Video and Audio Specifications
This topic describes the media formats supported for cloud-based games using WebRTC.
The supported media formats are selected to optimze performance and user experience.
Video Formats
The supported video formats are described in the following table.
Codec | Resolution | Frame rate (fps) |
Bit rate (Mbps) |
---|---|---|---|
H.264 | 1280 x 720 1920 x 1080 3840 x 2160 |
60 | ~50Mbps |
HEVC | |||
VP9 |
Table 1: Supported video formats
Limitations
Cloud game video has the following limitations:
- The video bitrate depends on the video format and the complexity of the application logic while the game is streaming.
- FHD panel models do not support 4K video content. To check the panel's maxmium resolution, use the
isUdPanelSupported()
method of the Product Info API. - Dynamic video resoluation is supported. As a buffer, you must feed a minimum 1 second of video at constant resolution.
- Dynamic frame rate is not supported.
Audio Formats
The supported audio formats are described in the following table.
Codec | Channel | Sample rate |
---|---|---|
OPUS | 2 | 48Khz |
Table 2: Supported audio formats