CAPH.APP.EVENT.ENGINEEVENTHANDLER
EngineEventHandler is a small class that provides event handling functions for the engine. Main APIs of EngineEventHandler are 'init' and 'resize.' Using init method, a user can initialize EngineEventHandler instance. Using resize method, a user can register a 'resize' event listener to window's resize event.
Constructor
EngineEventHandler | ||
Description | ||
Construct an EngineEventHandler | ||
Emulator Support | Y | |
SDK Constraint | None | |
Example | ||
var EngineEventHandler = caph.app.event.EngineEventHandler; var engineeventhandler = new EngineEventHandler(); |
Methods
EngineEventHandler | ||
Description | ||
(Constructor) Construct an EngineEventHandler | ||
Parameters | ■Void | |
Return | ■Object - Object, an instance of an EngineEventHandler | |
Emulator Support | Y | |
SDK Constraint | none | |
Example | ||
var EngineEventHandler = caph.app.event.EngineEventHandler; var engineeventhandler = new EngineEventHandler(); |
resize | ||
Description | ||
Register a 'resize' event listener to window's resize event. | ||
Parameters | ■basePage - BasePage - A BasePage of concern | |
Return | ■Void | |
Emulator Support | Y | |
SDK Constraint | none | |
Example | ||
var EngineEventHandler = caph.app.event.EngineEventHandler; var engineeventhandler = new EngineEventHandler(); var basePage = new caph.wui.engine.rendering.BasePage; engineventhandler.resize(basePage); |
init | ||
Description | ||
Initialize an EngineEventHandler | ||
Parameters | ■Void | |
Return | ■Void | |
Emulator Support | Y | |
SDK Constraint | none | |
Example | ||
var EngineEventHandler = caph.app.event.EngineEventHandler; var engineeventhandler = new EngineEventHandler(); engineventhandler.init(); |