax-related topic when helping customers with their returns. as watson is trained by h&r tax professionals, the technology can interpret situations and then establish connections for a better-informed outcome. we’re also really excited about the new milestone ibm watson set with regards to conversational speech recognition. just last month, ibm announced it had reached a new industry record of a 5.5 percent word error rate, bringing the industry closer than ever before to having a computer system match the complexity of how the human ear, voice and brain interact. it’s a really exciting time for ibm and watson but also the industry at large. jacqueline cao: how are watson and the weather company working together and how can developers get involved? chantal botana: developers worldwide now have access to the weather company apis as part of our ibm bluemix offering, which is very exciting. this is a great opportunity for developers and business partners to take advantage of the insights that the weather company can offer. using the power of watson and the weather company apis, organizations will be able to create stronger and more accurate operational plans. for example, the apis from the weather company can provide notifications about what the weather will be and if it would be better for the business to stay open or closed on certain days. a great example of this would be for ride-sharing drivers. if the ride-sharing company had real-time intelligence about the weather across multiple geographies, the organization would be able to quickly and immediately notify drivers about an expected shift in customer behavior. jacqueline cao: what will watson and the weather company be able to do together in the future? chantal botana: there’s so much we’re excited about. right now, the weather company is leveraging watson and working with third parties to create smart planning integrations that will enable us to make smart recommendations based on users’ upcoming calendar of events; by analyzing the events and upcoming weather, we are able to quickly determine if the event will be impacted by the weather and provide alternative options. for example, if there’s a soccer game to attend on saturday afternoon that may be rained out, the weather company with watson will create an alternative itinerary for the user. this type of analysis can also be used to encourage certain behaviors when an area is experiencing good weather. specifically, if a ride-sharing company is aware that saturday night will be a warm, dry evening, they can alert their drivers to get out on the road in anticipation of more people needing rides. but that’s just a small sampling of features we’re excited about. there’s so much on the horizon, we’re really just scratching the surface of what’s possible. cognitive computing and watson are allowing us to deliver dynamically assembled experiences that meet the specific needs of an individual like you, jacqueline – and not just someone with similar traits as you. at the weather company, we’ll continue looking for ways to evolve the forecast, giving it more meaning for businesses and consumers alike. we thank chantal botana for sitting down to discuss the weather company’s vision. the weather company’s unique approach and focus on innovative, disruptive technology, makes them an ideal co-development partner for samsung. the weather channel app is part of the “made for samsung” program – which creates exclusive experiences for samsung galaxy devices owners. marketing and promotion provided to development partners gives apps unprecedented exposure to samsung’s global install base. the weather company has also collaborated with samsung and our development partner lyft to help made for samsung users navigate the elements with personalized transportation recommendations. (see link here). the lyft integration feature is available for app users within the us, while the weather channel app for samsung is accessible on device globally within the galaxy apps store. if you are a developer creating unique, intelligently augmented user experiences we want to hear from you. check out the following links to learn more about the samsung developer program, the weather company , ibm bluemix, and ibm’s developerworks.
Jacqueline Cao
Connect Samsung Developer Conference
websessions dive into the future of connected customer experiences through tech sessions by developers offering further insight into the innovations introduced in the keynote filter filter filter all reset apply there are no results. advanced professional video codec open theater mobile experience, mobile the advanced professional video codec is a new codec for high quality video capture and post-production on smart phones. ai & mlops infrastructure for enterprise-grade llms tech session sustainability / innovation, ai vessl ai's tech session on mlops practices for training, tuning, and deploying llama2-scale llms and generative ai. bringing ai/ml into production: where do we stand? open theater sustainability / innovation, ai unlock the future of education with ai and iot, learn how tech is personalizing classrooms, and gain insights for your own setting. developer center announcement tech session platform innovation, iot, developer program our new developer center makes it easier to get your products integrated and "works with smartthings" certified. experience interactive advertisement on samsung tv plus tech session screen experience, contents&service, smarttv, monetization introduction to the features of interactive advertisements on samsung tv plus and the technology behind them. exploring the digital health ecosystem: samsung health as digital front door mega session health experience, health, wearable, mobile new samsung health features, samsung privileged health sdk, and collaboration for research with samsung health stack. gamepad on tizen tv mega session screen experience, game, developer program, tizen this session provides valuable tips and techniques for game application developers and gamepad manufacturers. games with samsung galaxy mega session mobile experience, game, android, mobile the latest in mobile gaming development technologies, responsive ui for flex mode, and mobile cloud gaming. generative ai for coding: improving productivity in sw development tech session sustainability / innovation, ai introduce samsung's multilingual code generation model and internal ai-powered coding assistant tool. hdr10+ gaming mega session screen experience, game the hdr10+ gaming panel discussion covers an overview of hdr10+ gaming and how game developers can support it. next-gen pet care with dr.tail open theater sustainability / innovation, health, contents&service, mobile merging past health records with cutting-edge veterinary consultations for pet wellness. open license of solarcell remote tech tech session screen experience, esg we explain the eco-friendly solarcell remote technology, and introduce the technology license open to everyone. open source on-device ai sw platform for optimized executions, personalization, pipelines, and mlops tech session platform innovation, ai, open source introduce open source on-device ai software platform nnstreamer, nntrainer programmable picture quality enhancement architecture tech session sustainability / innovation, ai introducing a programmable picture quality enhancement architecture to remove the limitations of the conventional model. relumino for people with low vision open theater sustainability / innovation, esg relumino mode enhances video playback to enable people with low vision to enjoy their favorite content. revolutionizing app design and development: prism open theater screen experience, ui/ux, productivity, ai prism and flux revolutionize the design process by automating the transition from design to code. s/w platform for digital appliance: part i. tizenrt tech session home experience, digital appliances, ai, iot introducing a full-fledged software platform for smart appliances that provides technologies for iot and on-device ai./conference/sdc23/sessions/sw-platform-for-digital-appliance-part-i-tizenrt s/w platform for digital appliance: part ii. tizen tech session home experience, digital appliances, tizen samsung's home appliances aim to create a better and more meaningful home ecosystem using the tizen os. samsung wallet: expanding the ecosystem tech session mobile experience, contents&service, productivity, wearable how samsung wallet is expanding and building experiences that improve our daily lives. smartthings and matter tech session platform innovation, iot, open source, developer program get a brief introduction to matter, new enhancements with smartthings, and new developer tools that make it easy to integrate your devices. smartthings enterprise api for multifamily tech session platform innovation, iot, enterprise, digital appliances learn more about the enterprise api, a new way to unlock the power of the smartthings platform for complex, multi-unit environments. smartthings find service update tech session platform innovation, developer program, iot, enterprise updates on the latest smartthings find developements, including smartthings find sdk. smartthings intelligence platform tech session platform innovation, iot, ai introduction to the smartthings intelligence platform and models for presence detection in the home. the role of ai & iot in making classrooms smarter & enabling personalized education open theater sustainability / innovation, iot, ai, esg unlock the future of education with ai & iot. learn how tech is personalizing classrooms. gain insights for your own setting. tizen sdk tech session screen experience, developer program, smarttv, tizen public launch of remote test lab for tv, enabling application testing on various tv models through your web browser. trends & challenges in ai/llm business, and how samsung co-operates with start-ups tech session sustainability / innovation, ai, enterprise, monetization covering trends in ai tech and business (on llm), upcoming regulations, and samsung's innovation efforts with start-ups. what's new and next in watch face studio 2023 tech session mobile experience, wearable, design, mobile let's learn the main new features of watch face studio 2023 and enjoy the new watch face studio plugin experience. what's new in foldables tech session mobile experience, android, mobile discover new possibilities with the large flex window and how to develop applications and widgets for foldables. what's new in tizen 8.0 tech session platform innovation, tizen, smarttv unveiling of the new features in tizen 8.0, elevating both developer and user experiences. what's new in tizen enterprise platform tech session screen experience, enterprise, tizen, productivity sharing the progress of the tizen enterprise platform and highlighting the new tbm portal and uem framework features. why tizen licensing? tech session screen experience, tizen how tizen platform licensing and becoming a samsung partner can enhance your product and business. works with smartthings 2.0 open theater platform innovation, developer program, iot learn how wwst helps your products stand out, perform their best, and how our new tools let you get to market faster. back to 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Learn Developers Podcast
docseason 1, episode 5 previous episode | episode index | next episode this is a transcript of one episode of the samsung developers podcast, hosted by and produced by tony morelan a listing of all podcast transcripts can be found here host tony morelan senior developer evangelist, samsung developers instagram - twitter - linkedin guests aurelien lavaud global associate director of business development, gameloft / asphalt 9 linkedin david bitton, senior global account manager, samsung linkedin in this episode of pow, special guest host david bitton, senior global account manager at samsung, interviews aurelien lavaud, global associate director of business development at gameloft david and aurelien not only talk about the amazing success of the asphalt franchise racing game, but also the partnership between samsung, gameloft and the vivendi group, the global entertainment and media company that owns gameloft listen download this episode topics covered gameloft history samsung partnership the vivendi group asphalt 9 licensing best of galaxy store awards 2019 more about gameloft & asphalt 9 gameloft is a french video game publisher based in paris the company operates 19 development studios worldwide, and publishes games with a special focus on the mobile games market try asphalt 9 for a spin on your samsung device! go to galaxy store to download, drive your favorite hyper-car and become a racing legend today! helpful links gameloft com asphaltlegends com facebook content creators transcript note transcripts are provided by an automated service and reviewed by the samsung developers web team inaccuracies from the transcription process do occur, so please refer to the audio if you are in doubt about the transcript tony morelan 00 02 hey, i'm tony morelan and this is pow! podcast of wisdom from the samsung developer program, where we talk about the latest tech new trends and give insight into all the opportunities available for developers looking to create for samsung on today's show, we're doing something a little different our interview is with gameloft, the french gaming company that won the 2019 best of galaxy store award for best racing game asphalt 9 david bitton, senior global account manager at samsung sat in as a guest host to chat with aurelien lavaud, global associate director of business development at gameloft david and aurelien not only talk about the amazing success of the asphalt franchise, but also the partnership between samsung, gameloft and the vendee group, the global entertainment and media company that owns gameloft and what else is unique about this interview, both david and aurelien are originally from france, but david currently lives in korea and aurelien lives in vietnam and the music that you're going to hear in this podcast? well that's all the official music from the soundtrack from asphalt 9 enjoy david bitton 01 12 hello, welcome to this session so i'm david bitton, senior business development manager at samsung and based in korea today i'm very excited to have a volunteer from gameloft, the game company behind the asphalt franchise so olivia, welcome hello, david, aurelien lavaud 01 31 how are you? david bitton 01 32 good thank you let me start by asking a basic question who is okay yeah aurelien lavaud 01 38 level i'm already a level global by director of business development gambler so my daily routine consists in creating and deploying public partnerships with manufacturers all around the world and what i love in this in this job is such gives me the chance to be at the front line of innovation, discovering new technological trends that i can then use to provide insight to a developer on teams and improve, keep improving your games so i also used to be on vr on the sides two years ago, you aflac i took part in the development of some iconic titles, such as the revamped versions of snake or tea trees so i try to always have this double heart with the understanding of technical feasibility within the business model, the business directions we want to implement on a more personal level, i'm fortunate to be based in vietnam, in southeast asia, very beautiful new age, and i will i highly recommend to visit if you're into hiking, or kayaking me to an amazing wildlife so that's what i'm trying to do enjoy as much as i can on my feet hi david bitton 02 48 yeah, that sounds exciting, especially because i'm based in korea so that's not that that's far so yeah, that could be a great a great opportunity can you talk a little bit more about the history of gameloft? aurelien lavaud 03 04 certainly so gamma was created in 2000, with a patient for games and the desire to bring them to even more pay on the war by bringing the wonders of games to mobile devices, we have creating a one new market that became 20 years later, the biggest market in gaming so what we did over the years was shipping companies to be able to deliver this vision and today we are 4600 employees, over 17 developers to throw the war and where people are working hard to bring new games to a wide range of devices with ad hoc or patient david bitton 03 46 that that's great you said that you have 17 development studios