Create ASTC Textures Faster With the New astcenc 2.0 Open Source Compression Tool
Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format, developed by Arm and AMD and released as royalty-free open standard by the Khronos Group.
Cómo Usar el Samsung In-App Purchase SDK en sus Juegos Creados con Unity
Aprenda a usar el SDK de compras desde Aplicaciones en sus juegos de Unity y tenga una nueva forma de monetización
Send Ether with Samsung Blockchain Platform SDK
The Samsung Blockchain Platform SDK enables Android developers to develop applications that interact with the Etherum blockchain platform.
Android Game Analysis with Arm Mobile Studio
Redeeming Push Notifications
You know that thing where you go to a web site then, before you can do anything, you have to acknowledge the push notification request. Do you hate that? Yeah, me too.
HTML and Templates & JavaScript Template Literals
HTML in the Web is often made of reusable components, composed by templates, making it convenient to edit the different parts that make up a website. There are many templating languages used in the web such as handlebars, Pug, Vue and JSX; these are primarily used for composing HTML. Modern JavaScript has templating syntax built in which can use for all kinds of purposes including composing HTML.
Take your Ethereum Dapp to Galaxy Devices Around the World
Learn how to easily transform your Ethereum Web Dapp into a fully functional Android App using Samsung Blockchain Platform SDK.
Zooming In/Out in Samsung DeX Mode
Samsung DeX offers a PC-like experience for a phone app. This blog explains how the mouse wheel up/down action can be used to implement the pinch zoom in/out action in a DeX-compatible app.
Workout, a Tizen Sample App: Calculating Distance Traveled
Workout, a Tizen Sample App: Gathering Heart Rate Data
Workout, a Tizen Sample App: Using CircleListView to Display Data
Seamless UI Experience of Your App for Samsung Galaxy Z Fold2
Maintaining the legacy of foldable technology, Samsung recently released the new Galaxy Z Fold2. This device is designed to provide a new and seamless experience to users with its Infinity Flex Display. As a developer, you can adjust your app to provide the best UI experience to your users. In this blog, we will demonstrate how a stopwatch app can be modified to adjust with Galaxy Z Fold2 devices.
Animate Your Avatar Using Galaxy AR Emoji SDK for Unity
The Galaxy AR Emoji SDK for Unity enables control of the user's AR Emoji avatar in your application, such as using the avatar to represent a game character. This tutorial shows how to use an AR Emoji avatar in a Unity android application for Galaxy devices by adding different animation movements.
Adapt Your App for Galaxy Flex Mode
To provide users with a convenient and versatile foldable experience, developers need to optimize their apps to meet the Flex Mode standard. In this article, we discuss some APIs of Google’s new WindowManager library to optimize apps for Galaxy Z Flip and Galaxy Z Fold2 devices.
Creating your First APK with the Cordova CLI - Part I
Learn how to use Apache Cordova to create mobile Apps with web technologies
Create Your Tizen Web App On Visual Studio Code
Creating your First APK with the Cordova CLI - Part II
Learn how to use Apache Cordova to create mobile Apps with web technologies
Ensuring Secure Purchases Using the Samsung IAP Server API
Samsung IAP offers server APIs to verify a purchase. This blog explains the necessity of having own server and how this server can be used to validate a purchase.
Integration of Samsung IAP Services in Android Apps
An app server is required to validate a purchase of in-app item. This blog explains how an Android app can communicate with a server.
Developing Mobile Games with Phaser
Start developing games with the Phaser framework.
Remote Device Manager, An Easy Way to Launch Your Application with Tizen Studio
Tizen Studio Remote Device Manager provides an easy way to connect, disconnect, and deploy projects from Tizen Studio to Tizen-enabled devices when all devices are on the same network.
Remote Test Lab: Testing Your App with Auto Repeat
This blog introduces Auto Repeat, which is a tool that lets you create a test scenario automatically, repeat the same test several times, and reuse the test later.
Send TRX with the Samsung Blockchain Platform SDK
The Samsung Blockchain Platform SDK enables Android developers to develop applications that interact with the TRON blockchain platform.
Integrating Samsung IAP in Your Unity Game
This blog shows how to integrate Samsung IAP with a Unity project using the Samsung Unity IAP Plugin.
The State of Online Tracking pt.1
The State of Online Tracking pt.1 An Introduction to Cookies
Best Practices for Mobile Game Developers and Artists
Using Conservative Morphological Anti-Aliasing to Improve Game Visuals
Anti-Aliasing is an important addition to any game to improve visual quality by smoothing out the jagged edges of a scene. CMAA demonstrates itself as a superior solution to anti-aliasing.
Using Remote Test Lab with Android Studio
This blog shows how to connect a Remote Test Lab device with a local development machine’s ADB (Android Debug Bridge) using Remote Debug Bridge to deploy and debug your app.
Improving web performance with responsive design
Improving web performance with responsive design--Making your web app adaptive following responsive…
Responsive Design: The Dark Mode
As promised in my last post, I bring you a dark mode tutorial ?.