readonly GamePadState Default The default initialized gamepad state. More...
bool IsConnected Indicates whether the gamepad is connected. More...
int PacketNumber Gets the packet number associated with this state. More...
GamePadButtons Buttons A structure identifying which gamepad buttons are pressed. More...
GamePadDPad DPad A struct identifying which gamepad directional pad buttons are pressed. More...
GamePadThumbSticks ThumbSticks A structure indicating the position of thumb sticks. More...
GamePadTriggers Triggers A structure indicating the position of triggers. More...
The default initialized gamepad state.
None
Non-privilege
TV
4.4.0
N
Indicates whether the gamepad is connected.
Gets the packet number associated with this state.
A structure identifying which gamepad buttons are pressed.
A struct identifying which gamepad directional pad buttons are pressed.
A structure indicating the position of thumb sticks.
A structure indicating the position of triggers.