around the world so that's quite big, more than 4000 employees and you also have a very large game portfolio so, again last is it like the more games, the better? aurelien lavaud 04 04 well, i talk all we want everyone to play and we believe there's a different game for everyone so no matter the device, language, the region or the general, we try to make it available so having a very powerful you come with logic and we provide for brain wide range of different experiences for a wide range of people preferences david bitton 04 30 okay just to dive a little bit more into your, into this samsung partnership out of curiosity, how long have you been working with samsung as a partner? and how did that start? because i guess, from what i know, that's, that's quite a long-time partnership here that we are talking about aurelien lavaud 04 51 yes, we have been working with them for more than 15 years wow so we started on the feature phones at the time java devices were king dennis pink starting to pick up on truth 2010 with project on the first something series, and we had the asphalt wcag series that we signed that was memorable, made a lot of noise and later on in 2019, we are refreshed and we started our collaboration with another big name game of catalog with yes one nine on the galaxy app store that was off a long list of games coming david bitton 05 34 as we as we know game lost is also a part of the of the vivendi group which is a global entertainment and media company so how do you see opportunities and synergies not only internally within your different business units and sister companies but also externally with your partnership with samsung aurelien lavaud 05 59 we have already been developing great synergies, especially with kind of priests we developed by putting on a run and we walked into with universal music on the fallout by integrating in as well i, i see on some of the older partnerships like disney, we were working with them before prior to the acquisition david bitton 06 20 and speaking of these of these games, you mentioned that disney for example what are the games currently included in the in the partnership does the first question and second question for you would be what were the criteria to include them in the in the partnership? aurelien lavaud 06 39 usually we started with asphalt 9 games it was perfect timing because we are now celebrating the 15th birthday of our series happy birthday thank you so i will introduce later you can reach asphalt 9 facebook page or we also have a dedicated website as www asphalt9 com where you can discover everything about just full series along these 15 years and you can enjoy some, some gift that can take part to some to some get involved into the hype game and david bitton 07 23 i will certainly do that yeah, aurelien lavaud 07 24 thank you for furthering the discussion after asphalt nine we started working on dragon manual agents together at disney magic kingdom and legally it wasn't necessary great now we are also working on some stuff too and we are planning to release in next month on the samsung galaxy app store david bitton 07 46 great, great so more and more games are coming but if we if we want to get a little bit more specifics on the asphalt 9 because there was a second of the aurelien lavaud 07 58 game here asphalt 9 offers like a fully licensed cars so initially how much time did it take for us for asphalt nine to team to convince the most prestigious brands to join the game to create enough momentum to stop the engine? no pun intended so yeah, we've been working with car manufacturer for more than 15 years now so the process was asphalt nine was actually quite smooth, because we had already a lot of a lot of partners on board what happened is that we present into game to twitch partner and we are all very excited to be part of the adventure so we got already all most of most of all, car manufacturers david bitton 08 48 some early discussion to launching a model from a new car manufacturer earlier, how long does it usually take to incorporate this discard into the into the game aurelien lavaud 09 00 while dvd it will already depend licensor for the partners we already work with, it's pretty fast, it's a human but on the partner we want the new partners that we want to integrate into games to work with us we need to pitch the game first and then create some legal contracts and we are more on we own a few months up to one year david bitton 09 29 and now that asphault nine is celebrating its 15th birthday so that's kind of nice teenager and is getting also more popular do car manufacturers also promote a sold night in their own channels? aurelien lavaud 09 45 yeah, i put is a very interesting that they do we recently launched into the coming season and license or use these two promos, every kid on their social network oh great great on top of that, with longtime relationship with bree to them we are often walking in close partnership to have some unique experience to our users so as an example, we collaborated recently with lamborghini so top players could be invited in lamborghini hq in italy david bitton 10 20 i think there was a mistake here because i didn't get invited so i would love to maybe to play a little bit more on the on assaulter so, aurelien lavaud 10 31 yes, train a train half an hour and you may be the next one david bitton 10 35 okay, okay so i will play and repeat just for a forum actually, the samsung ran many asphault nine tournaments included, including in the netherlands, korea, the us at our annual developer conference in south africa as well when usually trying to promote the launch of new devices like galaxy note 10, for example, or when running some events like galaxy studio around the world so thanks to them to the customization of this publicly available ap can gain we could we could offer a unique experience to our users so i guess that the different teams involved the there must have had some extra hours of developing testing and as we said, playing as well right in the tribe we have been putting a lot of work on this live demo units, give you some numbers we are looking at around 300 hours of testing wow so that was heavy, but i needed to make sure all the products were top notch yeah and our latest developer conference in the in the us, you went on stage to receive a best of a world in the in the racing category for us asphalt 9 so what was your feeling regarding this, this event aurelien lavaud 12 16 that we're feeling was amazing i mean from via reception or via word to the game booth that was welcoming a huge crowd of people eager to play asphault nine on the lattice samsung galaxy fold it was three more i believe in david bitton 12 33 and in speaking of galaxy fold, actually, you also on book two to create a customized version of the game for galaxy fold that that would support app continuity so from your side, partner perspective, what were the lessons learned there during this, this approach and the development? aurelien lavaud 12 57 i think this project was particular interesting because quilted was new for the team they had never been walking on, on this feature so what they were discovering, and they were eating, they were eating some wood blocks so at some points, they weren't progressing anymore and that's where they started, we started to connect or different developers seem together with your ui on the team at samsung and we were able to overcome to overcome the difficulties that both teams were working together to deliver our very nice products and to make sure that we can keep this continuity and move from one screen to another two tablets off when we opened it to the device, without any interruption without any change so it was quite collaboration and we learned a lot from this david bitton 13 52 let's switch gears here and admit and let's talk about the future if i if i may so 90s is right now in full, full speed again, happy birthday assault without revealing any trade secrets, i was wondering what would trigger the release of assault then? would that be like a new game engine on which you're working on or some kind of revolutionary user experience? could you could you share a little bit more about that? aurelien lavaud 14 26 should they so i will probably disappoint everybody but at the moment we are not planning to release something yet there's a reason behind is that there are a lot of work to do on asphault nine so as for nine i've never been so successful there are plenty of new features and contents we are planning to offer on asphault nine so objective is really to prove us on nine first, to focus on innovation to make sure we can integrate new features new contents, new cars, new tracks to deliver perfect and expanse of course will promote ensuring new technologies as well and there will be integrated into us online but no vision at the moment for us have felt any relief because we still have so much work to do and david bitton 15 14 understood so, as you as you mentioned, you said that you regularly add content you features so, would you have any exciting location coming up soon for as for nine aurelien lavaud 15 28 bring a new location is always a very important part of the game because it helps us to rediscover the game unfortunately, i will not be able to deliver any information in wales next tracks will be what i can do is to invite user to general on a facebook page where we are trying to keep the hype to make the user guess what is the next track so you can take parts to the discussion, you can get involved on the facebook page you will get more insights step by step on the new tracks we are planning to release okay? okay the other thing i can tell is that we also have this this content creator opportunity so you can go on www asphaultnine com/creators and he, you can take part into the content creation show interested so you can get more insight on where the game is heading you can get more involved into the game okay, okay, a way to keep the hype going david bitton 16 30 your team i mean, the asphalt 19 aurelien lavaud 16 34 as a unique expertise in racing, modeling cause even experiencing crashes, for example so, actually, i have two questions here is their first any plan to leverage this expertise for a new racing game from the same team does the first question and second question more generally, how much of transferable skills feels a dedicated studio team can have when it comes to creating games indeed, we have some studios that are specialized in different games but overall, there's a lot of shared knowledge and synergies between the different teams so, our promise to you is the same for you or at company level we work on different types of titles, different types of channels and different for different audiences but based on the resources leads based on the experience of the team, we will be able to be flexible and to bring people to support us our team to allocate resources differently on the project that we need needs to last so we always try to develop or games or team and grow people to make sure they can, they can move to a different type of projects to a difference a different type of develop different type of skills and they can yeah david bitton 18 01 okay, okay great, great going back to this partnership with samsung, any exciting plan you would like to develop in the, in the future with a samsung any, any specific any specific ideas that you that you would have to grow to grow the business aurelien lavaud 18 18 actually we are very open and now since we started with the partnership we were really impressed with all the innovations you guys we are bringing so we could be looking at other new technologies from artificial intelligence to augmented reality virtual reality cloud gaming we are going to explore it a bit everything and we just probably need the time to see what kind of walk and how we can do this together david bitton 18 54 exciting just between you and me if you will to own one of these hyper cars that that are available in asphalt nine if you if you don't have the already, which one? would it be? would you have any preference for a specific hyper car? and second question, where would you drive this car? aurelien lavaud 19 17 unfortunately, i do not have any of these cats i wish i did i wish i do but no, i have a sweet spot for the cats sharon i would i think it would be quite nice to drive it on the italian coast so we could have a clever, nice, nice view on the mediterranean sea and enjoy the ride david bitton 19 44 okay, this this sounds nice yeah just to just to finish here with a last question we do have any closing comments for developers out there? aurelien lavaud 19 57 yes as a matter of fact i have so we were very happy with sort of the experience we do guys is i think it's a very good experience to walk with samsung in the way that you've always been super supportive so i was about studying when we were developing dual screen, the team was the wizard team was hitting some roadblocks and, and in both for the teams working together, to fix everything, and to bring things forward we were also quite impressed with all those new features and new technologies you are developing on your recent models and for us, give us a way to improve the game experience for the user to provide to users new features, and to deliver a more memorable game experience david bitton 20 48 okay, yeah so, two things that are here for to do thank you first happy birthday again to the asphalt franchise and second, thanks thank you for your time again i hope we could we could shed some light on our partnership between samsung and again last and also get developers excited so earlier thank you thank you again for your time aurelien lavaud 21 16 thank you very much for the invitation on this podcast was very, very interesting and i really hope we can develop new technologies and develop organs further on samsung devices outro 21 30 looking to start creating for samsung, download the latest tools to code your next app, or get software for designing apps without coding at all sell your apps to the world on the samsung galaxy store check out www developersamsung com today and start your journey with samsung the pow! podcast is brought to you by the samsung developer program and produced by tony morelan
success story game, marketplace, mobile
