Event Archive



2022

Event Date/Location Session Presenter(s)

GDC2022

May 21-25, 2022
San Francisco, USA

Unfolding Your Gaming Potential With Galaxy GameDev
GDC Vault

Michael Barnes, Head of Game Ecosystem at Samsung Research UK

GDC2022

May 21-25, 2022
San Francisco, USA

Game Performance Optimization with Causal Models
GDC Vault

Hesham Dar, Senior Data Scientist at Samsung Research UK

GDC2022

May 21-25, 2022
San Francisco, USA

What if Your Phone's Avatar Is in the Game or Metaverse?
GDC Vault

Jinho Lim, Principal Engineer
Jeoungju Kim, Principal Engineer
Sanglae Kim, Staff Engineer


GDC2022

May 21-25, 2022
San Francisco, USA

New GPU, the Ultimate Reality!
GDC Vault

Gary Keen, Engineer, Samsung Research UK

2020

Event Date/Location Session Presenter(s)

Unite Seoul 2020

201203
Online

How to optimize sustainable gaming performance in mobile devices using Adaptive Performance (Video)

Munseong Kang

Unity Korea Webinar 2020

200730
Online

How to maintain stable gaming performance, Adaptive Performance (Video)

Inae Kim, Jihyun Oh(Unity)

Unite Now 2020

200723
Online

Build AAA games with Adaptive Performance (Video)

Benjamin Mitchell




2019

Event Date/Location Session Presenter(s)

Unity Webinar Seoul 2019

191212
Seoul, Korea

Adaptive Performance(Video_Korean)

Junsik Kong, Jihyun Oh(Unity)

Reboot Develop Red 2019

191030
Banff, Canada

Mobilizing Call of Duty:Bringing a Blockbuster title to Android(Video)

Benjamin Mitchell

SDC 2019

191030
San Jose,
USA

A Deep Look Inside Games: GameSDK and Unity Adaptive Performance(Video)

Junsik Kong, David Berger(Unity)

SDC 2019

191030
San Jose,
USA

Vulkanized: Mobile Game Optimization Techniques(PDF)

Igor Nazarov,
Yao Wei


SDC 2019

191030
San Jose,
USA

Galaxy GameDev: Bringing Maximun Boost to Mobile GamesⅡ (Video)

Jungwoo Kim, Seunghwan Lee, Richard Huddy

Unite Copenhagen 2019

190923
København,
Denmark

Bringing Call of Duty to Mobile (Video/Slide)

Jungwoo Kim, Anton Syniavskyi

Casual Connect London

190528
London,UK

Next Level Mobile Graphics(Video)

Munseoung Kang,
Oleksii Vasylenko


Unite Seoul 2019

190521
Seoul, Korea

Technique of Mobile Game Optimization-Vulkan and Unity Adaptive Performance(Video)

Junsik Kong, Seunghwan Lee, David Berger(Unity)

Unite Seoul 2019

190521
Seoul, Korea

Keynote (PDF)

Jungwoo Kim

Unite Shanghai 2019

190512
Shanghai,
China

GameDev Partner Practices(PDF)

Yao Wei

Unite Shanghai 2019

190512
Shanghai,
China

Keynote(PDF)

Joonyong Park

Google I/O 2019

190507
MountainView,
USA

Making High Fidelity Android Games Possible with Vulkan(Video)

Jungwoo Kim, Francesco Carucci(Google), Tom Olson(Arm)

Unreal Summit Seoul 2019

190503
Seoul, Korea

Vulkan Mobile Optimization White Book(Video/PDF-Korean)

Joonyong Park, Dohyun Kim

Reboot Develop Blue 2019

190419
Dubrovnik,
Croatia

Some Seriously Explicit Lessons in Vulkan(Video)

Alon Or-Bach, Karlo Jez(Croteam)

Unreal Fest Europe 2019

190411
Prague,
Czech Republic

Vulkan! Powering AAA Experiences on Android(Video)

Oleksii Vasylenko,
Michael Parkin-White


GDC2019

190318-190322
SanFrancisco,
USA

Bringing 'Fortnite' to Mobile with Vulkan and OpenGLES (Presented by Khronos)(PDF/Video)

