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tutorials Web, Mobile

Testea la postura de los nuevos “foldables”, creando una web app que utilice la cámara frontal y trasera de tu celular

Llegaron los nuevos dispositivos foldables y abren un mundo de posibilidades para el programador. Estos celulares permiten tener diferentes formas físicas en un solo dispositivo, lo que puede generar nuevas oportunidades de innovación.

tutorials Game, Mobile

Optimizing Mobile Game Performance: RuneScape

tutorials Web, Mobile

Let’s create a web camera app ready for foldable devices.

Creating web apps in foldable devices

tutorials Design

Installing Tizen Studio on the Latest macOS and Avoiding Notarization

How to avoid notarization issues when installing Tizen Studio on macOS.

tutorials Web

HTTP Live Streaming in the Metaverse?

Welcome to Sylwester who has recently joined our team to work on Web apps (including WebXR apps) as part of the 5G Tours project!

tutorials Design, Mobile, Foldable

Foldable Adaptation Essentials: App Continuity and Multi-Window Handling

Learn how to adapt app continuity and multi-window in your app.

tutorials Web

Game Physics on the Web in AFrame

Adding physics to Virtual Reality and Augmented Reality scenes greatly improves the illusion of immersion.

tutorials Blockchain

Step into the Decentralized Blockchain Future with Samsung Blockchain Ecosystem

Samsung offers two different SDKs to cover your blockchain development needs. Read more about them in this blog.

tutorials Mobile, Foldable

Adapt Your App to Foldable Devices for an Optimal User Experience

Foldable technology for mobile is a groundbreaking experience. Get a better understanding about the adaptation, modification, and design changes that are required.

tutorials Game, Mobile

New Game Changing Vulkan Extensions for Mobile: Timeline Semaphores

In this third and final blog of the new game-changing Vulkan extensions for mobile series from Arm, we introduce the timeline semaphores extension which is an improvement to Vulkan's synchronization model.

tutorials Game, Mobile

New Game Changing Vulkan Extensions for Mobile: Buffer Device Address

In this second blog of the new game-changing Vulkan extensions for mobile series from Arm, explore Vulkan's unique buffer device address extension which allows you to load a buffer address and immediately treat it as a pointer to storage buffer memory.

tutorials Game, Mobile

New Game Changing Vulkan Extensions for Mobile: Descriptor Indexing

In this first blog of the new game-changing Vulkan extensions for mobile series from Arm, discover the new descriptor indexing extension that enables bindless algorithms.

tutorials Game, Mobile

New Vulkan Extensions for Mobile: Legacy Support Extensions

This is the second of two blogs in the Vulkan Extensions for mobile series from Arm. It explores the new legacy support extensions which facilitate old applications that need to keep running through API translation layers.

tutorials Game, Mobile

New Vulkan Extensions for Mobile: Maintenance Extensions

In this first blog of the Vulkan Extensions for mobile series from Arm, explore the new maintenance extensions which fills holes in the Vulkan specification.

tutorials Game, Mobile

Want to Publish Games on Galaxy Store using UDP?

This blog provides a hands-on tutorial on how to integrate IAP into your Unity game using the Unity Distribution Portal (UDP) package and then distribute it to Galaxy Store through the UDP console.

tutorials Web

Responsive Design: The Dark Mode

As promised in my last post, I bring you a dark mode tutorial ?.

tutorials Web

Improving web performance with responsive design

Improving web performance with responsive design--Making your web app adaptive following responsive…

tutorials Mobile

Using Remote Test Lab with Android Studio

This blog shows how to connect a Remote Test Lab device with a local development machine’s ADB (Android Debug Bridge) using Remote Debug Bridge to deploy and debug your app.

tutorials Game, Mobile

Using Conservative Morphological Anti-Aliasing to Improve Game Visuals

Anti-Aliasing is an important addition to any game to improve visual quality by smoothing out the jagged edges of a scene. CMAA demonstrates itself as a superior solution to anti-aliasing.

tutorials Game, Mobile

Best Practices for Mobile Game Developers and Artists

tutorials Web

The State of Online Tracking pt.1

The State of Online Tracking pt.1 An Introduction to Cookies

tutorials Game, Mobile

Integrating Samsung IAP in Your Unity Game

This blog shows how to integrate Samsung IAP with a Unity project using the Samsung Unity IAP Plugin.

tutorials Blockchain

Send TRX with the Samsung Blockchain Platform SDK

The Samsung Blockchain Platform SDK enables Android developers to develop applications that interact with the TRON blockchain platform.

tutorials Mobile

Remote Test Lab: Testing Your App with Auto Repeat

This blog introduces Auto Repeat, which is a tool that lets you create a test scenario automatically, repeat the same test several times, and reuse the test later.

tutorials Galaxy Watch

Remote Device Manager, An Easy Way to Launch Your Application with Tizen Studio

Tizen Studio Remote Device Manager provides an easy way to connect, disconnect, and deploy projects from Tizen Studio to Tizen-enabled devices when all devices are on the same network.

tutorials Game, Web, Mobile

Developing Mobile Games with Phaser

Start developing games with the Phaser framework.

tutorials Mobile, Game

Integration of Samsung IAP Services in Android Apps

An app server is required to validate a purchase of in-app item. This blog explains how an Android app can communicate with a server.

tutorials Mobile, Game

Ensuring Secure Purchases Using the Samsung IAP Server API

Samsung IAP offers server APIs to verify a purchase. This blog explains the necessity of having own server and how this server can be used to validate a purchase.

tutorials Web, Mobile

Creating your First APK with the Cordova CLI - Part II

Learn how to use Apache Cordova to create mobile Apps with web technologies

tutorials Galaxy Watch

Create Your Tizen Web App On Visual Studio Code