blogjeanne hsu, senior marketing manager for developer relations at samsung, chatted with george airiyan, the development director of whalekit (part of my.games). his job entails business development and execution of all external partnerships with the help of a small research & innovations department he manages. jeanne hsu (jh): george tell us a little about you. what was your professional journey that led you to whalekit? george airiyan (ga): i’ve been in the mobile games industry for 16 years. my background is it and linguistics. while i was at the university, i started working as a programmer for it companies, leading teams and managing small software projects. then i felt i was ready for my next move and was offered a job as a project manager/producer at a mobile games company. i really loved the people, the atmosphere, and being part of the creative process so i stayed in the gaming industry and have worked with some of my colleagues for more than 15 years. jh: it sounds like the people were an important part in your journey into gaming. ga: yes. some of those people i met in the gaming industry 15 years ago, are now part of the core team at whalekit. jh: tell us about my.games. ga: my.games is an international brand with 13 regional offices in europe, the us and asia, with more than 1,800 staff employees and 14 internal studios including whalekit. my.games develops games for the pc, consoles and mobile devices. the company operates more than 80 titles with a total portfolio count of 150 games, including in-house made hits like war robots, hustle castle, rush royale, left to survive, as well as skyforge and allods online. there are more than 900 million players registered in my.games titles around the world. the company also has its own media portal, the my.games store platform, investment division mgvc, and other assets. jh: tell us about whalekit. whalekit is a team of professionals whose core members started making mobile games in 2004-2005. we have been making 2d and 3d games since the pre-smartphone era. with the adoption of smartphones, our business and operation models changed reflective of the industry: instead of “release and forget” paid titles, we shifted to games as services and free-to-play, regular live operations, social features and much more. we have always aimed at the highest possible quality level, and these days left to survive is also available on pc along with major mobile stores. whalekit is one of my.games’ largest studios with more than 120 employees. it specializes in developing hi-tech 3d-action mobile games. among the games produced by this team over the years, there are hit titles like deer hunter, contract killer, and frontline commando. in 2018, we released zombie apocalypse shooter left to survive, which found millions of mobile fans. whalekit’s vast mobile development experience allows the studio to keep trying something new, train its staff, as well as solve complex creative and technical issues. jh: how did the relationship with samsung first start? ga: we had a meeting with samsung representatives at gdc 2019 where we discussed the opportunities and agreed to work on the partnership. jh: congratulations on winning the 2021 best of galaxy store award-best action game for whalekit left to survive for samsung. what does it mean to win this award? ga: we are happy and honored to win this award. it’s a sign of appreciation for the whole team. our specialty is action games; it's something we think we do the best. we know that the game is interesting, enjoyable, and addictive. but it's always great to be recognized by the industry. jh: how did you come up with the concept for the left to survive game with players fighting the zombies that have overrun the earth? ga: our team has specialized in action and shooting titles, including zombie shooters, for a long time. we were thinking of how to take our games to the next level and realized that players wanted a deeper sense of progression and more variety in the gameplay modes. that’s how the traditional campaign mode got interconnected with base building, pvp and base raids. we noticed interesting demographic trends, with female players showing an inclination in zombie shooters as well. so we decided to take this theme and grow it. [pvp means player versus player, interactive games between human players.] jh: what are future plans for the game? ga: we know that players like our game, with many of them playing for months and even years. we are going to continue providing unique content and engaging mechanics, so more players will stay even longer. left to survive - 2021 best action game game ideas, discoverability, and reach jh: what games from my.games are on galaxy store? ga: we have left to survive and warface: global operations (both from the whalekit studio), american dad! apocalypse soon (from the nord studio), rush royale for samsung (from the itt studio) and storyngton hall (from bit.games). jh: where do you get your game ideas? ga: everybody in the studio can come up with their own ideas. we don’t limit ourselves to a certain genre or theme. naturally the overall potential is estimated by studio experts when we decide to proceed with a new idea. jh: how does it mesh with your motto “free to create and ready to explore”? ga: we sometimes have game jams. it's sort of a standard thing for the gaming industry, when a studio breaks down into several small teams, not the whole studio, just those who want to participate. they’ll spend one day, two days, or a three-day weekend, creating prototypes of the games that they think are fun. then everybody in the studio looks at them, and votes for the top idea for the best implementation. some of them even make it further to prototypes of real games that could be a potential future project. as for the idea of exploration, these game jams aren't limited to any theme or genre or scale. it could be anything. jh: with all the competition for games, what has been your strategy for discoverability? ga: making a great game always comes first. while discoverability isn’t trivial, as long as the game has good metrics, our marketing team will do their best to advertise it on various channels. it's also important to optimize app pages and work closely with the stores. jh: what platform do you use to develop your games? ga: we use unity 3d. it allows us to create high quality visuals on a wide variety of devices. we programmatically detect the hardware in terms of performance. for lower-end devices, we show optimized graphics, switching out some of the visual effects so people can still play it. the game is not as visually rich at the lower end, but it's still playable. but for higher-end devices, we switch on all the bells and whistles. we’re quite happy with what unity allows us to do. jh: on your website, it says my.games has $562m in annual revenue (2020 figures). that’s amazing. what has been your strategy for generating revenue? ga: there are several factors at play here. primarily it’s the company’s diversified portfolio with 150 titles across various genres for different audiences. anyone can find what they’re looking for in the my.games catalog. the second factor is that we are proactively developing our mobile projects as the mobile market is the biggest and fastest-developing sector and therefore more promising. 75% of our revenue accounts for it. finally, the third factor is our global focus. this is why international sales accounted for 77% of my.games revenue in q3 2021, with the u.s., germany and france as the top markets. jh: why is it important to offer your game on galaxy store? ga: galaxy store is a great way to increase the player base in important territories. the biggest territory for gaming companies is the united states, of course. and we see quite good coverage in the u.s. for galaxy store. it’s been a very positive experience for us. marketing and user acquisition jh: what are some of the ways you promote left to survive? ga: here are our websites and channels: my.games: https://my.games/ left to survive: https://lts.my.games/ facebook: https://www.facebook.com/lefttosurvive youtube: https://www.youtube.com/c/whalekitgames/featured jh: i noticed you have left to survive video trailers for your active facebook community. ga: we actually use some of these trailers for user acquisition. we have an in-house team to produce these video creatives. some of them are really cool. some of them are quite funny. this is something we pay quite a lot of attention to. because nowadays, most of the user acquisition is done via advertising in other applications. it’s done with videos; every company does that as a standard way of looking for new users. you just show your ads in somebody else's application and people may click on it. jh: i see the trailer for the game like a movie trailer at the theaters or online; if it looks interesting, i will make a mental note to go see it. maybe after watching the trailer for left to survive, i’ll want to learn more about the game and try it. very clever. diversity and inclusion jh: what is my.games doing related to diversity and inclusion? ga:. my.games believes in equal opportunities for everyone. we never look at nationality, race, sex or beliefs. the ratio of women to men, for instance, is around 40% to 60% and growing. it’s quite common to see women in all positions, including management, engineering, marketing, game design, qa. jh: what do you do for fun outside of work? ga: i love playing beach volleyball. even in winter, when there’s snow outside, there are indoor “beaches” where you can play beach volleyball. jh: i’ve never heard of an indoor beach. ga: yeah, they bring in net posts and lots of sand. it’s a lot of fun. jh: what else? ga: i love sports as a whole. i used to play quite a lot of football (soccer). i love travelling with my wife and three-year-old son. we’ll take a car and drive somewhere. of course, with a small kid, it's not as easy. but now he's growing up and can handle longer journeys. we’ll do more of this again. jh: thank you for your time george. it’s been a pleasure getting to know you and whalekit. congratulations again to your team! ga: you’re welcome.
Jeanne Hsu
success story ar/vr/xr, game, marketplace, mobile
blogthere’s no doubt that virtual reality (vr) is hot right now. so, in our fifth and final installment of our ‘devs doing it right’ series, we chatted with virzoom cto and co-founder eric malafeew about the realities of developing for this evolving medium. can you provide us with an overview of virzoom and what you do? virzoom is a startup with 25 employees working in the vr space. we make hardware and vr games that turn stationary exercise biking into interactive sports activities. our games allow you to ride horses, fly a pegasus, command tanks, fly helicopters, drive race cars and paddle kayaks, all while getting a workout. by pedaling on the stationary bike, players are immersed even further into the vr experience. how much did your aaa game development background with guitar hero inspire you? it absolutely had an impact. in a way, it made us feel like we had done this before. when guitar hero came out, no one knew what to make of it. it was really unique. when we were developing for guitar hero, we noticed that it really took the feeling of a guitar to connect you to the music. the guitar connected our synapses to the game. we took this line of thinking and applied it to the gameplay with the bike. the bike allows you to bridge the physical world and the virtual world in an intuitive way so you can actually have that authentic, immersive experience. consequently, we have the same feeling of uniqueness with virzoom now that we did with guitar hero back then. cycle and tank are your two most popular games. what were the biggest hurdles you had to clear while developing them? with tank, it’s all about strategy and outmaneuvering other players. it’s perfect for vr because of the need for situational awareness. but the biggest challenge, true for all our games, was balancing the need to pedal slower and faster for good interval exercise, and scoring with a combination of smarts and stamina so it doesn’t just become about all-out sprinting. so we designed levels where you can’t camp for long, and also an ai that keeps coming at you and power-ups you have to run for. cycle is a game that was purely made for fitness. the gameplay centers around completing goals between gates, but you can also draft other riders when you start to get tired. so players can help each other as well as compete. the challenge for us was that the game was an infinite runner – the terrain just keeps going and going. also, all of our network play is drop in/drop out. we didn’t want to have lobbies for players to gather. so we have players drop into the game alongside you, but with their own gate, and goals that ramp up from the beginning and terrain that keeps generating after your game ends. also, ai riders are shared between players, but if players can’t keep pace with each other, they drop off into their own network rooms with separate ai. let’s talk about latency. it’s one of the biggest vr developers face. how do you deal with this? we dealt with the only way we know how: by breaking down issues and play testing the heck out of them. latency and simulation sickness are the biggest hurdles you will face as a vr developer. you have to get people comfortable in moving around big worlds, but you don’t want to rely on acclimatization. latency is mostly solved by modern vr hardware and engines, but your game still has to keep up the necessary frame rate to update the scene between every screen refresh. avoiding ‘sim sickness’ is more the responsibility of design. it is caused by acceleration differences perceived between your senses. through play-testing we found that people are more sensitive to discrepancies in the vertical direction and when turning than in forward or sideways directions. our games are about navigating big virtual worlds so we had to solve these issues. for turning, we developed a solution that separates when you want to change direction from when you want to rotate – you only rotate in sync with your actual head motion. for flying we focused on softening landings, which was the biggest vertical discrepancy you’d feel. we also made it feel right to go over hills by adjusting velocity and requiring your head to look up and down so gravity stays correct. the brain needs familiar, recognizable patterns. this is why your ux should strive to mimic reality, which is easier said than done. what vr development api do you use? what programming languages other than java are you seeing used in vr development? we use unity c#. they keep up-to-date with all platforms and are great about getting new vr drivers into their builds quickly. unity is also very flexible to work with. another benefit for us is when you’re tuning frame rate for vr, you want predictable performance; unity gives you that. i’ve been a c++ programmer for over 25 years, but i love everything about unity c#. it’s a very clean language and with it, you can express things with a lot less bloat than when you’re trying to similar things in c++. it has advanced features that make things like reflections, delegates and co-routines easier to perform than they are in other languages. overall, we use a combination of java, c++ and c# when we need to talk the native environment. what are some of the tools you use when you’re testing? our biggest tool is our process. we use whiteboards and we develop two weeks at a time. then we release what we developed to our customers on every platform. that two week cycle keeps us from getting too far ahead. when you have longer release cycles, you get in trouble with testing and optimization. we also feature a lot of network play, so it’s very helpful to test using separate development and production environments with photon networking. and because we’re old school, we do a ton of print debugging and looking through the logs. what area of vr do you think will first push it into the mainstream? most people haven’t experienced vr. we’re still waiting for that moment, but we see vr isn’t just for gaming; we are most excited to see the combination of physical effort with gaming and other active applications, such as patient rehab and sports training. the opportunities are boundless. these mixed environments are where we really want to see vr go – we want to take it away from the tv and we think that this will resonate with the broader population. what is the biggest misconception surrounding vr today? people think it looks kind of dorky. people unfamiliar with the technology might think you’re going to see people walking down the streets with headsets on and that it’s anti-social. we’ve been trying to combat this by releasing games that are fun and interactive. also, vr in the past has been expensive and tweaky. that’s kept a lot of people from investing in it. but with gear vr and mobile phones, i think we’ll get to a point where everyone sees how easy, useful and fun it is. is there a catalyst that will move the whole vr field forward? no, i think it will be gradual – but it definitely won’t revert. the tech is solid and sound. people have been feeling it out for a while now. with that said, people will have to figure it out for themselves and how it can impact their lives. i think vr will evolve based on its power, the content that is developed for it, and how portable the mediums become. i think it’s an amazing medium for creativity and someday, someone will develop a mass application that will really drive uptake. can you talk a little bit about your relationship with samsung? how has it helped you push forward in the vr space? we’ve always been excited about mobile vr but we started with console vr, because we felt it created the best immersive experience. we thought that vr really needed to ‘wow’ people and that the console was best suited to this. it wasn’t until this year when we saw the samsung s8 and its ability to port our games that we realized that vr is at the point where you can immerse yourselves in interesting worlds right in the palm of your hand. samsung has been a great partner in helping us develop gear vr compatibility for our games. lastly, a question that we’re asking all of ‘devs doing it right’: what features do all great/successful apps have in common? focus on one thing and do it well. have a pure vision that can be built around. start small and solve a problem that needs solving. maintain your clarity and focus; that’s how, as a developer, you will succeed.