Kostiantyn Drabeniuk, Jack Porter(Epic Games)

GDC2019

190318-190322
SanFrancisco,
USA

A Quick Look Inside Your Game : GPUWatch & GameSDK (Presented by Samsung)(Video)

Hyokeun Lee, Junsik Kong, David Berger(Unity)

GDC2019

190318-190322
SanFrancisco,
USA

Galaxy GameDev: Bringing Maximum Boost to Mobile Games (Presented by Samsung)(Video)

Jungwoo Kim, Dohyun Kim, Sangmin Lee

GDC2019

190318-190322
SanFrancisco,
USA

All-In-One Guide to Vulkan on Mobile (Presented by Samsung and ARM) Michael Parkin-White

GDC2019

190318-190322
SanFrancisco,
USA

Making Use of New Vulkan Features(Presented by Khronos)(Video)

Lewis Gordon, Dr. Matthäus Chajdas(AMD), Tiemo Jung(Gaijin Entertainment)




2018

Event Date/Location Session Presenter(s)
SDC2018

181107-181108
SanFrancisco,
USA

Going into the New Era: Galaxy GameDev -Update,Secrets and Leaks(Video)

Jungwoo Kim, Richard Huddy
SDC2018

181107-181108
SanFrancisco,
USA

A Quick Look Inside Your Games : GPUWatch Tutorial + GameEngine Talk(Video)

Hyo-Keun Lee, Niklas Smedberg(Unity)
SDC2018

181107-181108
SanFrancisco,
USA

Fortnite Behind the Story: Road to Android and Vulkan Collaboration with Galaxy GameDev(Video)

Sangmin Lee, Jack Porter(Epic Games)

SIGGRAPH 2018

180812-180816
Vancouver,
Canada

Moving Mobile Graphics: Mobile Graphics 101(PDF)

Andrew Garrard

Vulkanised!2018

180522
Cambridge,
UK

The low-level mysteries of pipeline barriers(PDF/Video)

Frederic Garnier, Andrew Garrard

Android Game Developer Summit 2018

180507
MountainView,
USA

Vulkan Game Optimization(Video)

Jungwoo Kim, Ito Kosei(Luminous Productions), Yoshimasa Enji(SummerTimeStudio)

Unite Seoul 2018

180502-180504
Seoul,
South Korea

Keynote(PDF)

Taeyong Kim

Vulkan Developer Day in Montreal 2018

180430
Montreal,
Canada

Overview and Vulkan 1.1 recap(Video)

Alon Or-Bach

GDC2018

180319-180323
SanFrancisco,
USA

Vulkan on Android: Gotchas and Best Practices(Presented by the Khronos Group)(Video)

Frederic Garnier, Inae Kim, Arseny Kapoulkine(Roblox)

GDC2018

180319-180323
SanFrancisco,
USA

Getting Explicit: How Hard is Vulkan Really?(Hosted by the Khronos Group)(Video)

Alon Or-Bach, Dustin Land(Id Software), Dr. Matthäus Chajdas(AMD), Hai Nguyen(Google), Arseny Kapoulkine(Roblox)

GDC2018

180319-180323
SanFrancisco,
USA

PerfDoc:Optimize Early with Vulkan Validation Layer Tools(Presented by Arm)(Link)

Jungwoo Kim, Hans-Kristian Arntzen(Arm)




2017

Event Date/Location Session Presenter(s)

GCon(G-star) 2017

171117
Busan,
South Korea

Future Mobile Game Ecosystem and High Fidelity Android Gaming(PDF)

Meeso Kim, Jungwoo Kim

SDC 2017

171018-171019
SanFrancisco,
USA

Developing High-Fidelity Android Games: Collaboration Best Practices(Video)

Eunsil Cho,
Ethan Choi(Hound13),
Ito Kosei(SQUARE ENIX),
Ebato Takahito(SQUARE ENIX)


SDC 2017

171018-171019
SanFrancisco,
USA

Vulkan Game Optimization: Deep-Dive Case Study(Video)