Eric Malafeew
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bloganother year will soon be past and, like many of you, we’re looking forward to next year. we’ll be taking some time the next few weeks to be with our families, and will be back in 2022 with more blogs, podcasts, product announcements, and ways for you to succeed with galaxy store and samsung platforms. with the end-of-year holidays upon us, we’re stopping to reflect on what we did in 2021. even with covid making a disruption in everyone’s lives, we’re still here to help developers find answers and hopefully, also find success. here are some of our most memorable moments. 10. developer portal refresh brought a modern look and support for mobile we’ve been working for several years to bring samsung’s developer portal into a single web infrastructure. we moved content from multiple servers and cloud services into a cms that uses open standards and a responsive design for mobile devices. we pored through a decade of content to make sure it was still timely and accurate for your needs today. we integrated the developer forums to use the same samsung account login for both the developer portal and seller portal to give you a more seamless experience. in october of this year, we made a ux refresh to the site and the most amazing thing is how easy that process went. there were no late nights in the weeks prior to launch. we were able to test the new ux in a sandbox rigorously. then the deployment to production happened almost instantaneously. we spent less time worrying about our website and more time creating the content you need to do your work. we understand how important the samsung developer portal is to you and your work. that’s why we took the time to ensure a smooth transition as we made major infrastructure changes. 9. monthly updates keep developers up-to-date on new galaxy store features the galaxy store product management team began publishing monthly newsletters to enlighten developers of the latest features and improvements to seller portal. these updates also usually appear as blog posts in the first week or two of the month. some of the major announcements include: staged app rollouts (october) local currencies in settlement and financial reports (september) private beta testing (july) galaxy store developer api (april) look for more exciting improvements in 2022 as galaxy store continues to innovate. 8. unpacked events bring exciting new product announcements galaxy unpacked in january 2021 brought announcements of the galaxy buds pro, galaxy s21, and the new galaxy smarttag. the event highlighted samsung’s design concepts with one ui 3 and integrated experiences from partners like microsoft and google. the august galaxy unpacked event brought announcements of galaxy z fold3 and galaxy z flip3 phones. these devices have many new hardware and software features for developers to build upon. this blog post highlighted many of the ways that developers can implement features supporting flex mode and s pen remote, while ensuring that users have a seamless experience with app continuity. the most anticipated announcement of the august galaxy unpacked event was the unveiling of galaxy watch4, featuring wear os, powered by samsung. as with the tizen-powered galaxy watch devices, samsung released a new tool, galaxy watch studio converter, to help existing designers bring their watch faces to wear os. designers could also start a new watch face project from scratch with the newly-released watch face studio tool. 7. remote test lab updates allow developers to experience the latest hardware as new devices are announced, developers can use the remote test lab (rtl) to ensure that their apps work properly on the new version of one ui as well as different screen resolutions and pixel densities. in 2021, the rtl development team added support for foldables and galaxy s21 devices, allowing developers to ensure their apps work correctly before the devices are available to consumers. the rtl team also added support for android studio. in september, thousands of devices were added in data centers around the world to ensure that a compatible device is always available. as part of this release, rtl was re-engineered to work exclusively in the chrome browser, so that no external software is needed to test apps on all the latest devices. 6. samsung developer forums activity the samsung developer forums, based on the popular open-source discourse project, were introduced in january 2020, replacing an aging forum infrastructure that didn’t work well on mobile devices. by using the same samsung account authentication method as the samsung developers site, we’re able to provide a nearly-seamless experience across different hosts and platforms. since their introduction, we’ve seen large numbers of visitors stop by the forums with questions. community manager ron liechty has more than 25 years of experience in managing healthy communities—his knowledge and guidance keeps the forums a useful resource for developers. some of these visitors have become our best community members, providing valuable feedback to their peers as well as helping to moderate spam and malicious content. 5. supporting game developers in 2021 games are a noticeable part of the galaxy store experience and we work with many partners and internal teams to ensure that gamers have a great experience on galaxy devices. the galaxy gamedev team works closely with some of the top publishers and developers to improve performance of top titles on mobile. this team creates tools that provide great detail on the performance of the cpu and gpu during intense moments of gameplay. the gamedev team then documents their efforts in a series of best practices and blog posts to help developers everywhere. in addition to our internal team work, we frequently work with our partners at arm to deliver relevant content for game developers. this summer, we published and promoted a number of educational articles, webinars, and training series in cooperation with the arm developer team. best practices for mobile game developers and artists new vulkan extensions for mobile: maintenance extensions new vulkan extensions for mobile: legacy support extensions new game changing vulkan extensions for mobile: descriptor indexing new game changing vulkan extensions for mobile: buffer device address new game changing vulkan extensions for mobile: timeline semaphores mike barnes from the gamedev team, together with eric cloninger from the samsung developers team, presented at the virtual gdc2021 event in july. gdc is an important event for all of us at samsung and we hope to see you all there at the live event in march 2022. 4. new voices appeared on samsung developers podcast, season 2 shortly before the covid-19 pandemic changed our lives, tony morelan from samsung developers attended a podcasting event and came back to the office inspired to start a podcast. he lined up guests from internal teams and important partners. everyone had a great time participating and it gave us a way to continue delivering quality content to developers. as 2020 turned to 2021, we continued bringing interesting guests from across the mobile design and development ecosystem. we used the podcast to talk about the upcoming virtual samsung developer conference and chat with the people that made the event a success. here are some of the highlights from season 2 of the samsung developers podcast: drazen stojcic, urarity – watch faces, design tan nguyen, butterfly-effected gmbh – galaxy themes, marketing, licensing the samsung internet advocacy team – web standards, privacy, foldable devices we’re still hoping for a return to days where we can travel and meet in person, but until that time comes, please join us in listening to these industry veterans and top developers on the samsung developers podcast. season 3 begins in early 2022. 3. blog series instructs readers on design and successful marketing without live events the past two years, we have searched for new ways to continue delivering timely and helpful advice to mobile app designers and developers. as mentioned previously, we worked with arm this year to bring great technical content front and center. we also worked with our network of top designers, developers, and thought leaders on concepts that will help you succeed on galaxy store and in creating better experiences for your users: better for all – in this blog series, we talked with leading designers and experts to help understand the increasingly important concepts behind the diversity, equality, and inclusion movement. this series discussed aspects of language used in apps, themes, and watch designs. it also highlights important guidelines to ensure apps and web sites are accessible to users with sight, mobility, and hearing impairments. better for all: mobile accessibility better for all: inclusive policies with daniel appelquist better for all: equal accessibility better for all: bringing diversity to design with eglantina hasaj and manpreet kaur better for all: diversity in design better for all: developing and designing for diversity refresh for success – it’s not enough to simply submit a title to a digital marketplace and assume success will follow and continue without extra effort. in this series, top galaxy store designers and developers talk about how they maintain their product lines to ensure a steady flow of revenue and new customers. refresh for success: maintain quality themes design with olga gabay from zeru studio refresh for success: improve your process to keep designs fresh with tan nguyen from butterfly-effected, gmbh refresh for success: improve your process and de-clutter your galaxy store with drazen stojcic from urarity prime time design – finding success in designing new products is an intensely unique and personal process. the prime time design series includes interviews with some of the most unique people creating for galaxy store. read how these talented people inspire themselves and how they convert that inspiration into action. prime time design: unpacking the creative process with ramon campos from friss in motion prime time design: unpacking the creative process with pedro machado from health face prime time design: unpacking the creative process with john shih from x9 studio strategies for success – tony morelan was a successful watch face designer before coming to work with the samsung developers team. we’re grateful for his knowledge of design as well as how to turn designs into revenue. in this four-part series, tony points out steps to creating successful galaxy store product submissions. strategies for success: selling your apps strategies for success: understanding consumer trends strategies for success: building your fan base strategies for success: making your brand successful 2. best of galaxy store awards highlight successful developers the galaxy store app on your mobile device is more than just an app. behind the scenes, there is a team of developers, product managers, business leaders, and security experts devoted to ensuring the best possible online experience for consumers in 180 countries. because of their dedication, developers and designers have a great platform for monetizing their work. each year, the samsung developers team works with the galaxy store operations and business development teams to determine the best games, apps, and themes based on revenue, downloads, and impact to consumers. the result is the best of galaxy store awards. in 2018 and 2019, the best of galaxy store awards were presented live, on stage, at the samsung developer conference (sdc). without a live event in 2020 or 2021, the samsung developers team decided to continue the tradition of highlighting and awarding our top galaxy store products. even without an in-person event, we used a live premiere on youtube to have a single moment in time to celebrate with the winners. tony morelan emceed the event, but he had a lot of help from ron liechty, jeanne hsu, susie perez, and shelly wu. we thank them for their hard work. we hope you’ll enjoy watching! look for the “best of galaxy store” sash on apps, games, themes, and watch faces in galaxy store to know that you’re getting a truly unique experience. 1. discovering new opportunities at sdc21 each year, the samsung developer conference is the culmination of an incredible amount of planning and work by hundreds of people. even though the event was virtual in 2021, there was still a huge volume of work. instead of preparing for a live audience, our teams practiced in front of a galaxy phone on a tripod (really). instead of building booths and planning meals, we built a website and social media campaigns to reach a larger audience. eric cloninger and tony morelan kicked off the promotion for sdc21 with a podcast featuring a previous sdc speaker, chris shomo. before the conference, visitors were invited to create whimsical caricatures of themselves using the mysdcstack mini-site and submit their designs to social media. by participating in the event website, watching sessions, and trying the code labs, visitors would earn points toward a prize drawing after sdc. relive the experience of sdc21 by watching the keynote or any of the highlight sessions and technical talks by viewing this playlist wrapping up when sdc is finished, our team takes a collective deep breath, happy to be done. it is a satisfying experience to pull off a big industry event. we don’t know yet how we’ll handle live events, but we remain optimistic that some will occur. we are making plans and we hope we’ll be able to see you, somewhere, in 2022. 🤞 take care. stay warm (or cool). best wishes to you all and happy new year!
Learn Developers Podcast
docseason 2, episode 8 previous episode | episode index | next episode this is a transcript of one episode of the samsung developers podcast, hosted by and produced by tony morelan a listing of all podcast transcripts can be found here host tony morelan senior developer evangelist, samsung developers instagram - twitter - linkedin guests aleksander tyszka, hyun kim, dan appelquist, aaron swift, roger kibbe, sooyeon kim, eric cloninger samsung developer conference after taking a year off due to the pandemic, we recently held our annual developer conference, sdc21 this year’s conference was a virtual conference, with insightful highlight sessions and in-depth tech talks in this episode, i sit down with several samsung insiders, to recap the many highlights from this year’s show we'll chat about one ui 4, the samsung incubation program, smartthings, bixby, our partnership with google and the new watch ecosystem, samsung internet and our new podcast platform listen download this episode topics covered samsung incubation program one ui 4 samsung internet smartthings bixby developers watch ecosystem samsung podcast platform transcript note transcripts are provided by an automated service and reviewed by the samsung developers web team inaccuracies from the transcription process do occur, so please refer to the audio if you are in doubt about the transcript tony morelan 00 01 hey, i'm tony morelan, and this is pow!, the samsung developers podcasts, where we chat with innovators using samsung technologies, award winning app developers and designers, as well as insiders working on the latest samsung tools welcome to season two, episode eight after taking a year off due to the pandemic, we recently held our annual developer conference sdc21 this year's conference was a virtual conference with insightful highlight sessions in in depth tech talks in this episode, i sit down with several samsung insiders to recap some of the great moments from this year's show we'll chat about one ui 4, the samsung incubation program, smartthings, the new watch ecosystem, samsung internet and a new podcast platform enjoy so at sdc21, one of the most interesting talk sessions that i watched was the kafir innovator session where they talked about the samsung incubation program and joining me on the podcast is someone who works closely with that incubation program, alec tyszka, who's a manager technology strategy and partnerships at samsung yeah, welcome to the podcast hey, tony, how are you doing? well, let's start with what is the samsung incubation program? aleksander tyszka 01 20 sure so samsung innovation program is an incubation program that we've launched already in europe a few years back, and that we've expanded this year in the us the program itself has two main goals is one we want our business unit so you know, different groups at samsung that work on digital appliances, tvs, smartphones, wearables, we want to give them a way to do very sort of rapid prototyping to quickly develop new products and services but very highly innovative ones things that weren't organically be created if we just did our everyday work the other one is to also be able to work with the labs that samsung have done work on, though, on long term projects, we want to have sort of all the brands that that leverage all the brands we have at samsung to create these, these this long-term vision that we have about what are the services that people are going to use? what are the products that people are going to need, and try to find a way to bring these products and services to life? tony morelan 02 22 yeah, so i saw, you know, in that session where they, you know, talked about that, that need to innovate in some of those technologies that came out of those partnerships, where you know, like the health sensors with wearables, z fold, things like that, it's pretty interesting to think that those technologies came out of those partnership collaborations aleksander tyszka 02 41 yeah, i think when we start working with cutting edge technology, and you mentioned the z fold, especially some technologies i've been that have been developed internally at samsung, for flexible and foldable screens does are quite unique, right? there's only a handful of company that that make them in the world and then if you talk of, of the scale, by which we work with these, we don't make five foldable phones, right, we make 10s of millions so sure what when you work at this scale, with those sort of cutting-edge bleeding edge technology, it just takes a lot, a lot of efforts to bring them to life and samsung alone can't really do it, we need to find partners, and we need to work with them and those are typically startups and all that all sort of the people that work around startups, incubators, accelerators, venture capitalist industry experts, in we need to find the solutions to improve the product and bring these products to life tony morelan 03 34 yeah, and i'm sure that, you know, having that collaboration with those, those innovators really help you like think ahead, thinking to the future, you know, where do you need to go? where do you need to focus your energy? so it's great that there is this program to allow samsung to work with these, these innovators so tell me what are some of the details of the of the program aleksander tyszka 03 54 so the program itself is a six-month long program, we get we'll provide some funding stun company, anywhere from 20 to 100k, depending on what the companies do, if it's hardware, a software, there's no string attached with this funding, we don't take any equity and like some of the big household names like y combinator is 500 startups and then we provide a lot of mentoring, mostly technical mentoring from our engineers and our labs sure and the idea is just to help them build a prototype help them showcase a demo to our executive immediately after the program after six months, two years, two outcomes we're really looking for and then we'll qualify as successful outcomes is either investment or commercialization meaning we'll work with the companies will leverage our solution to build a product tony morelan 04 41 ah, that's great so in the call for innovator session, what was the key highlight the key takeaway from that session? aleksander tyszka 04 47 sure the key highlight for us is really that we need partners we want to be part of the ecosystem and we want to give back that ecosystem you know, startups are a major part of that ecosystem they're very forward looking we want to, we want to leverage their ideas, and we want to contribute positively to them want to help them and we want to be able to connect with the entire ecosystem behind the startups, the universities, the vcs, incubators, we want to work with all these people that's the main takeaway is samsung wants to remain, you know, very innovative, but we want to do it tony morelan 05 22 with partners you know, my takeaway from that session was hearing that success story fibricheck, where they created that on device, ecg sensing, that would help detect irregular and rapid heart rate using ai in our in our galaxy watch and seeing that, you know, it wasn't just that we provided funding, but it was that collaboration where you know, where we helped build the medical grade application, we, you know, helped with the regulatory approval, but then also learning that that we helped with, you know, define what their business model was in their in their go to market strategy that was really neat to see that that success story that was shared aleksander tyszka 06 02 yeah, i think for especially when companies in the health space, right, we did that, that's a pretty fragmented space, right? there's a lot of device manufacturers in many different countries that have their own sort of regulatory constraints by working with these types of companies, we provide a very sort of great way, a great go to market strategy for them, it's sort of built in, it's like, here's our wearables, we sell, you know, 10s of millions of them every year and they're very standard, they're easy to integrate, and well will support older go to market, going through retail stores, and those sort of things i mean, it makes it easier for the company right to quickly grow their company and for help, specifically, that fear check is such a great example of the sort of things we're trying to achieve, right and there's a ton more we can do at that space, people are talking about noninvasive, continuous glucose monitoring, maybe hydration as well in the future, and we want to find a company building these features and try to work with them tony morelan 07 01 yeah, and, you know, just at large, we've got this enormous ecosystem, you know, with our devices, you know, with galaxy store smartthings, bixby and there's just so many areas that we can be involved with aleksander tyszka 07 11 yeah, the ecosystem we provide is it's huge and it's sometimes it's hard for us to prioritize which companies we want to bring in into that ecosystem, right but going through a program like samsung's incubation program, were able to quickly filter for the best partners and focus our efforts, our efforts, sorry, on the ones that were most contribute to that ecosystem tony morelan 07 32 so it was great to hear you know, all about the samsung incubation program, what is the best way for people to connect with your team? aleksander tyszka 07 41 so we will have a website up and running pretty soon until then you can email us at info jump@samsung com tony morelan 07 49 so there were a lot of great sessions at sdc21 what were some of the favorite sessions that you saw that developers should check out? aleksander tyszka 07 56 yeah, i think the first one i have in mind is the one on the foldable device, i have a full device myself, i really, really like it, i get a lot of comment when people see it and then when they know and looking at stuff with it, there's basically different modes, right? you can you can use the front screen and use it like a regular device but the second you fold it, like a 45-degree angle, you want the app to act differently with the application so a good example of that is what if it became sort of like a gameboy where you have your screen on one on one ends? and bottom part of your controllers? yeah and there's a lot more use case like that what about video conferencing tool where you can see other people in the top screen in the bottom screen is a whiteboard where people can collaborate so i think there's a lot of use cases that can develop and we haven't even begun sort of scratching the surface of what can be devops so i look forward to see more developers think about that start developing around that and see what they can come up with tony morelan 08 49 excellent that's great hey, alec, i really appreciate you coming on the podcast today it was it was wonderful to learn much more about what you guys are doing at the samsung incubation program aleksander tyszka 08 58 oh, thank you very much for having me tony was a pleasure excellent thanks tony morelan 09 01 so one ui four was one of the biggest announcements we made at sdc and i'm excited to have on the podcast, head of the core ux group for samsung mobile, he and kim hyun kim 09 12 hi, i'm leon kim, and for inviting me and it's very exciting to be joining podcast tony morelan 09 19 so when you why is the user interface installed on samsung devices and was originally released back in 2019 for people who are listening to the podcast that might not be familiar with the details of one ui? can you give us a brief overview? hyun kim 09 32 oh, sure one ui means entire software experience that galaxy devices are delivering to our users, meaning it actually includes productivity experience and watching videos and privacy experience, onboarding experience and all different services and apps and all that our customer can enjoy from galaxy devices tony morelan 09 56 you gave a highlight session at sdc on the soon to be released one ui four that was really insightful can you share some of the key takeaways from that session? hyun kim 10 06 sure ever since we launched the one ui, we've been emphasized our users to be able to focus on what matters at each moment so focus is one of the highlighted experience that we want to enhance, as well and when you're a 4 0 on top of it, we also want to deliver the comfort experience as well especially these days, pandemic gives our users screen for t, meaning the screen time is increasing and the number of apps that people are juggling, and for period of time that they are looking at the screen is increasing and then people are having eye fatigue and we actually really need to deliver more comfortable experience for their eyes and for their peace of mind so we took care of all those aspects when we design on ui four so we took out visual lewis's as much as possible, we took out the number of colors, we took out the number of different font sizes, minimize the visual noises, so that user can focus on and consume the important content and third test that they think it matters at the moment very comfortably also, we allow extra diem feature, when user see the screen went dark, we want their eyes to be more comfortable so we collaborate with google make the screen even darker than the darkest level right now and we believe that would be more comfortable with those new features and new design tony morelan 11 56 yeah, no, that's great and i loved hearing about the natural interactions, these intuitive interactions that are being developed into one uio 4 talk about that hyun kim 12 05 recently, people are juggling more number of apps, and they are facing the more number of features and they're consuming more amount of content, meaning we need to provide very simple ui, ui needs to be higher level of intuitiveness so we wanted to put more gesture on the content itself so that user can feel they manipulate and control content itself without looking at ui component so then, non-visual component should help users to feel the reaction when user touch the screen so we put motions, visuals and physical feedback harmonize together, so that when user touch the content and move the content and drag and drop the content, we want them to feel they are moving the real physical object to one place to another tony morelan 13 08 yeah, and those vibrations, those are called haptics, correct haptics, hyun kim 13 11 right? every version of you on ui, we enhance the haptics and this year, the direction of enhancement of haptic feedback is not only just adding a right bit back in the right place, but also, we add the haptic feedback with motion and visuals together to create a feeling of natural interaction in the physical world tony morelan 13 35 yeah, so i know that that that combination of sound animation and haptics will definitely provide for some very, very real-life device interactions talk a bit about privacy, because i know that privacy was mentioned in your session, what are some of the improvements related around privacy? hyun kim 13 53 basically, what we believe is transparency is very important so providing peace of mind, for our customer, about the privacy, the basically transparency is really important the first one is we're showing all the apps list that are using user's personal data so the user can see which apps are using which data and then user can easily access the individual apps permission, turning on and off also, on offered right corner of the device the screen is showing when camera or mic is on then icon is displayed, so that user can clearly recognize okay, camera is on mic is on and if it's not fair, then you can feel safe okay, nobody's listening or watching tony morelan 14 47 yeah, that's, that's great so coming from one ui three, what are some of the biggest improvements that we're now going to see in one ui for hyun kim 14 55 improvement wise as a new experience is self-expression, the more we research customers, the more we're sure that they're expressing themselves in many different ways and have any fun ways and they want to express their emotions and thoughts, and creativities and their identities and themselves, as they are in many different places in our galaxy one ui for we want them to enjoy expressing themselves for instance, we're launching a new tool for them to create a fun emoji pair animation for them to create their own content to express their emotions but sometimes one emoji isn't just enough for them to express their rich emotions people can choose