Daemyung Jang, Jungwoo Kim

SDC 2017

171018-171019
SanFrancisco,
USA

Level Up Your Game! New Insights and Tools for Game Developers(Video)

Jungwoo Kim, Jongheun Yoo

Game Republic Mobile Games Special

171018
Sheffield,UK

Samsung Game Ecosystem(PDF)

David Pither

HTML5CT Forum

171013
Seoul,
South Korea

Introducing Vulkan with Practices(PDF)

Jungwoo Kim

Unreal Fest East 2017

171008
Yokohama,
Japan

Developing High Performance Games for Android(PDF)

Jungwoo Kim, Hak Matsuda(Google)

Khronos-Vulkanised!2017

170525
Cambridge,
UK

Bringing Vainglory to Vulkan(PDF)

Fred Garnier

Khronos-Vulkanised!2017

170525
Cambridge,
UK

Panel discussion: Worst practices! Lessons learnt from game devs pioneering with Vulkan(Video)

Alon Or-Bach, Tobias Hector(IMG), Fred Garnier, Dean Sekulic(Croteam),Hans-Kristian Arntzen(Arm), Tom Olson(Arm)

Google I/O 2017

170519
Mountain View,
USA

Developing High Performance Games for Android(Video)

Jungwoo Kim, Bill Bilodeau(Google), Donghyun Kim(Netmarble)

Android Game Developer Summit 2017

170516
MountainView,
USA

Game Optimization(PDF)

Jungwoo Kim, Jonas Gustavsson

Unite Seoul 2017

170516-170517
Seoul,
South Korea

Keynote (PDF)

Joonyong Park

NDC 2017

170425-170427
Pangyo,
South Korea

Developing Vulkan Game with Unity(PDF)

Seunghwan Lee, Inae Kim, Daemyung Jang

GDC2017

170227
SanFrancisco,
USA

Vulkan Game Development in Mobile(PDF)

Soowan Park

GDC2017

170227
SanFrancisco,
USA

Refocusing on VR Innovation: Can Standards Simplify Cross-Platform Virtual Reality Development?(PDF/Video)

Alon Or-Bach

GDC2017

170227
SanFrancisco,
USA

Mobile: The Future of VR( PDF/Video)

Alon Or-Bach

Casual Connect Berlin

170208
Berlin,
Germany

Optimizing High-End Games for Premium Mobile Devices(Video)

Jonas Gustavsson, Joe Davis

HCI Korea 2017

170208-170210
Jeongseon,
South Korea

Future of VR with Vulkan(PDF)

Daemyung Jang




2016

Event Date/Location Session Presenter(s)

GCon(G-star) 2016

161118
Busan,
South Korea

Vulkan and the future of mobile gaming(PDF)

Meeso Kim, Jungwoo Kim

Khronos-Vulkan DevU

161021
Seoul,
South Korea

Vulkan Tutorial(PDF)

Hyokeun Lee, Minwook Kim

Khronos-Vulkan DevU

161021
Seoul,
South Korea

Vulkan Case Study(Video)

Soowan Park, Joonyong Park

CEDEC 2016

160824-160826
Yokohama,
Japan

The Vulkan™ New Generation Graphics API – an Introduction and Overview (PDF)

Jungwoo Kim

E3 2016

160614-160616
Los Angeles,
USA

Samsung E3 Press Conference(PDF)

Jungwoo Kim

Khronos-Moving to Vulkan

160525
Cambridge,
UK

Swapchains Unchained(Video)

Alon Or-Bach

SDC2016

160427
SanFrancisco,
USA

Introducing the Galaxy GameDev Program(Video)

Taeyong Kim, Rob Dyer, Ray Tran, Carl Callewaert

SDC2016

160427
SanFrancisco,
USA

Introducing Vulkan for Galaxy S7(Video)

Jungwoo Kim, Valentyn Kulikovskiy

SDC2016

160427
SanFrancisco,
USA

Unreal Engine: Developing Console-level Games with Vulkan(Video)

Jungwoo Kim, Niklas Smedberg(Epic Games)