two different images to put together and put animation to bring the combo to life and then there are chosen to emoji can be animated and delivered to their friends and family via messenger and it'll be very fun content, like exploding head yeah, you can create your own content there are many, many fun, any major that we're providing also, there are presets so we believe people will enjoy this in samsung keyboard when they communicate each other and they will express their emotion in a very fun way also, we enhance photo editor a lot so that people can express their thoughts and creativity when they picture and edit it and share every year we've been enhancing photo editor video earlier about this year, we redesigned editors so that user can see this very seamless and easy, simple, intuitive editor ux tony morelan 16 54 and i loved when you spoke about extracting wallpaper colors to be used throughout the ui experience hyun kim 17 00 oh, yeah, that's, that's another very fun feature, except for expression isn't just about what you send out self-expression is about your styles, you can style your phone, you can extract the color from your wallpaper, you also can pick your wallpaper from your gallery so you can choose whatever your favorite pictures from your gallery and put your wallpaper and then we're providing four different color palette that can apply to your one ui and you can choose one of the four options, then your ui color will be changed and color schemes will be different or depending on what you're choosing and this is a little different than other like theming services because when your eyes original usability and identity are still there but the color keeping the readability usability, the only the color is going to be changing yeah and you can still enjoy the benefit of one ui with only the color that you choose from the wallpaper tony morelan 18 12 yeah, in you get that single experience across all platforms, meaning you know all of your devices, whether it's your phone, your tablet, your watch galaxy book, tell me a little bit more about that cross-platform experience, hyun kim 18 24 we have been putting effort, the device eco system experience this year, we launched the wherewith for when you watch and more than ever, we put the best seamless experience between galaxy book galaxy watch, and flip and folder and phone and tablet and we also launched enhanced version of quick share the experience for sending receiving files between devices, click share allows users to send and receive any type of files to your friends who has galaxy and to your devices and receive as well quickly if the devices are around you tony morelan 19 14 yeah, that's great so tell me when will when ui for be available on different devices hyun kim 19 21 we're really excited to be releasing one ui four update before the end of the year tony morelan 19 26 and to upgrade is it as simple as going into your menu settings, your software, update menu settings and just selecting the upgrade? hyun kim 19 35 yeah, you can update it go to settings and software update tony morelan 19 39 excellent so for developers that want to learn more about when ui for what is the best way, hyun kim 19 45 you can go to websites like www dot developer at samsung com/one-ui tony morelan 19 56 what other sessions at sdc would you suggest that developers checkout? hyun kim 19 59 sure, there are many, many exciting helpful sessions but one other person that i want to recommend is one of the highlights session for the title was what's new in foldable and they're talking about multitasking capabilities and flex mode to help developers optimize their own apps and optimizing web pages supporting flex mode by using the web share device posture api tony morelan 20 25 yeah, yeah and there was also there was a tech talk session that i liked, called one ui designing a more intuitive, approachable experience that was by jung woo, you that was another great, great session hyun kim 20 36 yeah, he's actually a member in my group and he has been putting a huge amount of effort to prepare that session and i know the content is very fun and exciting tony morelan 20 48 well, thanks for joining me on the podcast again it was wonderful to chat with you and about the upcoming release of one ui for sure thank hyun kim 20 55 you thanks thanks for having me here tony morelan 20 58 all right next on the podcast is someone very familiar with the show who i've had on the podcast several times now, dan, apple quest from samsung internet dan appelquist 21 06 hi, tony it's great to be back on the podcast tony morelan 21 10 excellent so dan is the director of developer advocacy for samsung internet we did an episode last year and actually did another episode earlier this year so be sure to go check out those to learn a ton about samsung internet, and what dan's team's doing but for those that might not be familiar with samsung internet, can you tell us what is samsung internet? dan appelquist 21 28 sure i'm leading the developer advocacy group of samsung internet, our group is based in in the uk, actually and we're kind of an international team what is samsung internet? samsung internet is samsung's mobile browser for android phones it's also available for any android phone, but it is shipped on samsung phones it's the purple planet you know, if you're if you're familiar with your normal samsung icon, set your one ui concept that's us that's the purple planet we also just launched a version for galaxy watch, which is very cool that's hot off the press news right now so if you've got a one of the latest galaxy watches, you can also download samsung internet for galaxy watch it's based on chromium, the chromium project, which is the same open source project that google chrome is based off of, a lot of other browsers are based on chromium however, samsung is also a major contributor into the chromium project into the chromium open source projects so we're not just taking the chromium browser and slapping our own ui on it that we're actually contributing in to chromium and we do an awful lot to build our own features and technologies into samsung internet so in, in particular, we focus on privacy so we protect your privacy with features like safe browsing, our own in house smart anti tracking technology, and the ability to install third party blockers, ad blockers, tracking blockers, that kind of thing so those are the kinds of things that we're doing to kind of protect people as they use the web and that's an that's such a key important role that browsers have we're also a great platform first progressive web apps if you have attended any of our previous sessions at previous sdcs you'll know that we're big fans of progressive web apps just briefly, a progressive web app is a web application that can be installed onto your device and looks to the user as if it is a native application but it's actually running inside the browser so good example is twitter has a progressive web app pwa many other web sites and web properties have progressive web app versions of their other applications and in fact, we just participated in a separate conference, which just ran recently in collaboration with microsoft and google, and that had a complete focus on pwa s and if you're interested in that, it's all streamable from pwa summit org tony morelan 24 06 awesome so there were some great sessions at sec related to samsung at both when it came to foldables and with extensions, can you tell me what were some of the highlights for you? sure dan appelquist 24 16 so we're really, really excited to be able to speak at sdc this year about our work with foldables so as far as foldables go, the exciting news that we're able to talk about is that we're launching an experimental api called the device posture api it's being developed in the world wide web consortium in the w three c as a proposed web standard with intel and microsoft as partners this api is launched behind a flag right now, tony morelan 24 47 what does that mean dan appelquist 24 48 behind a flag? it means you have to you have to activate it, in order to make it work it's not going to work out of the box and that's because it is experimental the reason it's like that is because we want people to experiment with this api sure, it may change, right and usually when api's are in this kind of place where are in a phase of their development where they might change their launched behind a flag, so that developers get a chance to play with it, play with it feedback into the process and by the way, laura, for my team who gave the talk on device posture api at sdc is also the person participating in the standards committee, the w three c devices and sensors working group and contributing that into that work all of that is happening on github so there's absolutely an opportunity for developers to get engaged and all of that information is in is in laura's talk as well tony morelan 25 45 oh, yeah, that's great yeah, i had laura on the podcast earlier this year that she would she was an excellent guest dan appelquist 25 50 she's, she's great she's really good we've also been working with some partners to get their feedback and to get some early implementations out there so that we can get some experience with this in particular, we're working with youtube and we're working with a company called whereby, which is a video conferencing company based out of norway okay so these are good examples of where you might want to change the ui of your web application when the user folds the device and that's basically the key element here that we're talking about and that's also why when we're talking about this new api, we're talking about it in the context of responsive design yeah, and that was a lot of the focus of laura's talk as well responsive design, meaning that the application itself responds to changes in the screen size in the orientation, that kind of thing so you are responding and being i'm adapting the ui to the to the user's needs tony morelan 26 52 yeah and i love the interactive code lab, the laura had been involved with there dan appelquist 26 58 that's right and, and that, again, can allow you to kind of sink your teeth into this api, and, you know, with code examples, and, and real tutorial about how to get up and running with this so yeah, so again, very excited to be able to do this in the virtual sdc environment tony morelan 27 20 yeah excellent so next, let's talk about the extensions, the session that that was that was given, right tell me about that so dan appelquist 27 27 yeah, my colleague cyclon gave a talk on the current state of our extensions api so we launched a third-party extensions api this year and we opened that up to a wider developer community by the way, we're on one of very few mobile browsers that actually allow third party extensions and we also have within the browser itself, you can go to the extensions menu, and you can find a list of the of the kinds of approved extensions that we have excellent but those are also they're downloadable from the galaxy store but once installed, they become part of the browser, right? so the extensions add new features to the browser right so just to highlight two of the extensions that are currently available for installation, we have the translator extension, which allows you to translate web pages from one language to another that's actually developed in house really, yeah, very, very cool, very cool stuff and we recently launched an extension from the web monetization company coil that is, that's a technology that can make anonymous micro transactions micro payments to websites that you browse from a cryptocurrency wallet and this is, this is a kind of approach that is seen by some people as a replacement for pervasive tracking networks that currently power advertising on the web one way of moving beyond that is to pay websites directly for the time that you spend on them so this is a really interesting idea we've been tracking this for a while and talking to people at coyle, who are also participants in w three, c, and a lot of the other kind of developer activities that were that we're involved in as well so we're very excited to be able to launch this extension it's their extension, but it's launched in the in the samsung browser, and you can install it and then you can start kind of paying websites through coil for the time that you spend on them it only supports websites that that are subscribed to the coil system, right so it's exactly yeah, it's early days on it, but it's something that's very exciting tony morelan 29 34 yeah, yeah interesting concept, sort of like the pay as you go yeah, format dan appelquist 29 38 yeah yeah you know, i don't work for coyle, right but one of the things i think is interesting about it is that those transactions are anonymous so it's very privacy preserving, and it fits together with our philosophy of trying to enhance and protect user privacy tony morelan 29 53 yeah, no, i know privacy is a big thing for you guys over samsung internet yeah, definitely so are there any other sessions at sdc21, that developers should be sure to check out dan appelquist 30 03 well, i would suggest checking out the session called what's new and foldables first of all, which is a kind of highlight session, give it gives a high-level overview and gives a lot of really good context about flex mode, what flex mode is, or what we're referring to as flex mode, which is, again, adapting the user experience of any application to the conditions of the folding device and how that's so important from a user experience standpoint and my colleague dongbu actually gives a brief intro in that session to the device postures api, which leads into laura's longer, more detailed talk got it, and he gives a demo a little demo of how that works as well, which is, which is very cool tony morelan 30 49 yeah, i love learning about all the multitasking capabilities with foldables that was that was great to hear yeah so if developers want to learn more about samsung internet, what is the best way? dan appelquist 31 00 well, you can visit our page on developer samsung com/internet that's got links to our blog, and we blog on medium as well but really, if you go to developer samsung com/internet you can find links there to all the places on the web where, we're present you can also follow us at samsung internet on twitter excellent, where you can always find out what we're doing and you know, we try to keep that up to date with news about samsung internet, but also just the developer activities that we're participating in the standards activities that we're participating in our team manages that twitter handle directly so it's a direct line to our team and our dms are open so if you do have questions about samsung internet, you can feel free to dm us they're tony morelan 31 50 awesome awesome hey, dan, thanks very much for being on the podcast and giving us an insight into the highlights with samsung internet and sdc21 dan appelquist 31 59 thank you, tony it's always a pleasure awesome thanks, tony morelan 32 01 dan there were some great tech talks at sdc related to smart things and lots of great new innovations for shared i'm excited to have aaron swift on the podcast director of customer and partner strategy at smart thanks hey, aaron aaron swift 32 16 hey, tony, how are you doing? tony morelan 32 18 doing just fine, lots of tech talks and even a highlight session for smart things so let's start with the session smart things find from lost to found what were some of the key points with this session aaron swift 32 28 smartthings find launched last year as a service to enable customers to locate galaxy devices such as phones, watches earbuds, your s pen pro, like whatever you might leave on the bus or the train accidentally it comprises more than 100 million find nodes and over 230,000 devices are located every day tony morelan 32 49 so a find no just to clarify, find note is that like another device that's this part of this network, aaron swift 32 55 yeah, like a phone or a tablet, a galaxy phone or a galaxy tablet, running the smartthings app with smartthings fine and as you saw, philip and moon did a great presentation talking about other hardware oems can now integrate their products with smart things fine so we have today our first smart tag device which you could attach to your keys that's available on the market now for everyone but anyone who wants to can start building their own tag devices or integrating their hardware products into the final tony morelan 33 29 yeah, i think that opening up the smartthings five network to the outside hardware oems is going to be huge and will absolutely expand the network tremendously aaron swift 33 39 yeah and they made a set of tools there's this fine device sdk and the test suites they make it really easy for any device manufacturer, whether it's ble, or ultra-wideband, to start integrating their devices if you're using the nordic dialogue or nxp chipset yeah, it's really easy to add the fine sdk into your device for certification tony morelan 34 01 that's going to be that's going to be great there was a session called smart things build and tell me what were some of the highlights for you in that session aaron swift 34 09 that session was led by jenny brand meyer and andy sayer are director of product management and director of engineering okay, and they talked about extending our platform, which historically has been very end user focus, you are buying samsung tvs and appliances for your home and now we're extending the platform for multifamily builders and apartment managers to put in the new apartment buildings okay, there's a new toolset with that, that will allow an installer to go set up hundreds of apartments and hundreds of refrigerators and dishwashers and washing machines and apartments really tony morelan 34 46 quickly so this is giving them the ability to sort of monitor the like what's happening with the with these devices if there's you know, you've got some sort of fault that happens within the system, they can detect that aaron swift 34 58 yeah, so property managers we'll be able to integrate your monitor their fleet of samsung appliances from their property management tool are there any tony morelan 35 08 apis or sdks? related to this? aaron swift 35 12 yeah, so one of the cool things about this new offering is there's a dedicated set of tools and api and sdk set to make it easy for property management software companies, like in trata, to come integrate and provide fleet management for all of the appliances tony morelan 35 28 the one thing that comes to mind, though, when you mentioned something about, you know, giving property managers, the ability to sort of monitor all these devices that are in these homes, comes down to privacy, what's in place related to privacy, when you're talking about something like this aaron swift 35 43 user privacy is front of mind to us, whether you are a home owner or a renter and so what we've done is we put together a new set of permissions on the platform, so that property managers only have the minimum access to data coming off of the appliance is needed to troubleshoot for failures got it if there happens to be something wrong, the property managers will be able to pull some information off of the appliances to troubleshoot the air, but they cannot tell that you're getting your 11pm glass of milk before you go to bed tony morelan 36 18 yeah, the last thing i need is my property manager knowing that i was in my freezer last night going for little ice cream bins aaron swift 36 24 right, right and so we've made sure that users are front of mind in this, that's, that's great, and that their privacy is protected tony morelan 36 31 yeah, that's super important there was also a session called smartthings edge and i thought this was really interesting this is where the execution is done locally without reliance on the cloud tell me more about that session aaron swift 36 44 in summer 2020, we announced major changes coming to our platform, this session ended up being such a long session with so many great speakers, because we are really excited to be talking about those changes sure a couple of my favorite ones are from zack and vlad talking about smart things edge before, when you use smart things to turn on a light with a motion sensor, your motion sensor would detect motion in your home, it would send that motion event to your hub up to the cloud, the cloud would tell you to run that automation, send the event back down to the hub to tell the light ball to turn on sure and that happened quickly but it's not quite as natural as still being able to go turn on the light or the local motion sensor in your home yeah so what smartthings edge does is it took the device events and the automation event and was able to start processing them locally yeah so now when you use that motion sensor to turn on a light motion is detected that goes to the hub, the automation is processed on the hub, and sent back over to the light to turn off without ever having to reach out to the cloud to confirm that event tony morelan 37 56 like what would be a device where you needed like instant, instant, you know, reaction time between the hub and the and the device aaron swift 38 05 so all zigbee and z wave and wi fi devices have the ability to run locally on the hub now with automations okay, so one of the most natural feeling ones is that example i gave with the light you want light to turn on right away? yeah similarly, if you want to be walking into a room and having the temperatures change, or having the vents open and close, the thermostat adjusts those are great use cases for local automations as well okay, what we're doing now is we're investing more features into the rules api to make more automations run locally got it so over time, you'll see more and more complex automations be able to run locally on your hub tony morelan 38 43 for edge devices is it a closed ecosystem? or is it can anyone build for edge? aaron swift 38 49 great question so we've released a collection of edge devices on our smartthings developers github repository that anyone can reference and then any hardware oem can add their fingerprint or their devices to that repository anyone can build their own edge devices if they want to tony morelan 39 10 wow, that's, that's, that's great so i saw there was a highlight session building the future smart home today that talked about the new matter standard can you tell me what was shared in that in that session? aaron swift 39 21 matter is the foundation for smart homes of the future? over 200 companies have come together to develop a standard that is going to be the basis for smart home devices to integrate in the future tony morelan 39 34 would you say that like today the is the ecosystem? is it pretty fragmented? aaron swift 39 39 correct there are all sorts of different smart home standards from all sorts of different companies out there, and each one operates just a little bit different from each other, which makes it hard for device manufacturers to integrate with each platform mater is going to take that fragmentation and create a common application language and data model that will apply across all the data from smartphone platforms, regardless of tony morelan 40 02 yeah, i think that's going to be great, especially for consumers so that they don't have to like decide between which technologies they want to, to purchase that it's all going to kind of seamlessly work together aaron swift 40 12 correct and if you buy a light bulb with the with the matter logo on it, you will know that it'll work with smart things, or any other matters supported ecosystem tony morelan 40 21 that's awesome that is super, super great to hear so you've talked a lot about all these different technologies related to smart things what's the best way for developers to learn even more about smart things? aaron swift 40 34 the best place to go for more information is developer samsung com/smartthings from there you can learn more about building edge devices or cloud devices or stay tuned for future updates on our investment in matter you know all of the sdc sessions on smartthings were great are there any other sessions that you would recommend developers checkout i'm personally a bit of a tv nerd so i'm really excited for redefining the experience of watching tv and what's new in samsung smart tv services tony morelan 41 04 yeah, no, i know, a bunch of the people over the tv plus and it's a great group and doing a lot of amazing things over there a lot of great content coming out that's exciting excellent hey, aaron, i really appreciate you coming on the podcast it was great chatting with you and learning a bit more about smart things and looking forward to chatting with you again in the in the near future aaron swift 41 22 great thanks, tony tony morelan 41 26 so next, i'd like to welcome roger kibbe to the podcast senior developer evangelist for bixby samsung's intelligent assistant technology welcome, roger roger kibbe 41 35 well, thanks you and i talked gosh, was probably over a year ago yeah, actually on the podcast so i'm excited to be back and talk to you about what's new and what we just saw at sdc yeah tony morelan 41 47 so it was i think about a year and a half ago safe to say that a lots happened since then so tell me what is the latest with bixby developers? roger kibbe 41 55 yeah, so we just announced several things that sdc are highlighted some things that changed first thing i want to talk about is some of the ways we've made it easier to develop for bixby and these weren't new announcements, but kind of highlighting some of the changes we've made over the past year or so and so a lot of these are focusing on improving the developer experience, one of the things we did is we created a new training ui so use the training ui to create natural language training and one of the great challenges and voice experiences is to get your natural language training, working well after all, it's the way users interact with all the business logic that you've written so that's a great challenge and so we built a new ui to make that more intuitive and hopefully easier and simpler to build great experiences we also built something we call the component gallery because bixby is on multimodal devices, there is a ui for bixby experience and the component gallery is a wysiwyg component editor so i'm writing some code for what we call bixby views, i can pop up the component gallery, configure something graphically, and it just dumps the code right in so it just makes it easier and then finally, we made it super simple to load a capsule directly from github so we have a bunch of sample code on github and now directly in the studio you can load that sample code from github without having to go and clone it or download it and go through all the previous hassles he had to do so just an example of some of the improvements we made to make it frankly, just easier if your day to day life as a developer developing something for bixby tony morelan 43 32 awesome so let me ask on the end, that component gallery actually was watching one of the sdc sessions on that is pretty cool so just to clarify, this is where like on the device when you give a voice prompt, and the device bixby reacts to that you can then have graphic images appearing on the device is that correct? roger kibbe 43 50 yeah, yeah so you can either when you're basically whenever bixby is communicating with the user, you can actually have a graphical ui on there that's complimentary and it also could have things like buttons on it, or sliders or controls, because one of the things is all these samsung devices so you know, the phone, the watch the television, the tv, all have a ui on there so bixby is not just a voice experience, but it's really a multimodal experience so you need to build graphical ui, we built a tool to make it pretty darn easy to do so tony morelan 44 26 so i heard a bit about bixby on windows tell me tell me about this new announcement roger kibbe 44 30 yeah, so brand new so bixby is available on the galaxy book notebooks so there's the samsung's newest notebooks so bixby is right there is a command key to launch bixby can turn on hi bixby so you can talk to your windows notebook you can ask questions and you can have it control smartthings home automation, you can ask it to find files you can ask them to change windows settings so right now, you know it's focused on a fairly narrow set of things but i'm super excited about we have this brand-new device, a windows laptop, what can you do with a voice front end in front of that? and what are ways where we can make it simpler and easier for a user to use their laptop? by talking to it? to my mind? there's a lot to be discovered there yeah, what we created is kind of step one in a journey toward, you know, making voice a modality that makes it easier for us to interact with our technology, which is what it's all about yeah, exactly tony morelan 45 31 and you had mentioned smart things there was a session at sdc titled enabling intelligent voice control on your iot devices and i know in that they talked about smart things and a lot about bixby tell me, what were some of the key takeaways for you from that session? roger kibbe 45 45 yeah so we introduced something called the bixby home platform, and it's a way of interfacing what you've done a big sweet voice with some of the smart things capabilities and the best way to explain it is for me to give some examples of what you can do and so first example is i might say hi, bixby turn on the dining room lights now if i'd set up dining room lights in smart things, boom, work great today but if i hadn't set up something called dining room lights, today, bixby re prompt you? or say, i can't find dining room lights, that's not a really good user experience sure so what you can set up with the bixby home platform is a lot more smarter logics so hi, bixby turn on the dining room lights, because we can say sorry, i can't find dining room lights, but you have kitchen lights, your bedroom lights, you have den lights? which one would you like to turn on? and so then you kind of the user asked for something that it didn't understand but at a set of airing out? it's like, well, i know you wanted to turn a light on yeah, here's the lights i can turn on and so i kind of prompted the user to, you know, what's the right can you want, much like we would do, frankly, a natural conversation tony morelan 47 00 exactly if roger kibbe 47 01 you ask me something that i didn't understand, i'd probably go can you clarify that? right yeah and so and this is a little bit of adding that kind of logic there so i think that's one great example of just a quote unquote, air becoming a success sure the other thing i want to highlight, and i think this is where it gets really interesting, and frankly, pretty sexy, to me, is where you're actually taking the voice input and you're taking what the iot device, its state and what it's sensing and combining them for some intelligent response okay, so let me let me give you an example so i could say hi bixby, turn on my air purifier, yeah, buy an air purifier, boom, today would turn it on all good but now with the bixby home platform, i can set it up so when i say hi bixby turn on the air purifier, instead of instantly turning on, i can go query the air purifier and say, hey, you know, what's, what's the air quality? okay, and if air quality was moderate, or acceptable, boom, i just turn it on and the default fan speed, maybe medium is on but let's say the air quality is poor well, then when i query it back and says, oh, air quality is poor now i can say, well, you want to turn it on and the air quality is poor i'll turn it on but i'm actually going to turn on and turn the fan to high so you're getting this this feedback loop? it's really, you're getting the user what they asked for, you're getting the state of an iot device you're combining those together? yeah and then the action is just smarter to my mind, this is pretty, i say, sexy and exciting because if you think about this, this is getting into much more intelligence sure the devices know, i know what you asked for, i know the state, i'm going to take the most intelligent action based upon those two inputs and that's what bixby home platform is all about it's really a development tool that lets you build experiences, like what i was just talking about tony morelan 48 59 yeah, i absolutely love that and i loved when he said in the session, that there's they're planning to open this up to partners and also to third party devices yeah, reach is going to be huge roger kibbe 49 10 absolutely well, i mean, i think that's one of the big things with a smartthings ecosystem, right is it's not just for samsung devices, but it's for, you know, devices from dozens or hundreds of manufacturers so if i can read some information on the device, i can get that information and i can do something very logical and just make things work more intelligently isn't that what we all want from our technology? tony morelan 49 32 exactly, yeah so on that note, you know, something i saw also very interesting in that session was the bixby home studio i absolutely love the whole idea of, you know, with your mouse, you can just drag and drop it and build out, you know, these experiences, all without coding yeah, that's on bixby home studio so like that is roger kibbe 49 50 the tooling behind what the experiences that i just talked about, so that you could intuitively built out, i use that air purifier example because actually, if you look at the session, they built out that exact experience and i think except i encourage people to go take a look at that because that is a really good way to kind of understand what i'm talking about, and hopefully get you excited about, huh, wow, there's something cool that i could build as an end user experience tony morelan 50 22 yeah and the demo they gave was pretty in depth i mean, this is not just a you know, they didn't just skim over the, you know, the concept of bixby home studio, they actually went through and built it out yes, it was pretty nice so that was an awesome session but i know there were a bunch of other sessions all kind of related to, you know, smart things in bixby what were some of the other sessions that you would suggest developers to check out? roger kibbe 50 44 yeah, so i would definitely check out the two bixby sessions that we that we mentioned and as you can see, a lot of the focus is on bixby and smart things yeah so if you're a bixby developer, i would suggest you check out some of the spark thing sessions and understand that, because i think a lot of the focus of what we're looking at is, hey, how do we get home controller devices to work super, super well with voice so that and that really is a dance between what bixby is doing and what smartthings is doing, and building that together and that's what the bixby home studio is all about so understand the two sides of the equation and then you'll understand and hopefully can build some really cool tony morelan 51 27 stuff yeah, i love the collaboration that's happening between smartthings and bixby so if developers want to learn more about bixby what's the what's the best way? roger kibbe 51 37 i yeah, so first thing would be go to bixbydevelopers com and that's a homepage for everything bixby that's download the studio, where we have our documentation, and just a bunch of information the other thing is we have a pretty active youtube channel so just look for bixby developers on youtube, youtube slash bixby developers, loads and then pretty much everything we do that's new, or we introduce a new youtube video, we would definitely post that to twitter okay, so that's twitter and that's bixby developers and then i do a weekly like tech tip of the week, like a two-minute video tutorial, and that's posted to twitter as well or also facebook so you can find that on facebook and then finally, i am the host of a podcast yeah, i guess focuses on all things voice not just bixby it is called bixby developers chat you can find it in your favorite podcast player or you should be able to ask your voice assistant hi bixby play bixby developers chat, podcast or another voice assistant and all of them should be able to play it so that is another resource tony morelan 52 45 that's awesome and it's a great podcast i have listened to your to your work you do you do an excellent job from one podcaster to another roger kibbe 52 52 well, thank you that's the kind of compliment you'd like to hear because we all understand the challenges and what you need to do to make a great podcast tony morelan 53 01 guests and let me remind everyone go check out that episode we did it was in the first season with roger, you can learn a bunch more about bixby and how to get started creating voice assisted capsules roger kibbe 53 11 well, thanks, tony really appreciate it and go check out those sdc videos to get a really more in depth understanding of the things we've talked about today tony morelan 53 19 thanks, roger banks one of the biggest announcements we made this past year is our latest watches now run on a new operating system called wear os powered by samsung and joining me on the podcast today is su yong kim, one of the software engineers here at samsung that has worked closely on our new watch ecosystem hey, sam thanks for joining me on the podcast today sooyeon kim 53 38 hi, tony thanks for having me today my name is yan qin and i'm a software engineer at samsung i'm very excited today to briefly recap our sdc sessions on samsung galaxy watch and where it was powered by samsung, which we jointly built with google tony morelan 53 55 yeah so there were several sessions related to the new watch ecosystem in the unified platform what would you say are the benefits of the new wear os powered by samsung? rooyen kim 54 04 so there are many, many benefits but first, we have created a seamless and deeply connected experience across not only samsung galaxy devices, but also for wear smartwatches and android smartphones with this new unified platform, we want to expand our ecosystem bring greater scale to our developer community, and at the same time, delight consumers with a variety of choices from watches to watch faces and apps tony morelan 54 33 yeah, it's true not only this, the developer community going to expand it but also the consumer reach is going to grow even wider can you talk about the growth of the smartwatch market over the past several years? sooyeon kim 54 44 well, the smartwatch market is continuously growing and in fact, according to counterpoint research shipments grew by 35% for the first quarter of 2021 compared to last year and after samsung galaxy watch for launch before august, we once again recognize this explosive growth and will continue to work hard to meet the demands of this growing market tony morelan 55 08 yeah, i agree as smartwatches get smarter than market demand is only going to increase can you tell me what are some of the new and exciting apps available for the new wear os powered by samsung? sooyeon kim 55 19 so users can enjoy familiar samsung apps like samsung pay smartthings and bixby but now google apps are also available like google maps, and youtube music we are also partnering with a wide variety of partners and developers on apps that are available for download from the play store on your watch on your phone there is also a dedicated category for watch apps, so you can easily browse and download them directly to your watch tony morelan 55 46 yeah, i love that youtube music is now available on galaxy watch for many people are buying the watch because they like to track workouts and have an active lifestyle and listening to music has always been a key component to working out can you tell me how is the new samsung galaxy watch for taking advantage of the health and wellness market? sooyeon kim 56 03 so we want to help users keep track of their health status and fitness activities so we brought groundbreaking health features and sophisticated sensors to our new samsung galaxy watch four in selected markets users can check body composition, blood pressure, electrocardiogram skeletal muscle mass based on the tablet grade water, fat percentage, and so on tony morelan 56 26 yeah, it's absolutely amazing that with this little device on your wrist, you can now check things like skeletal muscle mass and fat percentage and can conduct an ekg test can current android developers build watch apps for the new wireless powered by samsung and publish just as they've done before sooyeon kim 56 41 so we aim to make every step of watch app development from ease of bill to market launch as simple as possible with this new unified platform so yes, android developers, you can continue to build your apps within this familiar environment using android studio with watch emulators and existing and new wear os specific api's developers can also deploy and increase exposure for their apps with the watch apps category on the google play store tony morelan 57 11 yeah, so my background is in graphic design and for me, my biggest question was, were we going to build a new tool that would allow designers to create watch faces for the new unified platform? and when they learned the answer was yes, i was really excited so what are some of the new exciting features with the new west powered by samsung watch base design tool, watch face studio, sooyeon kim 57 31 anyone can download, design and publish watch faces for whereas on the play store, you don't have to learn how to code and just need to explore the new design tool watch face studio for more details there is a separate tech talk session on this tony morelan 57 45 yeah, so that session was called introducing the new watch face studio, it was a great overview of the new tool that showed just how easy it is for someone to create a watch face without any coding what are some of the other sessions from sdc21 that watch face developers should check out? sooyeon kim 57 59 oh, first there is the highlight session watch ecosystem or new era where we cover the new samsung galaxy watch ecosystem at a high level then there are tick tock sessions, build your app and the new watch ecosystem is where we specifically talk about watch app development and run through a range of api's by inviting a special guest from google and there is also a session on a new health platform that runs on where was powered by samsung tony morelan 58 27 yeah, there were a lot of great sessions all related to wearables, and lots of new opportunities for developers what is the best way for developers to learn more about the new watch ecosystem? sooyeon kim 58 36 for developers, i encourage visiting the samsung developers and the android developer sites, you can go to developer samsung com/galaxy-watch and also developer android com/where i really appreciate you coming on to the podcast today and giving your insight in to the new watch ecosystem super exciting times thanks tony thanks for inviting me so tony morelan 58 51 i'd like to welcome back to the podcast, eric clung injure, who leads developer relations at samsung eric and i did a pre sdc podcast where we gave a little preview on what to expect it sdc21, and highlights from some of our past developer conferences if you haven't checked out that episode yet, be sure to go back in and give it a listen eric, welcome back to the podcast eric cloninger 59 22 hey, tony, that was a lot of fun you know, we've been doing conferences for years and even though sdc21 was a virtual conference, it was a lot of work and a lot of work by a lot of people at samsung, yourself included and you know, i'd like to really give a shout out to everybody who put in a lot of effort a lot of late nights and all on it so i hope that the people who listened to the keynote and the spotlight session and all the technical sessions got something out of it yeah and hopefully next year, we can do this live yeah, tony morelan 59 54 no, i'm looking forward to that but yes, it was it was a great virtual conference so i've asked eric to join me on this episode to chat about the sdc session that i gave called grow your podcast audience with samsung eric cloninger 1 00 06 earlier this year, samsung made it really easy for device users to listen to podcasts can you share? what is the new podcast platform? tony morelan 1 00 14 yeah, so the new podcast platform, it's super easy to access from your device on the home screen, all you do is swipe left, which is our minus one screen that is samsung free, which is basically free entertainment from samsung all in one place there's four tabs there so there's the watch tab, which is if you wanted to stream tv, there's the read tab, if you want it to read news, there's the play tab, which is playing games and then of course, there is the listen tab, which is all about listening to podcasts eric cloninger 1 00 47 so who can access all of that content with samsung free? yeah, so tony morelan 1 00 50 samsung free is available on all of our latest devices so this is basically the note devices and s series going all the way back to s nine plus all the versions of z fold in z flip right now samsung free is only available in the us but we are expanding to europe soon i've been told that by the end of the year, we will be hitting some european countries eric cloninger 1 01 12 that's great so why did we launch a new podcast service? tony morelan 1 01 15 samsung's podcast strategy is to make it easy for the millions of samsung device users to listen to their favorite podcast shows and discover new episodes quickly and easily and also it gives publishers an impactful way to reach new listeners and really expand their audience eric cloninger 1 01 31 so how do those publishers bring their shows to samsung so grab tony morelan 1 01 34 your url from your podcast rss feed, and you can find that from your podcast hosting provider, take that rss feed in go to samsung podcast com sign up for a free samsung account and all you do is fill out a short form that allows you to import your rss feed url typically, it takes less than five minutes for you to fill out that form and that quickly, your show is now available on all of the samsung free devices eric cloninger 1 02 00 so what samsung free and the podcast platform doing to help publishers get their shows discovered tony morelan 1 02 05 so our editorial team is always looking for new and exciting shows to promote every week, we feature about seven new shows on our homepage and these promotional features have been extremely valuable for publishers in fact, there was one publisher in mind recently, marty ray project chats he saw a 2,000% increase in downloads just after being featured on our homepage so that was really great to see the value in that promotion for him eric cloninger 1 02 29 yeah, that's incredible numbers there so you're the host of our podcast, the samsung developer podcast is that how you got involved with the podcast platform team? tony morelan 1 02 39 exactly they reached out to me when they were first building the service and eventually asked if i would help promote it i said, absolutely that's when they asked me to present an sdc so you can check out my session and learn much more about the new podcast platform eric cloninger 1 02 53 right so the sdc content that is on the website is available for anyone to see at any time so are there any other sessions on the sdc21 website that potential podcasters and developers should check out? tony morelan 1 03 10 yeah, well, i would say what really got me excited was seeing all of the game focus sessions that we had up there so there's one session called galaxy store games focused developer friendly that was a great session on all the new game focused improvements for both gamers and developers and there was another session called games for everyone that samsung instant plays it's another great session for game developers to learn how to bring their html5 games directly to galaxy store, making it easy for users to play games without having to download and install anything eric cloninger 1 03 42 that is an exciting new way for people who are interested in playing casual games to get into something new without having to download hundreds of megabytes of content so i think that's going to be a game changer for all of us yeah, definitely so tony, thank you for giving us some insight on the new podcast platform and also for sitting down with different people associated with sdc21 it was a fantastic virtual conference and it was great to hear about the sessions on one ui, the incubation program smart things in bixby tony morelan 1 04 11 yeah and i also like the interviews that we did on our new watch ecosystem, you know, chatting with dan again on samsung internet that was great and, of course, our new podcast platform i'd like to thank all of my guests today and to you, eric for taking a moment to chat about sdc21 eric cloninger 1 04 27 thank you very much, tony closing 1 04 30 looking to start creating for samsung download the latest tools to code your next app, or get software for designing apps without coding at all sell your apps to the world on the samsung galaxy store check out developer samsung com today and start your journey with samsung tony morelan 1 04 46 the pow! podcast is brought to you by samsung developers and produced us by tony morelan
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